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ships.Function.getShipBySymbol
@elite-dangerous-almanac/core / ships / getShipBySymbol
getShipBySymbol(
symbol):Ship|null
Defined in: src/ships/ships.ts:185
Look up a ship by its internal symbol, case-insensitively.
string
The internal identifier, e.g. "Empire_Trader". Leading/trailing
whitespace and case are ignored, so the journal's lower-cased form
("empire_trader") resolves too.
Ship | null
The matching Ship, or null if no hull has that symbol.
The hulls form one small, unsplit catalogue, so unlike module, material, micro-resource and commodity lookups there is no useful subset argument to narrow.
If symbol is present and not a string. A nullish
symbol is a miss, answered the way an unrecognised one is.
import { getShipBySymbol } from '@elite-dangerous-almanac/core/ships/ships';
getShipBySymbol('empire_trader')?.name; // -> 'Imperial Clipper'Guides
astro
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- absoluteBoxelToBoxelCode
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- getCodexRegion
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- mobilityCapacitorMetrics()
- mobilityCapacitorMetricsResult()
- mobilityMetrics()
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- powerBudget()
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- shieldMetrics()
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Interfaces (125)
- AmmunitionCapacity
- AmmunitionStats
- ApplyBlueprintOptions
- ArmourInput
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- AvailableBlueprint
- Blueprint
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- FrameShiftDriveParams
- FuelCapacity
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Type Aliases (44)
- BlueprintGrades
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- EngineeringGroupId
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- ExperimentalEffectMutationCode
- ExperimentalEffectMutationResult
- FixedMountRepairResult
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Variables (10)
Functions (85)
- ammunitionCapacity
- armourMetrics
- armourPiercingFactor
- calculateCargoCapacity
- calculateFuelCapacity
- calculateModuleLimits
- calculateUnladenMass
- cellBankSummary
- combinedRateOfFire
- computeModifiers
- damageFalloff
- damagePerSecond
- distributorMetrics
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- effectiveWeaponThermalLoad
- energyPerSecond
- enumerateSlots
- equilibriumHeatLevel
- frameShiftDriveMassFactor
- fuelPerJump
- getBlueprint
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- getBlueprintsForModule
- getBulkheadsForShip
- getEngineeringGroup
- getExperimentalEffect
- getExperimentalsForBlueprint
- getExperimentalsForModule
- getLoadoutModifier
- getModuleBySymbol
- getModulesByName
- getPreEngineeredJournalModifiers
- getPreEngineeredModifiers
- getPreEngineeredStats
- getPreEngineeredVariants
- getShipByName
- getShipBySymbol
- getShipGunsight
- getShipSlots
- getSourceModuleValue
- hasFrameShiftDriveJumpStats
- hasMassCurveStats
- hasPowerDistributorStats
- hasPowerGenerationStats
- hasShieldRegenerationStats
- hasWeaponDamageStats
- heatLevelAtTime
- heatMetrics
- heatPerSecond
- identifyPreEngineeredVariant
- inspectSlef
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- mapDamageTypes
- mobilityCapacitorMetrics
- mobilityMetrics
- parseSlef
- parseSlotName
- powerBudget
- projectGunsight
- resolveBlueprintForModule
- secondsToHeatLevel
- shieldCapacitorMetrics
- shieldMassCurveMultiplier
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- shieldRecovery
- shieldStrength
- singleJumpRange
- sourcePurchaseFromLoadout
- splitDamage
- stackArmourResistance
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- stringifySlef
- sumMaterials
- sumSourceModuleValues
- sumWeaponMetrics
- sustainedDamagePerSecond
- sustainedFireFactor
- systemsResistance
- thrusterMassCurveMultiplier
- toSlef
- totalRange
- unresolvedModifiers
- validateLoadout
- weaponMetrics
- weaponsCapacitorMetrics