Skip to content

astro.Interface.SurfaceMaterial

github-actions[bot] edited this page Aug 28, 2026 · 1 revision

@elite-dangerous-almanac/core / astro / SurfaceMaterial

Interface: SurfaceMaterial

Defined in: src/astro/body-scan.ts:94

One material available at a landable body's surface, as one entry of BodyProperties.Materials.

Remarks

Name is the journal's material symbol in lower case, which is what getMaterialBySymbol (../materials) takes — the same spelling a MaterialCollected line uses.

Properties

Name

readonly Name: string

Defined in: src/astro/body-scan.ts:96

The material's journal symbol, lower-cased, e.g. "iron", "sulphur".


Name_Localised?

readonly optional Name_Localised?: string

Defined in: src/astro/body-scan.ts:98

The material's display name, when the game localised it into the line.


Percent

readonly Percent: number

Defined in: src/astro/body-scan.ts:100

Share of the body's surface materials, as a percentage out of 100.

API

Guides
astro
Classes (1)
ProceduralSystem

Properties

Accessors

Methods

Interfaces (28)
Type Aliases (6)
Variables (22)
Functions (57)
Subpath modules (3)
commodities
Interfaces (1)
Type Aliases (1)
Variables (3)
Functions (3)
equipment
Interfaces (6)
Type Aliases (8)
Variables (3)
Functions (10)
Subpath modules (2)
i18n
Interfaces (1)
Type Aliases (1)
Functions (17)
materials
Enumerations (2)
Interfaces (2)
Type Aliases (2)
Variables (9)
Functions (9)
ships
Classes (3)
BuildMetrics

Methods

LoadoutEditError

Constructors

Properties

Methods

ShipLoadout

Accessors

Methods

Interfaces (125)
Type Aliases (44)
Variables (10)
Functions (85)
Subpath modules (8)

Clone this wiki locally