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Endings and New Cycle

Achedon12 edited this page Nov 7, 2026 · 2 revisions

Endings and the New Cycle

The three endings

Ending How Lasting consequence
Sealed Beat the Unfinished with a karma of 0 or more Two more hearts, for good
Absorbed Beat the Unfinished with a negative karma Your strikes deal 25% more damage, but your karma falls to -100 and can never rise again
Set Down the Tools Finish World 0 The Blank Scroll

Every player present when the Unfinished falls gets the ending of their own karma. Each ending plays a short crawl on the Artisan's Scroll, then the credits (Escape closes it), and grants its advancement in the Endings tab, which appears when the Unfinished falls. Set Down the Tools is also the hidden achievement of World 10.

Endings are kept forever: you can see all three over several cycles. The Objective page of the Journal lists the endings you have seen.

New Cycle

Once you have reached an ending and your group has beaten the Unfinished, the Objective page of the Journal shows a New Cycle button (click it twice to confirm). Any member of the group can start it.

Kept Reset
Souls and karma The group's progression: every boss, the Guardian included
Journal pages, quests, achievements, titles The worlds: the group gets fresh ones, new and whole
Endings and their lasting consequences World Blocks of the old cycle crumble when used
Gear and its classes, the hidden dolls Cores, Seeds and rite objects, World Soils, offerings, the Key of the Last Doll and Cracked Dolls are taken back
The layers of the Doll of Life

Members who are away catch up with the cycle at their next login.

In every new cycle, creatures and bosses have +50% health and +25% damage per cycle (cycle 2: x1.5 and x1.25, cycle 3: x2 and x1.5...), on top of the difficulty settings. The cycle number is shown in the Journal.

Commands (operators)

  • /matriochka ending <seal|absorb|tools> plays an ending.
  • /matriochka cycle show tells the group's cycle; /matriochka cycle begin starts the next one.

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