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Changed --check-yaml utility command / make test to not check custom maps by default. [#14136]
Increased performance during mod lint checks. [#13938]
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This is the changelog for the development branch, not the changelog for the current stable release. Archived changelogs from previous releases can be found on the historical changelogs page.
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General Improvements
Red Alert
Tiberian Dawn
Dune 2000
Engine/Modding
FacingTolerance
ofAttackFrontal
not working properly. [#13530, #13794]WithShadow
making the whole actor invisible when disabled. [#13952]ResourceLayer
. [#14088]Cargo
implicitly requiring theConditionManager
trait. [#14113]Explodes
don't find the defined weapon(s). [#14111]InitialDelay
toCashTrickler
and addedCashTricklerBar
trait. [#14026]Railgun
projectile type. [#13463]Building
trait. [#13845]BurstDelay
toBurstDelays
. [#13684]VTOL
,TakeOffOnResupply
andTakeOffOnCreation
toAircraft
. [#13865]WithNukeLaunchAnimation
andWithNukeLaunchOverlay
to complementNukePower
. [#13874]LandOnCondition
Boolean expression toAircraft
trait which forces landing and prevents takeoffs. [#13434, #13811]DeliversExperience
andAcceptsDeliveredExperience
traits ("Generals pilot logic"). [#13623]StartSequence
andEndSequence
fields toWithRepairOverlay
. [#13940]RequiresCondition
support toProvidesPrerequisite
. [#13842]ImpactSound
of aCreateEffectWarhead
. [#14089]DefaultSpriteSequence
to allow derived classes to enhancesprites
. [#14147]Land
activity to support landing mid-air. [#13701]Mobile.OnRails
flag used by the TD Gunboat with dedicated traits. [#13635]Captures
conditional. [#13010]AppearsOnRadar
conditional and player-stance-aware. [#13386]WithSpriteTurret.TurretOffset
overridable. [#14061]WithTurretedSpriteBody
toWithEmbeddedTurretSpriteBody
. [#14023]Packaging/Utilities
--check-yaml
utility command /make test
to not check custom maps by default. [#14136]