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Death and Respawn

Fxbixn03 edited this page Oct 10, 2026 · 1 revision

Dying in BlockFactory costs you a walk, not your items. Everything you carried waits for you in a Death Chest where you fell, and you wake up again in a cryo capsule.

The Death Chest

When you die, your whole inventory goes into a Death Chest at the spot where you died:

  • Hotbar, inventory, armor and utility slots. Weapons keep their loaded shots.
  • Nothing drops on the ground, and items do not lose durability.
  • The chest is placed on the nearest free spot around where you died, preferably on solid ground.
  • If there is no free spot at all, you keep your items.
  • In Creative mode there is no Death Chest.

What you should know about the chest:

Death Chest
Who can open it Anyone. It belongs to nobody, not even your team.
Mining or picking it up Not possible
Creatures Ignore it
When it disappears As soon as it is empty

Open it with Use and take your things back. In multiplayer, go back quickly: other players can empty it too.

Map marker

The chest has its own marker on your map. It replaces Hytale's usual death marker and vanishes together with the chest.

Respawn

Where you wake up depends on whether you have a powered Cryo Capsule:

  1. The nearest powered Cryo Capsule of your team. You get the message "You wake up in a cryo capsule."
  2. Otherwise the bunker, at the world spawn by the first cryo capsule (see The Bunker).

There are no beds.

Cryo Capsule

Cryo Capsule
Epoch 2
Unlocked by Cryonics
Size 1 × 2
Power 100 kW
Recipe 10 Steel Plate + 5 Glass + 5 Electronic Circuit

A capsule without power is iced over and does not count. Only capsules of your own team work for you (see Teams and Raids). Build one near the edge of your factory or near a front line, so the way back to your Death Chest is short.

Tips

  • Carry spare weapons and ammunition in a chest near your capsule, so you can go back armed.
  • Armor raises your health. A Shield Module soaks up the first hits.
  • In a group, fall back towards your towers instead of fighting in the open.

See also

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