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ships.Function.sourcePurchaseFromLoadout
@elite-dangerous-almanac/core / ships / sourcePurchaseFromLoadout
sourcePurchaseFromLoadout(
event):SourcePurchaseRecord|null
Defined in: src/ships/source-purchase.ts:91
Capture the purchase figures from a journal Loadout event or SLEF data object.
Source event to snapshot. No object in it is retained by reference.
SourcePurchaseRecord | null
A deeply frozen record, or null when the source states no credit figure at
all.
A malformed event that repeats an exactly spelled slot keeps the last entry. ShipLoadout.fromLoadout independently rejects duplicate mounts before constructing a usable build.
No discount is inferred. One capture can mix purchases from several stations, omit module values, or state a total that differs from its priced parts. The snapshot keeps those facts visible instead of inventing one misleading percentage.
import type { LoadoutEvent } from '@elite-dangerous-almanac/core/ships/slef';
import { sourcePurchaseFromLoadout } from '@elite-dangerous-almanac/core/ships/source-purchase';
declare const event: LoadoutEvent;
const paid = sourcePurchaseFromLoadout(event);
paid?.rebuy; // captured rebuy, or nullGuides
astro
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LoadoutEditError
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Interfaces (125)
- AmmunitionCapacity
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- BlueprintGrades
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- CalculationResult
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- EngineeringGroupId
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- ExperimentalEffectMutationCode
- ExperimentalEffectMutationResult
- FixedMountRepairResult
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- LoadoutEditErrorCode
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Variables (10)
Functions (85)
- ammunitionCapacity
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- calculateCargoCapacity
- calculateFuelCapacity
- calculateModuleLimits
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- distributorMetrics
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- frameShiftDriveMassFactor
- fuelPerJump
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- getBulkheadsForShip
- getEngineeringGroup
- getExperimentalEffect
- getExperimentalsForBlueprint
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- getLoadoutModifier
- getModuleBySymbol
- getModulesByName
- getPreEngineeredJournalModifiers
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- getPreEngineeredStats
- getPreEngineeredVariants
- getShipByName
- getShipBySymbol
- getShipGunsight
- getShipSlots
- getSourceModuleValue
- hasFrameShiftDriveJumpStats
- hasMassCurveStats
- hasPowerDistributorStats
- hasPowerGenerationStats
- hasShieldRegenerationStats
- hasWeaponDamageStats
- heatLevelAtTime
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- heatPerSecond
- identifyPreEngineeredVariant
- inspectSlef
- isPreEngineered
- mapDamageTypes
- mobilityCapacitorMetrics
- mobilityMetrics
- parseSlef
- parseSlotName
- powerBudget
- projectGunsight
- resolveBlueprintForModule
- secondsToHeatLevel
- shieldCapacitorMetrics
- shieldMassCurveMultiplier
- shieldMetrics
- shieldRecovery
- shieldStrength
- singleJumpRange
- sourcePurchaseFromLoadout
- splitDamage
- stackArmourResistance
- stackShieldResistance
- stringifySlef
- sumMaterials
- sumSourceModuleValues
- sumWeaponMetrics
- sustainedDamagePerSecond
- sustainedFireFactor
- systemsResistance
- thrusterMassCurveMultiplier
- toSlef
- totalRange
- unresolvedModifiers
- validateLoadout
- weaponMetrics
- weaponsCapacitorMetrics