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astro.Function.permitLockedRegionForSystemName
github-actions[bot] edited this page Aug 26, 2026
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@elite-dangerous-almanac/core / astro / permitLockedRegionForSystemName
permitLockedRegionForSystemName(
systemName):string|null
Defined in: src/astro/permit-locked-regions.ts:67
Find the permit-locked region prefix applying to a system name.
string
A system name in any casing, with optional surrounding whitespace.
string | null
The canonically-cased region name, or null when no locked region
prefix applies.
If systemName is present and not a string. A nullish
systemName is a miss, answered the way an unrecognised one is.
import { permitLockedRegionForSystemName } from '@elite-dangerous-almanac/core/astro/permit-locked-regions';
permitLockedRegionForSystemName('Col 70 Sector AA-D b17-0');
// -> 'Col 70 Sector'Guides
astro
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Interfaces (125)
- AmmunitionCapacity
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- BlueprintGrades
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- ExperimentalEffectMutationCode
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Variables (10)
Functions (85)
- ammunitionCapacity
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- frameShiftDriveMassFactor
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- getBlueprint
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- getLoadoutModifier
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- getShipByName
- getShipBySymbol
- getShipGunsight
- getShipSlots
- getSourceModuleValue
- hasFrameShiftDriveJumpStats
- hasMassCurveStats
- hasPowerDistributorStats
- hasPowerGenerationStats
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- heatLevelAtTime
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- heatPerSecond
- identifyPreEngineeredVariant
- inspectSlef
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- mobilityCapacitorMetrics
- mobilityMetrics
- parseSlef
- parseSlotName
- powerBudget
- projectGunsight
- resolveBlueprintForModule
- secondsToHeatLevel
- shieldCapacitorMetrics
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- shieldRecovery
- shieldStrength
- singleJumpRange
- sourcePurchaseFromLoadout
- splitDamage
- stackArmourResistance
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- stringifySlef
- sumMaterials
- sumSourceModuleValues
- sumWeaponMetrics
- sustainedDamagePerSecond
- sustainedFireFactor
- systemsResistance
- thrusterMassCurveMultiplier
- toSlef
- totalRange
- unresolvedModifiers
- validateLoadout
- weaponMetrics
- weaponsCapacitorMetrics