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Issues.00112
Summary: lens flare sometimes shows up when sun is occluded
Created: 2008–10–01 13:23
Status: Released
Category: Bug
From: frankie
Version: 2.0
Released_In: 2.1
Description:
sometimes when the sun is behind the earth, the lens flare still shows up. It tends to go on and off if the camera is rotated.
brad October 20, 2008, at 4:40 PM: Fixed this. The new sun lighting model implemented in dsp_planet2 and dsp_speedtest2 fixed the problem.
| commit | 665a43ca809be958f96b2484726c8913a2662a13 [link] |
||
| Author: | Frank Graffagnino |
| Date: | Thu Dec 11 16:37:43 2008 -0600 |
| Message: | [@Issue 00104 00105 and 00112: Fixed lens flare stuff and lighting upgrades
This includes the planet2 lighting upgrade, the lens flare bug fix, and the missing textures that were missing from the original lens flare stuff. @] |
Affected Files:
configs/speedy.cfg | 274 ++++++++++++++++++++++++++++±--
plugin_Linux_FC3/dsp_planet2.so | Bin 305482 -> 314507 bytes
plugin_Linux_FC3/dsp_session.so | Bin 0 -> 163232 bytes
plugin_Linux_FC3/dsp_speedtest2.so | Bin 361482 -> 392991 bytes
shaders/bmpmap.fs | 15 ±
shaders/bmpmap.vs | 3 ±
shaders/earth_cloud.fs | 45 ++±--
shaders/earth_cloud_bmp.fs | 57 +++++++
shaders/earth_cloud_shadow.fs | 28 +±-
shaders/earth_ground.fs | 46 ++±--
shaders/earth_ground2.fs | 59 +++++++
shaders/earth_ground_city_cloud.fs | 89 +++++++++++
shaders/earth_ground_cloud.fs | 77 ++++±---
shaders/lighting.fs | 12 ±
shaders/moon_alhat_bmp_safety.fs | 66 ++++++++
shaders/moon_alhat_bmp_safety_before.fs | 66 ++++++++
shaders/solid.fs | 6 ±
shaders/texbmpmap.fs | 16 ±
shaders/texmap.fs | 8 ±
19 files changed, 731 insertions(+), 136 deletions(-)