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World 8
Hastened Seasons is world 8 of 10, in the expertise tier. Its rule is Season. You open it with the Sapling of the Four Seasons, made from the core of the World 7 boss (Pressure Leviathan).
| Tier | Expertise |
| Rule | Season |
| Station | Time Workshop |
| Boss | Master of Seasons (4086 health, 43 damage) |
| Core | Seasons Core |
| People | Ephemeral |
| Way in | Sapling of the Four Seasons: 1 Leviathan Core, 4 Pressure Pearl, 8 Abyssal Salt |
| Variants | Lingering Seasons (calm), Racing Seasons (wild) |
| Atmosphere | The light changes with the season every two minutes: pink with petals in spring, golden with pollen in summer, amber with falling leaves in autumn, blue with snow in winter |
| Surge | Season Rush |
| Travelling merchant | Passing Ephemeral |
- Recipe of the Sapling of the Four Seasons (Matrix Workbench, after the World 7 boss (Pressure Leviathan) is defeated): 1 Leviathan Core, 4 Pressure Pearl, 8 Abyssal Salt.
- Rite: Plant it on grass or dirt. It opens at dawn or dusk on the overworld clock (time 22500 to 1500, or 11500 to 13500). See The way into each world.
- Arrival: a Threshold platform at the centre of your group's parcel. The boss arena is 160 blocks south (positive Z).
Forest terrain (birch and oak, flowers, pumpkins) with Chrono Grass and Hourstone. The world runs on its own fast clock.
| Block | Type | Drops |
|---|---|---|
| Chrono Grass | Soft (shovel) | itself |
| Hourstone | Stone (pickaxe) | itself |
| Temporal Sand Block | Soft (shovel) | itself |
| Season Ore | Ore (pickaxe, correct tool needed) | Season Fragment |
Hastened time and seasons.
- World 8 runs on its own clock, which advances 2.5 ticks per game tick on average. A full day and night lasts 9600 ticks, 8 minutes.
- Seasons follow the game time: each lasts 2400 ticks (2 minutes), in the order spring, summer, autumn, winter.
- Summer gives Hunger I, winter gives Slowness I. Spring and autumn have no effect on the player.
- A Season Preserve protects you from season effects for 2 minutes.
- An Hourglass pauses the fast clock for the whole world for 90 seconds. The seasons keep turning.
- Seasonal Creatures and Hour Keepers change their effect with the season.
Creatures spawn naturally in the world (regular ones in groups of 1 to 3, swarms in groups of 2 to 4, elites alone and rarer) and from spawners in combat structures. See the Bestiary for all fifty.
| Creature | Health | Damage | Traits | Behavior (as coded) | Drops |
|---|---|---|---|---|---|
| Seasonal Creature | 180 | 21.5 | - | Every 5 s within 5 blocks applies the season's effect: spring Poison, summer Weakness, autumn Slowness, winter Hunger. | Season Fragment (60%) |
| Hourglass Elder | 245 | 17.9 | - | Within 7 blocks: Slowness II and Mining Fatigue II. | Temporal Sand (60%) |
| Dusk Shade | 196 | 25.1 | - | Plain melee attacker. | Temporal Sand (60%) |
| Child of Minutes | 114 | 14.3 | - | Every 5 s grows by 10% (up to 1.8x) and its damage rises by 8%. | Season Fragment (60%) |
| Hour Keeper | 368 | 28.7 | elite | Every 5 s within 5 blocks applies the season's effect: spring Poison, summer Weakness, autumn Slowness, winter Hunger. | Temporal Sand (100%, 1-2) |
| Item | Kind | Rarity (souls) | Effect |
|---|---|---|---|
| Temporal Sand | dust | rare (10) | Base of World 8 gear. |
| Season Fragment | gem | epic (30) | The Seismic Stake (World 9). |
| Hourglass | hourglass | epic (30) | Slows the world cycle. In code: Right-click: pauses the World 8 fast clock for 90 s. 5 min cooldown. |
| Season Preserve | consumable | common (1) | Protects from the current season. In code: Right-click: immune to season effects for 2 minutes. |
| Scythe of Seasons | weapon | epic (30) | Sword-type weapon, about 28 attack damage. Gets a random class when crafted. |
| Seasonal Helmet | armor | epic (30) | 5 armor, 3 toughness, +2 max health |
| Seasonal Chestplate | armor | epic (30) | 10 armor, 3 toughness, +6 max health |
| Seasonal Leggings | armor | epic (30) | 7 armor, 3 toughness, +5 max health |
| Seasonal Boots | armor | epic (30) | 4 armor, 3 toughness, +2 max health |
| Season Jam | food | common (1) | Protection from the season for 3 minutes. Food: 6 hunger, 0.8 saturation, always edible. |
The Sapling of the Four Seasons and the Hidden Doll 8 are listed on the Items page.
Accepts recipes at dawn and dusk. Crafted at the Matrix Workbench from 2 Clock (vanilla), 6 Abyssal Salt, 1 Pressure Pearl (World 7 boss defeated).
How it works: Accepts recipes only at dawn (time 22500 to 1500) or dusk (11500 to 13500) on the clock of the world it stands in. Inside World 8 that clock runs two and a half times faster.
| Output | Ingredients | Unlocked |
|---|---|---|
| Hourglass | 6 Temporal Sand, 2 Glass (vanilla), 1 Season Fragment | Always |
| Season Preserve x3 | 1 Season Fragment, 3 Glass Bottle (vanilla) | Always |
| Season Jam x2 | 4 Sweet Berries (vanilla), 1 Temporal Sand | Always |
| Scythe of Seasons | 8 Temporal Sand, 1 Stick (vanilla) | Always |
| Seasonal Helmet | 5 Temporal Sand | Always |
| Seasonal Chestplate | 8 Temporal Sand | Always |
| Seasonal Leggings | 7 Temporal Sand | Always |
| Seasonal Boots | 4 Temporal Sand | Always |
| Wreath of Seasons | 2 Season Fragment, 6 Temporal Sand, 1 Season Preserve | Always |
Every weapon, tool and armor piece crafted here gets a random class (see Equipment classes).
4086 health, 43 damage, phases at 66% and 33% of its health. Summon it with the Arena Altar. It drops Seasons Core, and every player within 64 blocks gets 100 souls and credit for the kill.
| Attack | What the code does |
|---|---|
| Light: Seasonal Strike | Frontal strike: 60% damage within 3.2 blocks. |
| Medium: Seasonal Ground | Seasonal ground at the aimed spot: 70% damage within 4 blocks. |
| Signature: Season Shift | A season cloud of radius 7 (Poison, Slowness, Weakness or Wither, changing every 10 seconds) plus a ground shockwave of radius 8. |
| Final phase: Overlapping seasons | Phase change only. |
Full mechanics, timings and multiplayer scaling: Bosses. Its animations, attack by attack: Boss attacks.
Eleven structure types generate in this world (the eleventh since 0.4.0). Each is built procedurally from a layout and the world's palette.
| Structure | Role | Size | Rarity | Layout | Frequency | Contents |
|---|---|---|---|---|---|---|
| Hastened Town | combat | large | rare | city | about one per 42 x 42 chunks | a mob spawner (a regular creature of the world) and a loot chest |
| Aging Ruin | combat | medium | common | ruin | about one per 18 x 18 chunks | a mob spawner (a regular creature of the world) and a loot chest |
| Giant Clock | combat | large | rare | clock | about one per 42 x 42 chunks | a mob spawner (a regular creature of the world) and a loot chest |
| Greenhouse of Seasons | exploration | medium | common | garden | about one per 18 x 18 chunks | two loot chests |
| Frozen Garden | exploration | medium | common | shrine | about one per 18 x 18 chunks | two loot chests |
| Ephemeral Camp | exploration | small | common | camp | about one per 18 x 18 chunks | two loot chests |
| Solar Observatory | story | medium | unique | tower | about one per 64 x 64 chunks | a chest with a Journal Page, and a painted frieze |
| Library of Ages | story | large | unique | library | about one per 72 x 72 chunks | a chest with a Journal Page, and a painted frieze |
| Dusk Market | utility | large | rare | market | about one per 42 x 42 chunks | a member of the world's people |
| Time Tomb | secret | small | unique | vault | about one per 64 x 64 chunks | a chest with a Journal Page and the world's Hidden Doll |
| Ephemeral Caravan | utility | medium | rare | caravan | about one per 34 x 34 chunks | a member of the world's people and a common chest |
While you are here, now and then (see World events):
- Invasion: three waves of the world's creatures, the last led by a glowing warlord, one of its elites; beat it within four minutes for a reward chest and 80 souls each.
- Surge: Season Rush. For two minutes the world's rule bites twice as hard. On top of it: Hunger, slowness and weakness come and go (a Season Preserve protects you). Weather it for 15 souls.
- Travelling merchant: Passing Ephemeral, for five minutes: Hourglass for 10 Temporal Sand, Shell Shard for 2 Season Fragment, Wreath of Seasons for 8 Temporal Sand (each trade twice).
Hour sellers and archivists who live a whole life in one accelerated day. They spawn naturally in small numbers and one stands in every utility structure of the world. Prices drop by 10% at karma +25 and rise by 10% at karma -25; at karma -50 or lower they refuse to trade one time in three (see Souls and karma).
| They want | They give |
|---|---|
| Temporal Sand x4 | Season Preserve x2 |
| Season Fragment x1 | Season Jam x3 |
Available once World 8 is open (that is, once the World 7 boss (Pressure Leviathan) is defeated). See Quests.
| Quest | Type | Description | Objective as coded | Reward |
|---|---|---|---|---|
| Four Seasons | Guide | Live through a full cycle. | Carry 4 Season Fragment (counted from your inventory, not taken) | 8 Season Preserve |
| Stop the Instant | Guide | Use an hourglass. | Use Hourglass 1 time(s) | 40 souls |
| A Life in a Day | People | Help an Ephemeral before nightfall. | Carry 8 Temporal Sand (counted from your inventory, not taken) | 1 Season Fragment |
| The Archives | People | Find 5 books of the library. | Carry 1 Journal Page (counted from your inventory, not taken) | 1 Journal Page |
| The Hour Seller | Karma | Give an Ephemeral its time back (+5) or buy it (-5). | Choose Help (+5 karma) or Betray (-5 karma) in the Journal | 50 souls |
| Out of Season | Challenge | Defeat an Hour Keeper. | Kill 1 Hour Keeper | Title: Out of Time |
| Achievement | Type | Description | How it unlocks in the code | Reward |
|---|---|---|---|---|
| Counted Time | progress | Open World 8. | Enter World 8. | 5 souls |
| Suspended Instant | progress | Use an hourglass. | Use an Hourglass. | 5 souls |
| End of Season | progress | Defeat the Master of Seasons. | Land the killing blow on Master of Seasons. | 5 souls |
| Every Season | explore | See the 4 seasons. | Spend time in World 8 during all four seasons. | 10 souls |
| Lost Hours | explore | Visit the 10 structure types. | Step inside all 10 structure types of this world. | 10 souls |
| Old Papers | explore | Find the 5 Journal pages. | Collect the 5 Journal Pages of this world. | 10 souls |
| Right on Time | combat | Defeat an Hour Keeper. | Land the killing blow on Hour Keeper. | - |
| Four Times Victor | combat | Hit the Master in every season. | Hit the Master of Seasons in each of the four seasons during one fight. | - |
| Grandpa | hidden | Watch a Child of Minutes grow old. | Let a Child of Minutes that targets you grow to full size. | - |
| Faded Doll | hidden | Find the hidden doll of the world. | Have Hidden Doll 8 in your inventory. | - |
Matriochka is made by achedon12. Code under the MIT License; models, textures and other art assets all rights reserved. This wiki describes version 0.2.0 (alpha) and the changes since, for Minecraft 26.3.
Playing
- Getting started
- Core loop
- The way into each world
- Progression gates
- Doll of Life and death
- Souls and karma
- Equipment classes
- Talents
- Nesting systems
- Refuge Doll
- The Artisan's Journal
- World variants and mutations
- Effects between the scales
- Multiplayer and groups
- World events
Worlds
- 1. Toxic Jungle
- 2. Giant Veins
- 3. Endless Dungeon
- 4. Storm Archipelago
- 5. Lightless Deep
- 6. Upside Realm
- 7. Pressure Ocean
- 8. Hastened Seasons
- 9. Restless Ground
- 10. The Giant Workshop
- 0. The Smallest Doll
After the last boss
Reference
- Bosses
- Boss attacks
- Bestiary
- Creature attacks
- Items
- New gear
- Blocks and stations
- Structures
- New structures
- Quests
- Achievements
- Difficulty formulas
- Balance
- Sounds and music
- Visuals
- Lore
Setting up
Server and development