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Red Hulk

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Red Hulk

Thaddeus "Thunderbolt" Ross as the Red Hulk of Captain America: Brave New World (3.8): one and a half times your size, red skin that glows hotter the angrier he gets, steam rising off his shoulders, and fire that can't hurt him. He smashes the ground, breathes a wave of heat, charges a huge jump straight up, soaks up beams and lightning, and when his Anger reaches 100 it bursts out of him in a ring of fire. N turns him back into Ross, small enough for doors.

Hebrew: עברית

Red Hulk

The quick version

  • How: use a Super Soldier Serum (in the lab of the Avengers Tower) and choose Red Hulk.
  • R Ground Smash, G Heat Wave, V Super Jump (hold), B Anger Burst, N Transform (Ross). Sneak changes four of them: Grab & Slam, Roar, Bound, Energy Absorb (hold).
  • Anger fills when he is hurt and when he hits. At 100 he bursts: fire all round him.
  • Fire, lava and magma never hurt him. He doesn't fly: he jumps very, very high.

Becoming Red Hulk

  • Use a Super Soldier Serum and choose the Red Hulk card. Your old hero is replaced, and over a second and a half you grow into Red Hulk ("Hotter when angry"). If there is no room for him where you stand, you stay Ross for now ("No room for Red Hulk here."): go outside and press N.
  • Or Choose a Hero in the Hero Creator, or /enhanced power set <player> red_hulk (and a look: red_hulk or own).

Losing it: the Mutant Cure, /enhanced power set <player> none, another serum choice, an Arc Reactor, Eternity's Love, being sacrificed at Vormir, or choosing another hero. He shrinks back at once (if he stood in a tight spot, he is moved to the nearest free place).

The body

Only as Red Hulk, not as Ross:

  • 1.5 times as big (everyone sees it), 44 health (22 hearts), +6 armour and +3 toughness, and very hard to push.
  • Strength IV: every blow +12.
  • Slowness I: 15% slower.
  • Fire Resistance: fire, lava, magma blocks and campfires never hurt him, and he never keeps burning. He still drowns, falls and is hurt by explosions.
  • A longer reach, he steps up a block, jumps higher, and falls 20 blocks before it hurts.
  • His vanilla armour is hidden, as for every hero.

Anger

Red Hulk's anger burst

His Anger goes from 0 to 100, and everyone can see it: his skin's cracks glow brighter as it rises, steam pours off his shoulders from 75, and from 90 he pulses with heat.

  • It fills when he is hurt (3 for each health he loses) and when he hurts someone (1 for each health he deals); the Roar adds 10, and the Energy Absorb 2 for each health it soaks.
  • It cools after 5 seconds out of the fight: 4 a second.
  • At 100: the Anger Burst. A ring of fire and heat rolls out from him to 6 blocks: 10 at the middle (5 at the edge) to every creature it may hurt, which burns for 5 seconds and is pushed away. Blocks catch fire only if the game rule mobGriefing is on (and the server's red_hulk.burstSetsFire), never in a protected area or a boss arena. Then his anger is 0. The camera shakes near him (not with Reduced motion). The advancement Hotter when angry is for his first burst.
  • Ross gets angry too, at half the rate, and at 100 he turns into Red Hulk (if there is room) instead of bursting.

Abilities

Red Hulk's ground smash

Red Hulk's leap

Red Hulk's heat wave

# Key Ability How it works
1 R Ground Smash Both fists into the ground: a ring runs out from his feet to 6 blocks, 8 to every creature on the ground in it, thrown up into the air; the ground's own crumbs and cracks fly (no block is broken, unless a server allows it: red_hulk.smashBreaksBlocks with mobGriefing). Cooldown 4 seconds. Sneak + R: Grab & Slam: he grabs the creature in front, slams it down twice and throws it (5, 5, 7), as the Hulk does. Cooldown 8 seconds.
2 G Heat Wave He spreads his arms and a cone of heat rolls out, 10 blocks long: 5 to every creature in it, set burning for 4 seconds. With mobGriefing it melts snow and ice in its way. Cooldown 6 seconds. Sneak + G: Roar: every monster within 12 blocks is frightened and runs away for 4 seconds, and is weakened for 8; his anger +10. Cooldown 15 seconds.
3 V Super Jump (hold) Hold V on the ground: he crouches and charges (a ring round the crosshair fills, up to a second and a half; he can't walk meanwhile). Let go: he launches nearly straight up, 8 blocks with no charge up to 30 blocks fully charged, drifting a little where he looks. His next landing does no fall damage, and it makes a small smash (4 within 3 blocks). Cooldown 3 seconds after the landing. Sneak + V: Bound: a long low leap, 20 blocks forward, with a safe landing. Cooldown 2 seconds.
4 B Anger Burst With at least 50 anger: the burst now, as big and as strong as his anger (at 50 it is half). Below 50: "Not angry enough… yet." (nothing is spent). Cooldown 10 seconds. Sneak + B, held: Energy Absorb (up to 4 seconds): he plants his feet and red light pulls into him: fire, lightning, explosions and beams don't hurt him, they make him angrier (+2 for each health). Blows and arrows still hurt. He can't walk while he absorbs. Cooldown 10 seconds after.
5 N Transform (Ross) Red Hulk ↔ Ross, in a second and a half. Ross is a man of normal size in a dark navy suit, a white shirt and a red tie: he fits through doors, has no Red Hulk body, and every key but N says "Ross can't do that.". Growing back needs room ("No room for Red Hulk here."). Cooldown 2 seconds.

With PvP off, his abilities don't hurt players. Everything he pushes at the edge of the Vormir Cliff counts as his push.

Looks

Red Hulk, close up

Look Id What it is
Red Hulk (default) red_hulk Deep red skin with darker shading and glowing cracks, grey-white swept-back hair and a grey moustache (Ross is an older man), yellow-orange eyes, black torn trousers with a dark belt, bare feet. Drawn with the Hulk's big body, at 1.5 times your size.
Your own skin own His powers in your own skin, at his size.

Ross is not a look: he is you, in a dark suit and a red tie. If the client option The Hulk's body (hulkModel) is off, Red Hulk is drawn as a big player in his skin.

The HUD

The Anger bar: red, then orange, then white-hot, with flames from 75, a pulse from 90 and a mark at 50 (the least for B). As Ross: "Ross: N to become Red Hulk". Also "Changing…", "Absorbing", the jump's charge ring round the crosshair, and the cooldowns.

Against the others

  • He is no Banner: the Hulk's Gamma Emitter does nothing to him. Two Hulks, a green and a red, can fight (with PvP on).
  • Magneto can't lift him (not metal), and his mind is open to Professor X.
  • His blows and his burst can't keep Wolverine or Deadpool down.

Red Hulk in the Hero Creator

His abilities are in the Hero Creator (red_hulk.smash, red_hulk.heat_wave, red_hulk.super_jump, red_hulk.burst, red_hulk.transform, red_hulk.body), and his four Sneak variants are cards of their own (red_hulk.grab_slam, red_hulk.roar, red_hulk.bound, red_hulk.absorb). Red Hulk's Body brings the size, the fire resistance and the anger meter; the Energy Absorb is a shield (it can't go with another hero's shield); and Transform is a human form, like the Hulk's: N turns every power off until you press it again. See Heroes' Abilities. The ready-made hero is Red Hulk-like, and Red Hulk is a run style.

Numbers you can change

Every number of his body, his anger and his abilities is a red_hulk.* option. See Server Configuration.

Related

Super Soldier Serum · Hulk · Captain America · Falcon · Controls · Looks

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עברית: Enhanced

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