PhilMartin

William Deegan edited this page Feb 18, 2016 · 1 revision

Hello! My name is Phillip Martin, and I am the main developer of Aztec, a free 3D modelling tool. Living on the east coast of Australia, I tap away at Aztec in my spare time, between work, church, tennis and sculpting.

Aztec recently moved to SCons for its build system, since it is the only tool that we could find that built properly using MingW and MSVC on Windows, and also built on linux and MacOSX.

Congratulations to the SCons team, and a very large thankyou from me for creating such a great and useful tool.

Clone this wiki locally
You can’t perform that action at this time.
You signed in with another tab or window. Reload to refresh your session. You signed out in another tab or window. Reload to refresh your session.
Press h to open a hovercard with more details.