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i18n.Function.getShipName
github-actions[bot] edited this page Aug 26, 2026
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@elite-dangerous-almanac/core / i18n / getShipName
getShipName(
symbol,locale):string|null
Defined in: src/i18n/ships.ts:32
Look up a ship hull's source-backed display name.
string
Frontier's ship symbol. Matching ignores case and surrounding whitespace.
string
A BCP 47 locale. Regional tags fall back to their supported language.
string | null
The explicit localized name, or null for an unknown ship, unsupported locale,
or unavailable translation. A source-backed spelling may be identical to English.
If a present symbol or locale is not a string.
import { getShipName } from '@elite-dangerous-almanac/core/i18n/ships';
getShipName('empire_trader', 'fr-FR'); // -> 'Imperial Clipper'
getShipName('empire_trader', 'de'); // -> nullGuides
astro
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- decodeModSystemAddress
- decodeSystemAddress
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- getCodexRegion
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- isProceduralSystemName
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- getMaterialName
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- mobilityCapacitorMetrics()
- mobilityCapacitorMetricsResult()
- mobilityMetrics()
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- powerBudget()
- shieldCapacitorMetrics()
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- shieldMetrics()
- shieldMetricsResult()
- shieldRecovery()
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Interfaces (125)
- AmmunitionCapacity
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- ApplyBlueprintOptions
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- FrameShiftDriveParams
- FuelCapacity
- GunsightPoint
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- PowerDistributorStats
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Type Aliases (44)
- BlueprintGrades
- BuildSlot
- CalculationIssueReason
- CalculationResult
- CoreSlotType
- DamageResistances
- DamageType
- EngineeringGroupId
- EngineeringNormalizationCode
- EngineeringNormalizationResult
- ExperimentalEffectMutationCode
- ExperimentalEffectMutationResult
- FixedMountRepairResult
- GunsightOffset
- HardpointRestriction
- ImmovableReason
- LoadoutEditErrorCode
- LoadoutImportOutcome
- LoadoutIssueCode
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- LoadoutIssueParams
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- OutfittingFamilyId
- PreEngineeredAcquisition
- ShipGunsight
- ShipGunsightCatalogue
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- StandardLoad
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Variables (10)
Functions (85)
- ammunitionCapacity
- armourMetrics
- armourPiercingFactor
- calculateCargoCapacity
- calculateFuelCapacity
- calculateModuleLimits
- calculateUnladenMass
- cellBankSummary
- combinedRateOfFire
- computeModifiers
- damageFalloff
- damagePerSecond
- distributorMetrics
- effectiveHitPoints
- effectiveWeaponThermalLoad
- energyPerSecond
- enumerateSlots
- equilibriumHeatLevel
- frameShiftDriveMassFactor
- fuelPerJump
- getBlueprint
- getBlueprintGrade
- getBlueprintsForModule
- getBulkheadsForShip
- getEngineeringGroup
- getExperimentalEffect
- getExperimentalsForBlueprint
- getExperimentalsForModule
- getLoadoutModifier
- getModuleBySymbol
- getModulesByName
- getPreEngineeredJournalModifiers
- getPreEngineeredModifiers
- getPreEngineeredStats
- getPreEngineeredVariants
- getShipByName
- getShipBySymbol
- getShipGunsight
- getShipSlots
- getSourceModuleValue
- hasFrameShiftDriveJumpStats
- hasMassCurveStats
- hasPowerDistributorStats
- hasPowerGenerationStats
- hasShieldRegenerationStats
- hasWeaponDamageStats
- heatLevelAtTime
- heatMetrics
- heatPerSecond
- identifyPreEngineeredVariant
- inspectSlef
- isPreEngineered
- mapDamageTypes
- mobilityCapacitorMetrics
- mobilityMetrics
- parseSlef
- parseSlotName
- powerBudget
- projectGunsight
- resolveBlueprintForModule
- secondsToHeatLevel
- shieldCapacitorMetrics
- shieldMassCurveMultiplier
- shieldMetrics
- shieldRecovery
- shieldStrength
- singleJumpRange
- sourcePurchaseFromLoadout
- splitDamage
- stackArmourResistance
- stackShieldResistance
- stringifySlef
- sumMaterials
- sumSourceModuleValues
- sumWeaponMetrics
- sustainedDamagePerSecond
- sustainedFireFactor
- systemsResistance
- thrusterMassCurveMultiplier
- toSlef
- totalRange
- unresolvedModifiers
- validateLoadout
- weaponMetrics
- weaponsCapacitorMetrics