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Roadmap
Where BlockFactory goes next. This is a direction, not a schedule: dates and details change.
All six epochs are in the game, from the first Wooden Drill to the Great Portal. Most of the later content still needs to be played through. Expect bugs and odd numbers there, and please report them.
Recipes, speeds, power values and research costs are starting values taken from Factorio where that made sense. They will be tuned so that each epoch takes about as long as it should and every machine has a reason to exist.
- Graphics: many models and textures are placeholders; the goal is a consistent look per epoch.
- Sound and music: placeholder sounds will be replaced.
- Story: the remaining cutscenes and the bunker terminal recordings.
- Tutorial: better guidance for the first hours, building on the HUD tips.
- Languages: more translations from the community, see Translating.
Ideas that are not planned yet are collected but not listed here. If you have one, open an issue in the BlockFactory-Wiki repository.
BlockFactory is in active development; values on these pages may change. Found a mistake? Report it · Want BlockFactory in your language? Translate it
Getting Started
Basics
- Controls and Building
- Gathering by Hand
- Crafting
- Field Manual
- The World
- The Bunker
- Status Icons and Warnings
Progression
- Epochs
- Research
- Knowledge Scrolls
- Outlander Test Site
- Research Capsules
- Portal of the Ancient
- Great Portal
Factory
- Belts
- Grabbers
- Storage
- Mining
- Smelting
- Fabricators
- Power
- Fluids
- Oil Processing
- Railways
- Signals and Programmable Interface
- Rune Modules
- Nuclear Power
- Floors and Landfill
- Hunting and Farming
Creatures
Danger
Multiplayer
Reference
Story
- Lore (spoilers)
Project