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Issues.00339
Summary: AC3D loader is improperly parsing the MATERIAL definition
Created: 2011–03–31 13:08
Status: Released
Category: Bug
From: brad
Version: 2.1
Released_In: 2.2
Description:
When loading AC3D models sometimes the material comes out wrong causing models to have the wrong color or not showing up at all due to incorrectly processing transparency.
brad March 31, 2011, at 01:34 PM This has been fixed.
| commit | 30bdc67bd6fd822f23e6bd0008f85c6f1d0611ed [link] |
||
| Author: | Brad Bell |
| Date: | Thu Mar 31 12:34:49 2011 -0700 |
| Message: | [@Issue 00339: corrected the code that parses the MATERIAL in ac3d files
@] |
Affected Files:
plugin_Darwin/dsp_acloader.so | Bin 150144 -> 150140 bytes
plugin_Linux_FC3/dsp_acloader.so | Bin 72880 -> 72896 bytes
plugin_Win32/dsp_acloader.dll | Bin 456303 -> 456992 bytes
3 files changed, 0 insertions(+), 0 deletions(-)
| commit | e645c5edbaf2618c08a4f22e08989bf27b1c9555 [link] |
||
| Author: | Brad Bell |
| Date: | Thu Mar 31 12:12:20 2011 -0700 |
| Message: | [@EDGE Issue 00339: corrected problem with parsing of MATERIAL parameters
@] |
Affected Files:
src/plugins/dsp_acloader.c | 82 +++++++++++++++++++++++++++++±---------------
1 file changed, 54 insertions(+), 28 deletions(-)