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Elite Dangerous Almanac

Static Elite Dangerous data and calculations for community applications and research — procedural system names and id64 addresses, galactic regions and nebulae, ships and outfitting with build metrics, personal equipment and engineering materials, and market commodities.

npm install @elite-dangerous-almanac/core

ESM-only, Node.js 22+ and modern browser bundlers, every module side-effect free.

import { ProceduralSystem } from '@elite-dangerous-almanac/core/astro/procedural-system';
import { BuildMetrics } from '@elite-dangerous-almanac/core/ships/build-metrics';
import { ShipLoadout } from '@elite-dangerous-almanac/core/ships/ship-loadout';
import type { LoadoutEvent } from '@elite-dangerous-almanac/core/ships/slef';

ProceduralSystem.fromName('Synuefe EN-H d11-96')?.systemAddress; // -> 3309179996515n

// One `Loadout` line from a player journal.
function jumpRangeOf(journalLine: string) {
    const event = JSON.parse(journalLine) as LoadoutEvent;
    return BuildMetrics.of(ShipLoadout.fromLoadout(event)).maxJumpRange(); // -> 60.5478
}

Guides

The six feature areas

Area Import Provides
astro @elite-dangerous-almanac/core/astro Procedural system names, id64 addresses, sectors, galactic regions, nebulae, permit locks
ships @elite-dangerous-almanac/core/ships Hulls, modules, loadouts, SLEF, engineering, jump range, power, shields, armour, weapons
equipment @elite-dangerous-almanac/core/equipment Odyssey suits, handheld weapons, grade upgrades and engineer modifications
i18n @elite-dangerous-almanac/core/i18n Sparse localized module, blueprint, effect, material and micro-resource names
materials @elite-dangerous-almanac/core/materials Ship engineering materials and Odyssey micro resources
commodities @elite-dangerous-almanac/core/commodities Standard and rare market commodities

The bulk data catalogues live on their own subpaths and are listed in full on the API reference.

Browse the complete API reference — every module, class, function and type, generated from the source documentation.

Licensing

The bundled game and community data has source-specific licensing, including non-commercial terms. Review LICENSE and ATTRIBUTIONS.md before redistribution or commercial use.

API

Guides
astro
Classes (1)
ProceduralSystem

Properties

Accessors

Methods

Interfaces (16)
Type Aliases (3)
Variables (11)
Functions (37)
Subpath modules (3)
commodities
Interfaces (1)
Type Aliases (1)
Variables (3)
Functions (3)
equipment
Interfaces (6)
Type Aliases (8)
Variables (3)
Functions (10)
Subpath modules (2)
i18n
Interfaces (1)
Type Aliases (1)
Functions (17)
materials
Enumerations (2)
Interfaces (2)
Type Aliases (2)
Variables (9)
Functions (9)
ships
Classes (3)
BuildMetrics

Methods

LoadoutEditError

Constructors

Properties

Methods

ShipLoadout

Accessors

Methods

Interfaces (125)
Type Aliases (44)
Variables (10)
Functions (85)
Subpath modules (8)

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