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Configuration
The mod reads config/matriochka.json when the game or server starts. If the file does not exist it is created with the default values. If it cannot be read, the defaults are used and a warning is logged.
{
"progressionGates": true,
"mobHealthMultiplier": 1.0,
"mobDamageMultiplier": 1.0,
"maxGroupSize": 8,
"difficulty": "normal",
"karma": true,
"soulGainMultiplier": 1.0,
"maxActiveGroups": 0,
"maxParcels": 0,
"worldEvents": true,
"worldEventChance": 0.06,
"worldEventCooldown": 10,
"invasionWeight": 3,
"surgeWeight": 3,
"merchantWeight": 2
}| Option | Default | Effect |
|---|---|---|
progressionGates |
true |
Blocks enchanting tables and anvils before the World 2 boss, and the Nether and End before the World 2 and World 8 bosses. See Progression gates |
mobHealthMultiplier |
1.0 |
Multiplies the health of every Matriochka creature and boss |
mobDamageMultiplier |
1.0 |
Multiplies the damage of every Matriochka creature and boss |
maxGroupSize |
8 |
How many players a group can hold |
difficulty |
"normal" |
story, normal, nightmare or hardcore, see below |
karma |
true |
false freezes karma: no action, quest or command moves it. The Journal still shows the value it had |
soulGainMultiplier |
1.0 |
Scales every soul gained in play (creatures, bosses, quests, the Soul Altar, chest souls, trials, events). A positive gain gives at least 1 soul unless the multiplier is 0, which turns soul gains off. /matriochka karma soul gives the exact amount |
maxActiveGroups |
0 |
How many groups may hold worlds at once (groups with members and a parcel). 0 = no limit |
maxParcels |
0 |
How many parcels the server hands out in all, every cycle and reset included. 0 = no limit |
worldEvents |
true |
Turns world events (invasions, surges, travelling merchants) on or off |
worldEventChance |
0.06 |
Chance, rolled once a minute per world and parcel with players, that an event starts |
worldEventCooldown |
10 |
Minutes of quiet after an event in the same world and parcel |
invasionWeight, surgeWeight, merchantWeight
|
3, 3, 2
|
How often each kind of event is picked |
A group that already holds a parcel is never stopped by maxActiveGroups or maxParcels. When a new group would go over a limit, its Seed or rite site stays unhatched and tells whoever set it down every few seconds that the server is full; it hatches on its own once room is made (a group disbanded, a limit raised).
The file is rewritten with every key at start-up, so a file from an older version gains the new keys with their defaults.
The multipliers apply to a creature the first time it thinks after spawning, and to a boss when it is summoned. Changing them does not touch creatures that already exist.
| Mode | Creature and boss damage | Death | Soul Cradles | Doll of Life | World Blocks |
|---|---|---|---|---|---|
story |
x0.7 | The inventory and experience are kept | 3 charges | Saves you | A broken block leaves a Cracked Doll |
normal |
x1 | Death chest in the worlds | 3 charges | Saves you | A broken block leaves a Cracked Doll |
nightmare |
x1.3 | Death chest in the worlds | 1 charge | Saves you | A broken block leaves a Cracked Doll |
hardcore |
x1.3 | Permanent: you come back as a spectator | 1 charge | Never saves you | A broken block deletes its world for the group |
- Story: on death, nothing drops. Your inventory and experience wait on your player until you respawn, so a server stop in between loses nothing.
- Hardcore: a death is final for that player (creative players excepted).
The difficulty multiplies with mobDamageMultiplier. In a New Cycle, creatures and bosses also gain +50% health and +25% damage per cycle, on top of these settings. Cracked Dolls can be placed whatever the value of progressionGates.
Comfort options (screen shake, flashes, soft effects, cinematics, subtitles, fewer particles, gauge patterns, HUD size, souls bar, world label, music volumes) are per player, on the client, in config/matriochka-client.json. They are set from Options > Matriochka...: see Accessibility. The Matriochka Pack ships a config/matriochka.json with the defaults (nightmare in its hard version).
Matriochka is made by achedon12. Code under the MIT License; models, textures and other art assets all rights reserved. This wiki describes version 0.2.0 (alpha) and the changes since, for Minecraft 26.3.
Playing
- Getting started
- Core loop
- The way into each world
- Progression gates
- Doll of Life and death
- Souls and karma
- Equipment classes
- Talents
- Nesting systems
- Refuge Doll
- The Artisan's Journal
- World variants and mutations
- Effects between the scales
- Multiplayer and groups
- World events
Worlds
- 1. Toxic Jungle
- 2. Giant Veins
- 3. Endless Dungeon
- 4. Storm Archipelago
- 5. Lightless Deep
- 6. Upside Realm
- 7. Pressure Ocean
- 8. Hastened Seasons
- 9. Restless Ground
- 10. The Giant Workshop
- 0. The Smallest Doll
After the last boss
Reference
- Bosses
- Boss attacks
- Bestiary
- Creature attacks
- Items
- New gear
- Blocks and stations
- Structures
- New structures
- Wonders
- World ores and the Matriarch Armour
- Quests
- Achievements
- Difficulty formulas
- Balance
- Sounds and music
- Visuals
- Lore
Setting up
Server and development