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ships.Function.getModulesByName
@elite-dangerous-almanac/core / ships / getModulesByName
getModulesByName(
name,modules?):OutfittingModule[]
Defined in: src/ships/modules.ts:913
Every module with a given display name, in catalogue order.
string
The display name as the registry spells it, e.g. "Pulse Laser".
Leading/trailing whitespace and case are ignored, but matching is otherwise exact.
readonly OutfittingModule[] = ALL_MODULES
Optional subset to search (see getModuleBySymbol).
All matching modules — the name is shared across sizes, ratings and (for armour) hulls, so this returns an array. Empty if none match. The input array is not modified.
If name is present and not a string. A nullish
name is a miss, answered the way an unrecognised one is.
import { getModulesByName } from '@elite-dangerous-almanac/core/ships/modules';
getModulesByName('pulse laser').length; // -> every size/mount variantGuides
astro
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- mobilityCapacitorMetrics()
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- mobilityMetrics()
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- powerBudget()
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- shieldMetrics()
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Interfaces (125)
- AmmunitionCapacity
- AmmunitionStats
- ApplyBlueprintOptions
- ArmourInput
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- AvailableBlueprint
- Blueprint
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- FittedModule
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- FuelCapacity
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- BlueprintGrades
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- CalculationResult
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- EngineeringGroupId
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- ExperimentalEffectMutationCode
- ExperimentalEffectMutationResult
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Variables (10)
Functions (85)
- ammunitionCapacity
- armourMetrics
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- calculateCargoCapacity
- calculateFuelCapacity
- calculateModuleLimits
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- distributorMetrics
- effectiveHitPoints
- effectiveWeaponThermalLoad
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- frameShiftDriveMassFactor
- fuelPerJump
- getBlueprint
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- getBlueprintsForModule
- getBulkheadsForShip
- getEngineeringGroup
- getExperimentalEffect
- getExperimentalsForBlueprint
- getExperimentalsForModule
- getLoadoutModifier
- getModuleBySymbol
- getModulesByName
- getPreEngineeredJournalModifiers
- getPreEngineeredModifiers
- getPreEngineeredStats
- getPreEngineeredVariants
- getShipByName
- getShipBySymbol
- getShipGunsight
- getShipSlots
- getSourceModuleValue
- hasFrameShiftDriveJumpStats
- hasMassCurveStats
- hasPowerDistributorStats
- hasPowerGenerationStats
- hasShieldRegenerationStats
- hasWeaponDamageStats
- heatLevelAtTime
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- heatPerSecond
- identifyPreEngineeredVariant
- inspectSlef
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- mobilityCapacitorMetrics
- mobilityMetrics
- parseSlef
- parseSlotName
- powerBudget
- projectGunsight
- resolveBlueprintForModule
- secondsToHeatLevel
- shieldCapacitorMetrics
- shieldMassCurveMultiplier
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- stringifySlef
- sumMaterials
- sumSourceModuleValues
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- sustainedDamagePerSecond
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- thrusterMassCurveMultiplier
- toSlef
- totalRange
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- validateLoadout
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