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Issues.00564

Website user edited this page Jan 25, 2019 · 4 revisions

00564: add undo flags button to edit models GUI

« 00563 | Issues | 00565 »

Summary: add undo flags button to edit models GUI

Created: 2016–01–14 15:39

Status: Released

Category: Request

From: frankie

Version: 2.3

Released_In: 2.4

Description:

The tree flags on a node (visible, highlight, flash, or transparent) can sometimes do things that are hard to undo in the scene. For example, let's say you click "Tree Visible" to turn off a node and all of its children. If you decide you don't want to do that, and you click "Tree Visible" again, you don't necessarily get back the scene you had originally since you may have had plenty of child nodes that were originally hidden but now every child node is visible.

This is a request for undo buttons to reset the associated flag and all children back to what they were when the node edit dialog first comes up.


Comments

frankie January 14, 2016, at 03:44 PM: This has been done. See the screenshot below. Undo buttons are to the right of the tree flag buttons. Thanks Jeff!

Flag Undo Buttons
Flag Undo Buttons on the Node Edit GUI


« 00563 | Issues | 00565 »

Associated Commits

| commit | 493a660d13bea5b91b825c8e1a22bebddc90f333 [link] | || | Author: | Frank Graffagnino | | Date: | Thu Jan 14 16:25:00 2016 -0600 | | Message: | [@Issue 00564 and 00551: Added undo buttons for flags Also added in the order field for nodes into the mac version of the editmodels GUI. @] |

Affected Files:

eng_graph.pkg          | Bin 612601 -> 613211 bytes
 gui/mac/editmodels.tcl | 673 +++++++++++++++++++++++++++++±------------------
 gui/undo.tcl           | 136 ++++++++++
 3 files changed, 544 insertions(+), 265 deletions(-)

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