Skip to content

astro.Variable.VISIBLE_RING_MIN_SURFACE_DENSITY

github-actions[bot] edited this page Aug 28, 2026 · 1 revision

@elite-dangerous-almanac/core / astro / VISIBLE_RING_MIN_SURFACE_DENSITY

Variable: VISIBLE_RING_MIN_SURFACE_DENSITY

const VISIBLE_RING_MIN_SURFACE_DENSITY: 0.1 = 0.1

Defined in: src/astro/body-rings.ts:62

Surface density, in Mt/km², at or above which the game draws a ring — see isInvisibleRing.

API

Guides
astro
Classes (1)
ProceduralSystem

Properties

Accessors

Methods

Interfaces (28)
Type Aliases (6)
Variables (22)
Functions (57)
Subpath modules (3)
commodities
Interfaces (1)
Type Aliases (1)
Variables (3)
Functions (3)
equipment
Interfaces (6)
Type Aliases (8)
Variables (3)
Functions (10)
Subpath modules (2)
i18n
Interfaces (1)
Type Aliases (1)
Functions (17)
materials
Enumerations (2)
Interfaces (2)
Type Aliases (2)
Variables (9)
Functions (9)
ships
Classes (3)
BuildMetrics

Methods

LoadoutEditError

Constructors

Properties

Methods

ShipLoadout

Accessors

Methods

Interfaces (125)
Type Aliases (44)
Variables (10)
Functions (85)
Subpath modules (8)

Clone this wiki locally