obj.RemotelyOpenable
aubergine10 edited this page Oct 27, 2015
·
2 revisions
This property seems specific to doors, in particular SolitaryDoor objects.
Its value will be either nil (property won't exist), 4 or 5.
Further testing is required to determine the effects of this property. It's possible that relates to the OpenOnTrigger property of an associated Servo object?
^ Open "Pages" to Search
- [Lua Basics](Lua Basics Guide)
- [Save-Load Cycle](Save-Load Cycle Guide)
[Globals](Object Globals):
- [
Game
](Game (Global)) - [
me
](me (Global)) - [
Object
](Object (Global)) - [
this
](this (Global))
[Events](Object Events):
- [Rotation table](Rotation table)
- [Id table](Id table)
- [Location table](Location table)
- [Velocity table](Velocity table)
[Methods](Object Methods):
.ApplyVelocity()
.ClearRouting()
.CreateJob()
.Delete()
.GetNearbyObjects()
.LeaveMap()
.NavigateTo()
.Sound()
[Properties](Object Properties):
.Active
.Age
.AiSetTarget
.AiWalkSpeed
.AnimateRotation
.AnimateVelocity
.AssignedRoom
.Attacker
.AttackTimer
.AvailableMoney
.AvatarControl
.BodyArmour
.BoilingPoint
.BookInCell
.Carried
.CarrierId
.Carrying
.CarryingBook
.Category
.Cell
.CellId
.CellIdTimer
.CloseTimer
-
.Connections
⚠️ .Contents
.CutsceneActor
.Damage
.Dest
.Door
.Driver
.Energy
.Equipment
.Entity
-
.ExternalPower
⚠️ .FailedToFindCell
.FeedJobId
.FireEngine
.Fireman
.FollowerId
.Fuel
.Gang
.Garbage
.HealingJobId
.Hidden
.Hose
.HoseOffset
.Hostage
.Id
.Intensity
.IsExternalTeacher
.IsNewIntake
.JobId
.LastAccess
.LastAte
.LastTreated
.LastVisitors
.LeavingMap
.Library
.Loaded
.Locked
.Misbehaviour
.Mode
.Naked
.Name
.Needs
.Office
-
.On
⚠️ .Open
.OpenDir
.Opened
.OpenOnTrigger
.OpenTimer
.Operation
.OperationTimer
.Or
.Patrol
.PermitPlayerControl
.PlayerOrderPos
.Pos
-
.Powered
⚠️ .Prisoner
.ProcessingRoom
.Quantity
.ReloadTimer
.RemotelyOpenable
.RequiredCellType
.RestState
.Result
.RotateDir
.SectorTimer
.Shackled
.Slot0..7
.SnitchTimer
.Speed
.State
.Station
.StatusEffects
.SubType
.TargetObject
.TazerTrained
.TimeOfLastMisconduct
.Timer
.Tooltip
.Triggered
.TriggeredBy
.TriggeredTime
.Type
.UnlockingDoor
.Vel
.WallCheckTimer
.Walls
.WatchingFight
.Weight
-
.Wired
⚠️ .WorldObject