The Dæmon game engine. With some bits of ioq3 and XreaL.
-
Updated
Nov 10, 2024 - C++
The Dæmon game engine. With some bits of ioq3 and XreaL.
3D racing game with Sci-Fi elements and own Track Editor. The main repository with sources and data. Using Ogre-Next 3.0 and VDrift.
3D FPS game engine with full dynamic lighting and shadows
Easy to use cross-platform 2D game library for C++
Game engine playground.
A C++ prototyping engine that is striving for an easy to use API, hiding all the dirty details so that you don't have to care.
AudioLibSwitcher adapter for OpenAL.
Lost Astronaut's Game Creation Framework: A massive 1800+ class 1400 file extravaganza of OpenGL, WinAPI, OpenAL and many other features, written in Visual Studio for over a decade!
High-performance 2d and 3d game engine with Vulkan and OpenGL backends [WIP]
[WIP] an experimental accessibility program (🇹🇷 : deneysel erişilebilirlik uygulaması)
CLI Application for virtualizing 7.1.4 channel for headphones
Mhat'S Engine attempts to be a safe, simple and fast cross-platform 2-D multimedia engine written in C++20 for MSVC++, Clang and GNU C++ Compilers. It brings together many OSS libraries into one easy-to-use environment controlled by the LUA interpreter with the aim to operate on WinXP+ (x86/x86-64), MacOS (x86-64/Arm64) and Linux (Ubuntu x86-64).
Real-Time C++20 Game/App Engine. Built on data-driven design principles and agile software engineering.
[Fork] Seven Kingdoms: Ancient Adversaries - Go to the main source repository at https://sourceforge.net/projects/skfans/ for source code and builds
NOTE: development in stuntrally3 repo. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.
Igor Game Engine
Add a description, image, and links to the openal topic page so that developers can more easily learn about it.
To associate your repository with the openal topic, visit your repo's landing page and select "manage topics."