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Research
In BlockFactory you do not craft science packs. You deliver the things your factory already makes to a research center, and the creatures there pay you research points. You turn those points into Knowledge Scrolls and test new technology with them at the Outlander Test Site.
- Make products: plates, gears, circuits, belts, and later engines and rune modules.
- Deliver them to a Goblin Research Center or Golem Research Center. Each item pays points.
- The center writes Knowledge Scrolls from the points on your account.
- Bring the scrolls to an Outlander Test Site, pick a research, and wait for the test.
Research uses up your own production. You need enough of it, and you need variety, so it pays to automate early.
| Goblin Research Center | Golem Research Center | |
|---|---|---|
| Epoch | 0 | 2 |
| Unlocked by | Start | Golem Scholars |
| Size | 4 × 4 | 4 × 4 |
| Points | Gob | Gol |
| Studies | 2 items per second | 1 item per second |
| Writes | Knowledge Scroll I–II | Knowledge Scroll I–V |
| Rune module slots | 2 | 2 |
| Recipe | 2 Trapped Goblin, 40 Stone Brick, 20 Iron Gear, 20 Iron Plate | 1 Golem, 40 Stone Brick, 20 Steel Plate, 5 Gold Bar |
You need creatures from the Portal of the Ancient to build a center. Two Goblin Scholars (or a Golem) work in front of the building. The goblins laugh when a new scroll is done and murmur when you deliver something. When they are bored of an item, the murmur gets low and quiet.
- Bring items by hand (crouch and use with the stack in your hand), on a belt pointing into the center, or with a grabber.
- Each center only takes items with a value of its own kind. Goblins want worked metal and early products; Golems want steel, electronics and runes. Raw materials (ore, stone, wood) are worth nothing.
- Up to 20 items wait in a queue. When the queue is full, the rest stays on the belt or in the grabber.
- Rune modules in the two slots speed up the center (see Rune Modules).
| Gob (Goblin Research Center) | Points | Gol (Golem Research Center) | Points |
|---|---|---|---|
| Copper Cable | 0.75 | Concrete | 0.5 |
| Iron Plate, Copper Plate | 1 | Plastic Bar | 1 |
| Cartridge | 1 | Steel Beam, Gold Bar, Silicon | 2 |
| Pipe T1 | 1.5 | Battery | 3 |
| Stone Brick, Brick, Glass | 2 | Engine Unit | 5 |
| Meat, Hide, Tallow, Bone | 2 | Advanced Circuit | 6 |
| Rail | 2 | Golem Core | 10 |
| Iron Gear | 3 | Rune Slate | 12 |
| Belt T1 | 4 | Electric Engine | 15 |
| Electronic Circuit | 5 | Low Density Frame | 20 |
| Steel Plate | 8 | Processing Unit | 30 |
| Brick Walls | 12 | Rune Module Speed / Efficiency / Productivity MK1 | 40 |
| Grabber T1 | 15 | Uranium Fuel Cell | 50 |
The rule of thumb: more processing steps give more points per unit of raw material.
Each center has a curiosity for every item it takes, starting at 100 %.
- An item pays its value times the current curiosity.
- Every piece the center studies lowers curiosity for that item by 1 %.
- Curiosity recovers by 1 % every 6 seconds (10 % per minute).
In the long run, one center gets about one full value per item kind every 6 seconds. Sending only your best item quickly stops paying. Deliver many different products, or build more centers.
The center's window shows a wish list: all items it takes, sorted by what they would pay right now, with the current curiosity of each.
Points do not stay in the building. They go to one account for your world, or for your team in multiplayer. Your centers can stand anywhere and still pay into the same account, and any center can write scrolls from it.
Research is meant to take hours per epoch, not minutes, and to push you into expanding: more drills, more centers, more automation. These are the total points for all researches of each epoch:
| Epoch | Scrolls | Gob | Gol |
|---|---|---|---|
| 1 Steam | 18 × I | 1,080 | – |
| 2 Logistics | 60 × II | 18,000 | – |
| 3 Oil | 68 × III | 27,200 | 10,200 |
| 4 Industry | 80 × IV | 24,000 | 48,000 |
| 5 Nuclear | 49 × V | 9,800 | 58,800 |
Late scrolls still cost Gob points, so keep your early production running to the end. Testing adds 30 seconds per scroll at the test site by default.
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Getting Started
Basics
- Controls and Building
- Gathering by Hand
- Crafting
- Field Manual
- The World
- The Bunker
- Status Icons and Warnings
Progression
- Epochs
- Research
- Knowledge Scrolls
- Outlander Test Site
- Research Capsules
- Portal of the Ancient
- Great Portal
Factory
- Belts
- Grabbers
- Storage
- Mining
- Smelting
- Fabricators
- Power
- Fluids
- Oil Processing
- Railways
- Signals and Programmable Interface
- Rune Modules
- Nuclear Power
- Floors and Landfill
- Hunting and Farming
Creatures
Danger
Multiplayer
Reference
Story
- Lore (spoilers)
Project