Skip to content

ships.Variable.SHIP_GUNSIGHTS

github-actions[bot] edited this page Aug 26, 2026 · 66 revisions

@elite-dangerous-almanac/core / ships / SHIP_GUNSIGHTS

Variable: SHIP_GUNSIGHTS

const SHIP_GUNSIGHTS: ShipGunsightCatalogue

Defined in: src/ships/gunsights.ts:73

Fixed-weapon gunsights for every player-flyable hull, keyed by the hull symbols used by SHIPS.

Remarks

The map, each hull array and every offset pair are deeply frozen. It contains 48 hulls and 234 hardpoints. Importing this module adds only the compact offset map; it does not import the ship or outfitting catalogues.

Example

import { SHIP_GUNSIGHTS } from '@elite-dangerous-almanac/core/ships/gunsights';

SHIP_GUNSIGHTS.SideWinder?.length; // -> 2
SHIP_GUNSIGHTS.SideWinder?.[0]; // -> [-2.1956754475, -1.166162014]

API

Guides
astro
Classes (1)
ProceduralSystem

Properties

Accessors

Methods

Interfaces (16)
Type Aliases (3)
Variables (11)
Functions (37)
Subpath modules (3)
commodities
Interfaces (1)
Type Aliases (1)
Variables (3)
Functions (3)
equipment
Interfaces (6)
Type Aliases (8)
Variables (3)
Functions (10)
Subpath modules (2)
i18n
Interfaces (1)
Type Aliases (1)
Functions (17)
materials
Enumerations (2)
Interfaces (2)
Type Aliases (2)
Variables (9)
Functions (9)
ships
Classes (3)
BuildMetrics

Methods

LoadoutEditError

Constructors

Properties

Methods

ShipLoadout

Accessors

Methods

Interfaces (125)
Type Aliases (44)
Variables (10)
Functions (85)
Subpath modules (8)

Clone this wiki locally