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Issues.00339

Website user edited this page Jan 25, 2019 · 3 revisions

00339: AC3D loader is improperly parsing the MATERIAL definition

« 00338 | Issues | 00340 »

Summary: AC3D loader is improperly parsing the MATERIAL definition

Created: 2011–03–31 13:08

Status: Released

Category: Bug

From: brad

Version: 2.1

Released_In: 2.2

Description:

When loading AC3D models sometimes the material comes out wrong causing models to have the wrong color or not showing up at all due to incorrectly processing transparency.


Comments

brad March 31, 2011, at 01:34 PM This has been fixed.


« 00338 | Issues | 00340 »

Associated Commits

| commit | 30bdc67bd6fd822f23e6bd0008f85c6f1d0611ed [link] | || | Author: | Brad Bell | | Date: | Thu Mar 31 12:34:49 2011 -0700 | | Message: | [@Issue 00339: corrected the code that parses the MATERIAL in ac3d files @] |

Affected Files:

plugin_Darwin/dsp_acloader.so    | Bin 150144 -> 150140 bytes
 plugin_Linux_FC3/dsp_acloader.so | Bin 72880 -> 72896 bytes
 plugin_Win32/dsp_acloader.dll    | Bin 456303 -> 456992 bytes
 3 files changed, 0 insertions(+), 0 deletions(-)

| commit | e645c5edbaf2618c08a4f22e08989bf27b1c9555 [link] | || | Author: | Brad Bell | | Date: | Thu Mar 31 12:12:20 2011 -0700 | | Message: | [@EDGE Issue 00339: corrected problem with parsing of MATERIAL parameters @] |

Affected Files:

src/plugins/dsp_acloader.c | 82 +++++++++++++++++++++++++++++±---------------
 1 file changed, 54 insertions(+), 28 deletions(-)

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