garyo edited this page Dec 13, 2014 · 1 revision

This page demonstrates how to tell SCons to build multiple variants of your software all at the same time, for example:

  • debug and release versions
  • host and target versions SConstruct:
release_env = Environment(CCFLAGS = ['-O2'])
debug_env = release_env.Copy(CCFLAGS = ['-g'])

SConscript('src/SConscript', build_dir='release', exports={'env':release_env})
SConscript('src/SConscript', build_dir='debug', exports={'env':debug_env})


env.Program('hello', ['hello.c'])


$ scons
gcc -g -c -o debug/hello.o debug/hello.c
gcc -o debug/hello debug/hello.o
gcc -O2 -c -o release/hello.o release/hello.c
gcc -o release/hello release/hello.o

Here's the same sort of thing for windows using the Microsoft C++ compiler. In the SConstruct:

base_env = Environment(tools = ["msvc", "mslink"])

# Build different variants:
for flavour in ["Debug", "Release"]:
    env = base_env.Copy()
    # Set up compiler and linker flags:
    if flavour == "Debug":
        # Use debug multithreaded DLL runtime, and no optimization
        env.Append(CCFLAGS = ["/MDd", "/Od"])
        # Each object has its own pdb, so -jN works
        env.Append(CCFLAGS = ["/Zi", "/Fd${TARGET}.pdb"])
        env.Append(LINKFLAGS = ["/DEBUG"])
        # Use multithreaded DLL runtime, and some sensible amount of optimization
        env.Append(CCFLAGS = ["/MD", "/Ox"])

    # Call the SConstruct for each subproject.
            exports = ["env"],
            build_dir = flavour + "/hello",
            duplicate = 0,
            exports = ["env"],
            build_dir = flavour + "/world",
            duplicate = 0,

And this is the contents of hello/SConscript:

# Make sure we don't change the imported environment by mistake:
imported_env = env
env = env.Copy()

# Set up things for this project
env.AppendUnique(CPPPATH = ["."])

hello_t = env.Program(
        target = "hello",
        source = ["hello.c"],

And the output:

scons: Reading SConscript files ...
scons: done reading SConscript files.
scons: Building targets ...
cl /nologo /MDd /Od /Zi /FdDebug\hello\hello.obj.pdb /IDebug\hello /Ihello /c hello\hello.c /FoDebug\hello\hello.obj hello.c
link /nologo /DEBUG /OUT:Debug\hello\hello.exe Debug\hello\hello.obj
cl /nologo /MD /Ox /IRelease\hello /Ihello /c hello\hello.c /FoRelease\hello\hello.obj hello.c
link /nologo /OUT:Release\hello\hello.exe Release\hello\hello.obj
scons: done building targets.

Thanks to Werner Schiendl for posting this solution to the mailing list.

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