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Creature Movesets
Every creature has its own attacks, three for most and four for elites, shared with no other creature. They come from what the creature is: the Dungeon Rat gnaws and spreads hunger, the Executioner passes its Verdict, the Eyeless Watcher snuffs out the light. A creature picks an attack that fits the distance to its target, never the same one twice in a row, and every attack has a wind-up animation you can read before it lands.
Damage is a share of the creature's attack damage. Cooldowns are for the Surface; deeper worlds shorten them with the same speed multiplier that drives attack speed (Difficulty formulas).
| Attack | Cooldown | What it does |
|---|---|---|
| Spore Nip | 4 s | 2 quick blows at 3 blocks, 60% damage each, then toxin +3. |
| Puffball Pop | 5.5 s | Strikes everything within 2.5 blocks around it, 60% damage, then toxin +8. |
| Scatter Hop | 4.5 s | Crouches, then leaps from 2 to 7 blocks away: 90% damage on contact. |
| Attack | Cooldown | What it does |
|---|---|---|
| Root Tangle | 6 s | Seizes you at arm's reach: held for 3 s and 40% damage, then Slowness V 3 s. |
| Vine Lash | 4 s | Hits everything in front of it within 4.5 blocks, 80% damage and thrown back. |
| Undergrowth | 8 s | Leaves a patch 2.5 blocks wide for 6 s at its feet that inflicts Slowness II 2 s. |
| Attack | Cooldown | What it does |
|---|---|---|
| Nectar Spit | 4 s | Fires a bolt in a straight line up to 16 blocks, 70% damage. Breaking line of sight dodges it, then Nausea 3 s, toxin +6. |
| Carnivore Bloom | 5.5 s | Strikes everything within 3 blocks around it, 110% damage, then Poison II 3 s. |
| Pollen Reel | 5 s | Yanks you toward it from up to 10 blocks, then 60% damage if you land close, then toxin +4. |
| Attack | Cooldown | What it does |
|---|---|---|
| Spore Cough | 4 s | Fires 3 bolts in a straight line up to 16 blocks, 35% damage each. Breaking line of sight dodges it, then toxin +3. |
| Choking Veil | 8 s | Leaves a patch 3 blocks wide for 7 s at its feet that inflicts Poison 3 s, Blindness 2 s. |
| Sac Burst | 5.5 s | Strikes everything within 4 blocks around it, 50% damage, then Weakness 5 s. |
| Attack | Cooldown | What it does |
|---|---|---|
| Carapace Bash | 5.5 s | Charges in a straight line through you, 110% damage and knocked aside. |
| Pincer Clamp | 6 s | Seizes you at arm's reach: held for 1.5 s and 80% damage, then Slowness VII 1.5 s. |
| Harden Shell | 12 s | Braces itself: Resistance III 5 s. |
| Hive Stomp | 7 s | Sends 2 shockwaves rolling out to 5 blocks, 60% damage each. Jump to clear them. |
| Attack | Cooldown | What it does |
|---|---|---|
| Pick Swing | 4 s | A blow at 3.2 blocks, 110% damage, then Mining Fatigue 4 s. |
| Lamp Flare | 4 s | Fires a bolt in a straight line up to 16 blocks, 60% damage. Breaking line of sight dodges it, then 3 s of fire. |
| Cave-In | 7 s | Marks the ground under you, and 1.2 s later it strikes there: 130% damage within 2.5 blocks. Step out of the circle. |
| Attack | Cooldown | What it does |
|---|---|---|
| Molten Pulse | 5.5 s | Strikes everything within 3 blocks around it, 90% damage, then heat +8. |
| Vein Whip | 4 s | Hits everything in front of it within 5 blocks, 90% damage and thrown back, then 2 s of fire. |
| Magma Seep | 8 s | Leaves a patch 2 blocks wide for 5 s at its feet that inflicts heat +2, 2 s of fire. |
| Attack | Cooldown | What it does |
|---|---|---|
| Searing Tongue | 5 s | Yanks you toward it from up to 8 blocks, then 70% damage if you land close, then 3 s of fire. |
| Ember Roll | 5.5 s | Charges in a straight line through you, 90% damage and knocked aside, then heat +5. |
| Tail Flick | 5 s | Whirls, hitting everything within 2.4 blocks 2 times at 60% damage, then 2 s of fire. |
| Attack | Cooldown | What it does |
|---|---|---|
| Anvil Blow | 4 s | A blow at 3 blocks, 140% damage, then Slowness II 2 s. |
| Forge Sparks | 4 s | Hits everything in front of it within 4 blocks, 60% damage and thrown back, then 4 s of fire. |
| Red-Hot Tongs | 6 s | Seizes you at arm's reach: held for 1.5 s and 70% damage, then 3 s of fire. |
| Attack | Cooldown | What it does |
|---|---|---|
| Slag Fist | 4 s | A blow at 3.4 blocks, 130% damage, then heat +6. |
| Slag Spill | 8 s | Leaves a patch 3 blocks wide for 6 s at its feet that inflicts heat +3, 3 s of fire. |
| Cooling Crust | 12 s | Braces itself: Resistance II 6 s, Absorption II 10 s. |
| Eruption | 7 s | Sends 3 shockwaves rolling out to 6 blocks, 70% damage each. Jump to clear them, then 3 s of fire. |
| Attack | Cooldown | What it does |
|---|---|---|
| Baton Strike | 4 s | A blow at 3 blocks, 100% damage, then Slowness III 2 s. |
| Thrown Shackle | 4 s | Fires a bolt in a straight line up to 16 blocks, 50% damage. Breaking line of sight dodges it, then Slowness IV 3 s. |
| Lockdown | 11 s | Lets out a cry that reaches 10 blocks: Slowness II 4 s, Mining Fatigue II 4 s. |
| Attack | Cooldown | What it does |
|---|---|---|
| Watchful Gaze | 7 s | Holds a beam on you up to 12 blocks: 8 pulses of 25% damage while it sees you, then Glowing 5 s. |
| Alarm Flare | 11 s | Lets out a cry that reaches 16 blocks: Glowing 8 s. |
| Iron Brow | 5.5 s | Charges in a straight line through you, 80% damage and knocked aside. |
| Attack | Cooldown | What it does |
|---|---|---|
| Tumbler Snap | 4 s | A blow at 2.6 blocks, 120% damage. |
| Keyhole Draw | 5 s | Yanks you toward it from up to 7 blocks, then 40% damage if you land close. |
| Seal Shut | 6 s | Seizes you at arm's reach: held for 2.5 s and 30% damage, then Weakness II 4 s. |
| Attack | Cooldown | What it does |
|---|---|---|
| Gnaw | 4 s | 3 quick blows at 3 blocks, 35% damage each, then Hunger 4 s. |
| Skitter | 4.5 s | Crouches, then leaps from 2 to 6 blocks away: 80% damage on contact. |
| Plague Squeak | 11 s | Lets out a cry that reaches 6 blocks: Hunger II 6 s. |
| Attack | Cooldown | What it does |
|---|---|---|
| Headsman's Axe | 4 s | A blow at 3.4 blocks, 160% damage. |
| Verdict | 7 s | Marks the ground under you, and 1.2 s later it strikes there: 160% damage within 2 blocks. Step out of the circle. |
| Cleave | 4 s | Hits everything in front of it within 4 blocks, 110% damage and thrown back. |
| Black Hood | 11 s | Lets out a cry that reaches 8 blocks: Blindness 3 s, Slowness II 3 s. |
| Attack | Cooldown | What it does |
|---|---|---|
| Gust Wing | 4 s | Hits everything in front of it within 6 blocks, 50% damage and thrown back. |
| Glide Cut | 5.5 s | Charges in a straight line through you, 90% damage and knocked aside. |
| Updraft | 5.5 s | Strikes everything within 4 blocks around it, 30% damage, then Levitation 1 s. |
| Attack | Cooldown | What it does |
|---|---|---|
| Thunder Dive | 4.5 s | Crouches, then leaps from 3 to 9 blocks away: 130% damage on contact. |
| Static Feathers | 4 s | Fires 3 bolts in a straight line up to 16 blocks, 35% damage each. Breaking line of sight dodges it, then Slowness II 1 s. |
| Storm Screech | 11 s | Lets out a cry that reaches 9 blocks: Nausea 4 s. |
| Attack | Cooldown | What it does |
|---|---|---|
| Boulder Toss | 7 s | Marks the ground under you, and 1.2 s later it strikes there: 120% damage within 3 blocks. Step out of the circle. |
| Anchor Fist | 4 s | A blow at 3.4 blocks, 120% damage, then Slow Falling 0.1 s. |
| Stand Firm | 12 s | Braces itself: Resistance II 5 s. |
| Attack | Cooldown | What it does |
|---|---|---|
| Drift Charge | 5.5 s | Charges in a straight line through you, 70% damage and knocked aside. |
| Static Arc | 7 s | Holds a beam on you up to 6 blocks: 5 pulses of 20% damage while it sees you. |
| Thunderhead | 5.5 s | Strikes everything within 3 blocks around it, 60% damage, then Levitation II 0.8 s. |
| Attack | Cooldown | What it does |
|---|---|---|
| Barbed Harpoon | 4 s | Fires a bolt in a straight line up to 16 blocks, 100% damage. Breaking line of sight dodges it, then Slowness III 2 s. |
| Line Reel | 5 s | Yanks you toward it from up to 14 blocks, then 60% damage if you land close. |
| Deck Sweep | 4 s | Hits everything in front of it within 4 blocks, 90% damage and thrown back. |
| Harpoon Storm | 7 s | Marks the ground under you, and 1.2 s later it strikes there: 100% damage within 3.5 blocks. Step out of the circle. |
| Attack | Cooldown | What it does |
|---|---|---|
| Blind Maul | 4 s | 2 quick blows at 3 blocks, 80% damage each. |
| Echo Hunt | 4.5 s | Crouches, then leaps from 3 to 10 blocks away: 120% damage on contact. |
| Lightless Howl | 11 s | Lets out a cry that reaches 10 blocks: Darkness 6 s. |
| Attack | Cooldown | What it does |
|---|---|---|
| Glow Slurp | 5 s | Yanks you toward it from up to 8 blocks, then 50% damage if you land close, then Blindness 2 s. |
| Lantern Gulp | 6 s | Seizes you at arm's reach: held for 2 s and 60% damage, and it heals 10% of its health. |
| Ink Burst | 5.5 s | Strikes everything within 4 blocks around it, 40% damage, then Blindness 4 s. |
| Attack | Cooldown | What it does |
|---|---|---|
| Borrowed Cry | 6.5 s | Vanishes and reappears behind you, then strikes for 90% damage. |
| Reverb | 7 s | Sends 3 shockwaves rolling out to 7 blocks, 40% damage each. Jump to clear them, then Nausea 3 s. |
| Whisper | 4 s | Fires a bolt in a straight line up to 16 blocks, 60% damage. Breaking line of sight dodges it, then Darkness 3 s. |
| Attack | Cooldown | What it does |
|---|---|---|
| Eyeless Stare | 7 s | Holds a beam on you up to 10 blocks: 6 pulses of 25% damage while it sees you, then Darkness 2 s. |
| Cold Grasp | 6 s | Seizes you at arm's reach: held for 2 s and 50% damage, then Weakness II 3 s. |
| Snuff Out | 11 s | Lets out a cry that reaches 8 blocks: Blindness 3 s. |
| Attack | Cooldown | What it does |
|---|---|---|
| Rend | 4 s | 3 quick blows at 3 blocks, 60% damage each. |
| Call the Brood | 16 s | Calls 1 Blind Prowler to its side. |
| Night Pounce | 4.5 s | Crouches, then leaps from 3 to 10 blocks away: 140% damage on contact. |
| Smother | 5.5 s | Strikes everything within 4 blocks around it, 80% damage, then Darkness 5 s, Slowness II 3 s. |
| Attack | Cooldown | What it does |
|---|---|---|
| Mirror Strike | 6.5 s | Vanishes and reappears behind you, then strikes for 110% damage. |
| Glass Shards | 4 s | Fires 4 bolts in a straight line up to 16 blocks, 30% damage each. Breaking line of sight dodges it. |
| Reversed Parry | 12 s | Braces itself: Resistance IV 3 s. |
| Attack | Cooldown | What it does |
|---|---|---|
| Ceiling Drop | 7 s | Marks the ground under you, and 1.2 s later it strikes there: 140% damage within 2 blocks. Step out of the circle. |
| Upside Web | 4 s | Fires a bolt in a straight line up to 16 blocks, 40% damage. Breaking line of sight dodges it, then Slowness IV 4 s. |
| Hanging Bite | 4 s | 2 quick blows at 3 blocks, 70% damage each, then Poison 2 s. |
| Attack | Cooldown | What it does |
|---|---|---|
| Gravity Flip | 5.5 s | Strikes everything within 4 blocks around it, 40% damage, then Levitation III 1.5 s. |
| Orbit Lash | 5 s | Whirls, hitting everything within 3 blocks 4 times at 35% damage. |
| Gravity Well | 5 s | Yanks you toward it from up to 9 blocks, then 30% damage if you land close, then Slow Falling 3 s. |
| Attack | Cooldown | What it does |
|---|---|---|
| Stilt Kick | 4 s | A blow at 4.2 blocks, 110% damage. |
| Inverted Vault | 4.5 s | Crouches, then leaps from 3 to 9 blocks away: 100% damage on contact. |
| Long Stride | 5.5 s | Charges in a straight line through you, 100% damage and knocked aside. |
| Attack | Cooldown | What it does |
|---|---|---|
| Splinter Storm | 5.5 s | Strikes everything within 4 blocks around it, 70% damage. |
| Refraction Beam | 7 s | Holds a beam on you up to 12 blocks: 6 pulses of 30% damage while it sees you, then Nausea 3 s. |
| Shattered Twin | 16 s | Calls 1 Reflection to its side. |
| Crack Shard | 4 s | Hits everything in front of it within 4 blocks, 100% damage and thrown back, then Weakness 3 s. |
| Attack | Cooldown | What it does |
|---|---|---|
| Abyss Lunge | 4.5 s | Crouches, then leaps from 3 to 12 blocks away: 130% damage on contact. |
| Pressure Jaws | 4 s | A blow at 3 blocks, 120% damage, then oxygen -4. |
| Hunting Wake | 5 s | Whirls, hitting everything within 2.6 blocks 3 times at 40% damage, then oxygen -2. |
| Attack | Cooldown | What it does |
|---|---|---|
| Blade Swarm | 5 s | Whirls, hitting everything within 2.4 blocks 5 times at 30% damage. |
| Pierce Line | 5.5 s | Charges in a straight line through you, 90% damage and knocked aside, then oxygen -2. |
| Silver Scatter | 4 s | Fires 4 bolts in a straight line up to 16 blocks, 25% damage each. Breaking line of sight dodges it. |
| Attack | Cooldown | What it does |
|---|---|---|
| Pressure Sting | 4 s | A blow at 3 blocks, 80% damage, then Poison II 3 s, oxygen -2. |
| Crushing Drift | 5.5 s | Strikes everything within 3.5 blocks around it, 50% damage, then Mining Fatigue II 4 s, oxygen -3. |
| Tentacle Veil | 8 s | Leaves a patch 2.5 blocks wide for 6 s at its feet that inflicts Poison 2 s. |
| Attack | Cooldown | What it does |
|---|---|---|
| Bell Clang | 5.5 s | Strikes everything within 3.5 blocks around it, 60% damage, then Nausea 3 s. |
| Claw Snip | 4 s | 2 quick blows at 3 blocks, 70% damage each. |
| Sideways Scuttle | 5.5 s | Charges in a straight line through you, 80% damage and knocked aside. |
| Attack | Cooldown | What it does |
|---|---|---|
| Constrict | 6 s | Seizes you at arm's reach: held for 3 s and 60% damage, then oxygen -4. |
| Trench Shock | 5.5 s | Strikes everything within 4 blocks around it, 80% damage, then Slowness III 2 s. |
| Eel Strike | 4.5 s | Crouches, then leaps from 3 to 10 blocks away: 120% damage on contact. |
| Undertow | 5 s | Yanks you toward it from up to 12 blocks, then 40% damage if you land close, then oxygen -3. |
| Attack | Cooldown | What it does |
|---|---|---|
| Spring Thaw | 8 s | Leaves a patch 2.5 blocks wide for 5 s at its feet that inflicts Poison 2 s. |
| Summer Charge | 5.5 s | Charges in a straight line through you, 100% damage and knocked aside, then 3 s of fire. |
| Leaf Fall | 7 s | Marks the ground under you, and 1.2 s later it strikes there: 100% damage within 3 blocks. Step out of the circle, then Weakness 3 s. |
| Attack | Cooldown | What it does |
|---|---|---|
| Sand of Hours | 7 s | Holds a beam on you up to 10 blocks: 8 pulses of 20% damage while it sees you, then Slowness II 2 s. |
| Stopped Minute | 11 s | Lets out a cry that reaches 7 blocks: Slowness V 3 s, Mining Fatigue III 3 s. |
| Turn the Glass | 12 s | Braces itself: Regeneration II 4 s, heals 15% of its health. |
| Attack | Cooldown | What it does |
|---|---|---|
| Dusk Fade | 6.5 s | Vanishes and reappears behind you, then strikes for 110% damage. |
| Twilight Cut | 4 s | 2 quick blows at 3 blocks, 70% damage each, then Darkness 2 s. |
| Nightfall | 5.5 s | Strikes everything within 4 blocks around it, 60% damage, then Blindness 3 s. |
| Attack | Cooldown | What it does |
|---|---|---|
| Tantrum | 5 s | Whirls, hitting everything within 2.2 blocks 4 times at 35% damage. |
| Growth Spurt | 12 s | Braces itself: Strength 5 s, Speed 5 s. |
| Toy Toss | 4 s | Fires a bolt in a straight line up to 16 blocks, 60% damage. Breaking line of sight dodges it, then Nausea 2 s. |
| Attack | Cooldown | What it does |
|---|---|---|
| Hour Toll | 7 s | Sends 3 shockwaves rolling out to 7 blocks, 70% damage each. Jump to clear them. |
| Clock Hand | 4 s | Hits everything in front of it within 5 blocks, 100% damage and thrown back. |
| Grinding Gears | 6 s | Seizes you at arm's reach: held for 2 s and 60% damage, then Slowness V 2 s. |
| Rewind | 12 s | Braces itself: Resistance II 3 s, heals 20% of its health. |
| Attack | Cooldown | What it does |
|---|---|---|
| Block Slam | 7 s | Marks the ground under you, and 1.2 s later it strikes there: 150% damage within 1.8 blocks. Step out of the circle. |
| Tumble | 5.5 s | Charges in a straight line through you, 100% damage and knocked aside. |
| Bury | 6 s | Seizes you at arm's reach: held for 2 s and 50% damage, then Slowness VI 2 s. |
| Attack | Cooldown | What it does |
|---|---|---|
| Lid Chomp | 4 s | A blow at 2.6 blocks, 130% damage. |
| Chest Tongue | 5 s | Yanks you toward it from up to 8 blocks, then 60% damage if you land close. |
| False Loot | 4 s | Fires 3 bolts in a straight line up to 16 blocks, 30% damage each. Breaking line of sight dodges it, then Hunger II 3 s. |
| Attack | Cooldown | What it does |
|---|---|---|
| Burrow Strike | 6.5 s | Vanishes and reappears behind you, then strikes for 120% damage. |
| Tremor | 7 s | Sends 3 shockwaves rolling out to 6 blocks, 60% damage each. Jump to clear them, then Mining Fatigue II 3 s. |
| Swallow | 6 s | Seizes you at arm's reach: held for 2.5 s and 60% damage, then Blindness 2 s. |
| Attack | Cooldown | What it does |
|---|---|---|
| Earthen Grip | 6 s | Seizes you at arm's reach: held for 2.5 s and 80% damage, then Slowness VII 2.5 s. |
| Palm Slap | 4 s | Hits everything in front of it within 4 blocks, 90% damage and thrown back. |
| Rising Fingers | 7 s | Marks the ground under you, and 1.2 s later it strikes there: 110% damage within 2.5 blocks. Step out of the circle. |
| Attack | Cooldown | What it does |
|---|---|---|
| Topple | 4 s | Hits everything in front of it within 5.5 blocks, 130% damage and thrown back. |
| Pillar Strike | 7 s | Marks the ground under you, and 1.2 s later it strikes there: 140% damage within 2.5 blocks. Step out of the circle. |
| Load-Bearing | 12 s | Braces itself: Resistance III 6 s. |
| Rubble Rain | 7 s | Sends 3 shockwaves rolling out to 7 blocks, 60% damage each. Jump to clear them. |
| Attack | Cooldown | What it does |
|---|---|---|
| Giant Stomp | 5.5 s | Strikes everything within 4 blocks around it, 100% damage, then toxin +6. |
| Spore Sneeze | 4 s | Hits everything in front of it within 6 blocks, 60% damage and thrown back, then toxin +8. |
| Budding | 16 s | Calls 2 Sporelings to its side. |
| Attack | Cooldown | What it does |
|---|---|---|
| Forge Hammer | 4 s | A blow at 3.4 blocks, 150% damage, then 4 s of fire. |
| Cinder Rain | 7 s | Marks the ground under you, and 1.2 s later it strikes there: 100% damage within 3.5 blocks. Step out of the circle, then 4 s of fire. |
| Bellows | 4 s | Hits everything in front of it within 6 blocks, 50% damage and thrown back, then heat +8. |
| Attack | Cooldown | What it does |
|---|---|---|
| Iron Gavel | 7 s | Sends 3 shockwaves rolling out to 7 blocks, 70% damage each. Jump to clear them, then Slowness III 3 s. |
| Chain Volley | 4 s | Fires 3 bolts in a straight line up to 16 blocks, 40% damage each. Breaking line of sight dodges it, then Slowness III 3 s. |
| Call the Wardens | 16 s | Calls 2 Jailers to its side. |
| Attack | Cooldown | What it does |
|---|---|---|
| Eclipse Glide | 5.5 s | Charges in a straight line through you, 120% damage and knocked aside, then Darkness 2 s. |
| Tempest Wing | 4 s | Hits everything in front of it within 7 blocks, 60% damage and thrown back. |
| Downpour | 7 s | Marks the ground under you, and 1.2 s later it strikes there: 110% damage within 4 blocks. Step out of the circle, then Slowness II 3 s. |
| Attack | Cooldown | What it does |
|---|---|---|
| Colossal Pounce | 4.5 s | Crouches, then leaps from 3 to 12 blocks away: 150% damage on contact. |
| Swallowed Light | 11 s | Lets out a cry that reaches 12 blocks: Darkness 8 s. |
| Colossal Maul | 4 s | 3 quick blows at 3 blocks, 70% damage each. |
| Pad Tremor | 7 s | Sends 3 shockwaves rolling out to 8 blocks, 60% damage each. Jump to clear them. |
Matriochka is made by achedon12. Code under the MIT License; models, textures and other art assets all rights reserved. This wiki describes version 0.2.0 (alpha) and the changes since, for Minecraft 26.3.
Playing
- Getting started
- Core loop
- The way into each world
- Progression gates
- Doll of Life and death
- Souls and karma
- Equipment classes
- Talents
- Nesting systems
- Refuge Doll
- The Artisan's Journal
- World variants and mutations
- Effects between the scales
- Multiplayer and groups
- World events
Worlds
- 1. Toxic Jungle
- 2. Giant Veins
- 3. Endless Dungeon
- 4. Storm Archipelago
- 5. Lightless Deep
- 6. Upside Realm
- 7. Pressure Ocean
- 8. Hastened Seasons
- 9. Restless Ground
- 10. The Giant Workshop
- 0. The Smallest Doll
After the last boss
Reference
- Bosses
- Boss attacks
- Bestiary
- Creature attacks
- Items
- New gear
- Blocks and stations
- Structures
- New structures
- Wonders
- World ores and the Matriarch Armour
- Quests
- Achievements
- Difficulty formulas
- Balance
- Sounds and music
- Visuals
- Lore
Setting up
Server and development