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Quests
The quest book lives in the Artisan's Journal and holds 70 optional quests: 4 on the Surface, 6 per world and the 6 quests of the Karma Paths chapter. No quest is needed to open a world or finish the game.
- Availability: Surface quests are always available. A world's quests become available once that world can be opened, that is, once your group has beaten the previous boss.
- Types: Guide quests teach a mechanic, People quests come from the world's people, Karma quests ask for a choice, Challenge quests ask for a hard kill.
- Progress is tracked per player and completes automatically; a chat message and a level-up sound confirm it, and quests counted step by step show their progress over the hotbar. The reward goes straight into your inventory (or drops at your feet when it is full).
- Deliveries ("bring", "help") are handed over: use one of the quest's people (any person of that world; for the Karma Paths any people of the worlds) while holding the items. They take what the quest still needs, so you can bring it in several trips. Carrying the items is not enough.
- Places (visit, reach the top, the bottom) are checked every 5 seconds from where you stand, as the structure tracker does.
- Crafting counts both station crafts and vanilla crafting; station automation does not count.
- Kills with a condition (without a mask, without armor, near the people, without losing a layer) only count when the condition holds at the kill.
- Karma quests show Help and Betray buttons in the Journal. Help adds karma, Betray removes it; both give the soul reward.
- Titles are stored on your player and shown on the Journal's Objective page.
The Doll Peddler of the Surface quest "The Peddler" wanders like a trader: every few minutes he may turn up 24 to 40 blocks from a player on the Surface, and he moves on two days later.
| Quest | Type | Description | What completes it | Reward |
|---|---|---|---|---|
| Read Between the Lines | Guide | Read the 5 pages of the Scroll. | Read the 5 pages of the Artisan's Scroll (each page turned to counts once) | 5 Return Thread |
| The First Guardian | Guide | Defeat the Block Guardian. | Kill 1 Block Guardian | 10 souls |
| Fingers in the Doll | Guide | Craft the Matrix Workbench and a Seed. | Craft Matrix Workbench and World 1 Seed (each once) | 1 Soul Cradle |
| The Peddler | People | Find the Peddler and trade with him. | Trade with the Doll Peddler | Title: Painted Cape |
| Quest | Type | Description | What completes it | Reward |
|---|---|---|---|---|
| Breathe to Begin | Guide | Craft a Filter Mask. | Craft Filter Mask | 3 Antidote |
| The Vat | Guide | Ferment a first recipe: brew at the Spore Vat once it is ripe. | Craft at the Spore Vat with a ripe or aged brew (1 minute of fermentation or more) | 10 souls |
| Hard Harvest | People | Bring 16 spores to the herbalist (any Gatherer). | Use a Gatherer while holding 16 Spores: they are handed over (several times is fine) | 5 Antidote |
| The Lost Scouts | People | Clear the jungle of 10 Sporelings. | Kill 10 Sporeling | 1 Labyrinth Map |
| The Clearing | Karma | Purify the clearing (+5) or burn it for loot (-5). | Choose Help (+5 karma) or Betray (-5 karma) in the Journal | 20 souls |
| No Filter | Challenge | Kill a Chitin Guard without a mask. | Kill 1 Chitin Guard without a Filter Mask or snorkel helmet on your head | Title: Iron Lungs |
| Quest | Type | Description | What completes it | Reward |
|---|---|---|---|---|
| Under Control | Guide | Keep the Foundry at the right temperature for 3 smelts. | Craft 3 time(s) at the Ash Foundry (its condition must hold) | 16 Blazing Rock |
| The First Vein | Guide | Extract a whole giant ore: mine a Giant Vein. | Mine a Giant Vein block | 4 Cooling Water |
| The Miners' Pay | People | Bring 8 ash ingots to the foreman (any Free Miner). | Use a Free Miner while holding 8 Ash Ingot: they are handed over (several times is fine) | 20 souls |
| Flooded Shaft | People | Rescue a stuck team (8 salamanders). | Kill 8 Rock Salamander | 8 Cooling Water |
| The Strike | Karma | Support the miners (+5) or sell their plans (-5). | Choose Help (+5 karma) or Betray (-5 karma) in the Journal | 30 souls |
| Bare Hands | Challenge | Kill a Slag Golem without armor. | Kill 1 Slag Golem with no armor piece worn | Title: Ash Skin |
| Quest | Type | Description | What completes it | Reward |
|---|---|---|---|---|
| Turn the Key | Guide | Open 3 doors with keys. | Use Dungeon Key 3 time(s) on Sealed Doors | 5 Lockpick Kit |
| Read the Plan | Guide | Complete a labyrinth map: reach the place it points to. | Use a Labyrinth Map, then reach the structure it names | 20 souls |
| The Locksmith | People | Defeat 5 living locks. | Kill 5 Living Lock | 20 souls |
| Last Message | People | Carry a letter (a Journal Page) from cell to cell: into 3 different places of the dungeon. | Carry a Journal Page into 3 different structure types of the world | 1 Journal Page |
| The Escape | Karma | Free the prisoners (+10) or claim the bounty (-10). | Choose Help (+10 karma) or Betray (-10 karma) in the Journal | 40 souls |
| Keyless | Challenge | Defeat an Executioner. | Kill 1 Executioner | Title: Wall Walker |
| Quest | Type | Description | What completes it | Reward |
|---|---|---|---|---|
| First Flight | Guide | Craft a glider and cross three islands (glides of 24 blocks). | In World 4, make 3 glides of at least 24 blocks with the glider (counted on landing) | 16 Ray Membrane |
| Catch the Lightning | Guide | Charge an item at the Forge. | Craft 1 time(s) at the Lightning Forge (its condition must hold) | 30 souls |
| Light the Lighthouse | People | Rekindle 3 lighthouses: use a Storm Essence inside 3 Storm Lighthouses. | Use a Storm Essence inside 3 different Storm Lighthouse structures (one is spent each time) | 1 Grappling Hook |
| The Cartographer's Road | People | Clear the routes of 6 wind rays. | Kill 6 Wind Ray | 30 souls |
| The Wreck | Karma | Return the cargo (+5) or keep it (-5). | Choose Help (+5 karma) or Betray (-5 karma) in the Journal | 30 souls |
| Perfect Storm | Challenge | Defeat a Sky Harpooner. | Kill 1 Sky Harpooner | Title: Child of the Wind |
| Quest | Type | Description | What completes it | Reward |
|---|---|---|---|---|
| A Lasting Light | Guide | Craft a Solar Lantern. | Craft Solar Lantern | 16 Silence Balm |
| Hear the Danger | Guide | Spot 3 mobs with the sonar. | Reveal 3 hostile creatures with the Sonar (all uses together) | 30 souls |
| The Signs | People | Learn the signs of 5 different Silent Ones (talk to them). | Talk to 5 different Silent Ones | 30 souls |
| The Night Light | People | Escort the keeper: defeat 6 Glow Devourers close to the Silent Ones. | Kill 6 Glow Devourer within 16 blocks of one of the world's people | Title: Glow |
| The Last Fire | Karma | Relight the village (+5) or steal its flame (-5). | Choose Help (+5 karma) or Betray (-5 karma) in the Journal | 50 souls |
| Pitch Black | Challenge | Defeat a Shadow Mother. | Kill 1 Shadow Mother | Title: Closed Eyes |
| Quest | Type | Description | What completes it | Reward |
|---|---|---|---|---|
| Fall Upward | Guide | Craft gravity boots. | Craft Gravity Boots | 8 Stabilizer |
| Double Meaning | Guide | Use the Inverter: swap two pieces of gear. | Swap two pieces at the Inverter | 30 souls |
| Lost Reflection | People | Bring back an NPC's double: defeat a Reflection next to a Free Reflection. | Kill 1 Reflection within 16 blocks of one of the world's people | 30 souls |
| The Impossible Stair | People | Reach the top of the Impossible Stair. | Stand at the top of a Impossible Stair (its upper 5 blocks) | 1 Journal Page |
| Who Is Real? | Karma | Free the Reflection (+5) or take its place (-5). | Choose Help (+5 karma) or Betray (-5 karma) in the Journal | 50 souls |
| Upside Down | Challenge | Defeat a Broken Mirror. | Kill 1 Broken Mirror | Title: Head Down |
| Quest | Type | Description | What completes it | Reward |
|---|---|---|---|---|
| Under Pressure | Guide | Craft a Salt Snorkel Helmet at the Abyssal Press. | Craft Salt Snorkel Helmet | 8 Oxygen Capsule |
| Compress | Guide | Press something at the Abyssal Press. | Craft 1 time(s) at the Abyssal Press (its condition must hold) | 40 souls |
| The Silent Station | People | Repair 3 station cables: use Abyssal Cobalt inside a Pressure Station. | Use 3 Abyssal Cobalt inside a Pressure Station | 1 Thruster |
| The Wreck's Crew | People | Recover 3 crew plates, one in each of 3 wrecks. | Enter 3 different Wreck structures | 40 souls |
| The Signal | Karma | Rescue the castaways (+10) or divert their oxygen (-10). | Choose Help (+10 karma) or Betray (-10 karma) in the Journal | 60 souls |
| One Breath | Challenge | Defeat a Trench Eel. | Kill 1 Trench Eel | Title: Cold Blood |
| Quest | Type | Description | What completes it | Reward |
|---|---|---|---|---|
| Four Seasons | Guide | Live through a full cycle: see the four seasons here. | Be in World 8 during each of its four seasons | 8 Season Preserve |
| Stop the Instant | Guide | Use an hourglass. | Use an Hourglass | 40 souls |
| A Life in a Day | People | Help an Ephemeral before nightfall: bring one 8 Temporal Sand by day. | Use a Ephemeral while holding 8 Temporal Sand: they are handed over (several times is fine) by day only | 1 Season Fragment |
| The Archives | People | Find 5 books of the library: search 5 shelves or lecterns of the Library of Ages. | Use 5 different bookshelves, chiseled bookshelves or lecterns inside a Library of Ages | 1 Journal Page |
| The Hour Seller | Karma | Give an Ephemeral its time back (+5) or buy it (-5). | Choose Help (+5 karma) or Betray (-5 karma) in the Journal | 50 souls |
| Out of Season | Challenge | Defeat an Hour Keeper. | Kill 1 Hour Keeper | Title: Out of Time |
| Quest | Type | Description | What completes it | Reward |
|---|---|---|---|---|
| Keep Your Footing | Guide | Craft a Terrain Anchor. | Craft Terrain Anchor | 16 Anchor |
| The Ground Plan | Guide | Discover 5 zones: 5 different places of the Restless Ground. | Discover 5 structure types of World 9 | 50 souls |
| The Drifting Fort | People | Stabilize 3 walls of the fort: set 3 Anchors inside the Anchored Fort. | Use 3 Anchor inside a Anchored Fort | 1 Grip Boots |
| The Surveyor | People | Measure a living chasm: reach the bottom of a Living Chasm. | Reach the bottom of a Living Chasm (its lowest 6 blocks) | 50 souls |
| The Vein | Karma | Heal the beating vein (+10) or drain it (-10). | Choose Help (+10 karma) or Betray (-10 karma) in the Journal | 80 souls |
| Unanchored | Challenge | Defeat a Walking Column. | Kill 1 Walking Column | Title: Untethered |
| Quest | Type | Description | What completes it | Reward |
|---|---|---|---|---|
| Looking Down | Guide | Find your base, now a mere object, on the Titanic Workbench. | Come within 14 blocks of your Maquette on top of the Titanic Workbench | 50 souls |
| The Workshop | Guide | Craft at the Final Loom. | Craft 1 time(s) at the Final Loom (its condition must hold) | 1 Artisan's Shard |
| The Apprentices | People | Find 5 old apprentices (talk to 5 different ones). | Talk to 5 different Old Apprentices | Title: Apprentice |
| Every Tool | People | Use a tool from every world: strike, mine or use with gear of each of the ten worlds. | Strike, mine or use with gear (weapon, drill, tool, glider, hook, lantern, sonar, hourglass, thruster or anchor) of each of the 10 worlds | 1 Journal Page |
| The Last Pardon | Karma | Spare an apprentice (+10) or take their core (-10). | Choose Help (+10 karma) or Betray (-10 karma) in the Journal | 100 souls |
| All at Once | Challenge | Defeat the Unfinished without losing a layer. | Kill 1 The Unfinished without losing a Doll of Life layer (nor dying) during the fight | Title: Seamless |
A chapter after the ten worlds. Mutual-help quests open at karma +50, pact quests at karma -50 (see Souls and karma). Completing a help quest adds 3 karma, a pact quest takes 3.
| Quest | Type | Description | What completes it | Reward |
|---|---|---|---|---|
| A Light for Others | Help | Free 100 souls at the Soul Altar. | Purify items worth 100 souls | 1 Chance Doll |
| Many Hands | Help | Trade 10 times with the peoples of the worlds. | Trade 10 times with the peoples of the worlds | 40 souls |
| A Warm Hearth | Help | Bring 16 wool threads to the peoples of the worlds, for the cradles of the lost. | Use any people of the worlds while holding 16 Wool Thread: they are handed over (several times is fine) | 1 Soul Cradle |
| Hunger | Pact | Absorb 100 souls at the Soul Altar. | Devour items worth 100 souls | 60 souls |
| The Price of Silence | Pact | Buy 3 goods on a black market. | Buy 3 black-market offers | 2 Shell Shard |
| No Witnesses | Pact | Silence 3 innocents, on the Surface or in the worlds. | Kill 3 villagers or world people | 2 Diamond Fragment |
Matriochka is made by achedon12. Code under the MIT License; models, textures and other art assets all rights reserved. This wiki describes version 0.2.0 (alpha) and the changes since, for Minecraft 26.3.
Playing
- Getting started
- Core loop
- The way into each world
- Progression gates
- Doll of Life and death
- Souls and karma
- Equipment classes
- Talents
- Nesting systems
- Refuge Doll
- The Artisan's Journal
- World variants and mutations
- Effects between the scales
- Multiplayer and groups
- World events
Worlds
- 1. Toxic Jungle
- 2. Giant Veins
- 3. Endless Dungeon
- 4. Storm Archipelago
- 5. Lightless Deep
- 6. Upside Realm
- 7. Pressure Ocean
- 8. Hastened Seasons
- 9. Restless Ground
- 10. The Giant Workshop
- 0. The Smallest Doll
After the last boss
Reference
- Bosses
- Boss attacks
- Bestiary
- Creature attacks
- Items
- New gear
- Blocks and stations
- Structures
- New structures
- Wonders
- World ores and the Matriarch Armour
- Quests
- Achievements
- Difficulty formulas
- Balance
- Sounds and music
- Visuals
- Lore
Setting up
Server and development