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World 2
Giant Veins is world 2 of 10, in the learning tier. Its rule is Heat. You open it with the Ember Heart, made from the core of the World 1 boss (Spore Queen).
| Tier | Learning |
| Rule | Heat |
| Station | Ash Foundry |
| Boss | Ash Titan (675 health, 14.4 damage) |
| Core | Titan Core |
| People | Free Miner |
| Way in | Ember Heart: 1 Queen Core, 8 Sporite, 16 Spores |
| Variants | Cooling Veins (calm), Erupting Veins (wild) |
| Atmosphere | Heat: orange haze, hot light, embers and ash falling |
| Biomes | Its own, with two lesser biomes at its edges: Ember Fields (ember stone floor) and Ash Drifts (smooth basalt floor) |
| Surge | Magma Surge |
| Travelling merchant | Wandering Free Miner |
| New gear | Magma Flail |
- Recipe of the Ember Heart (Matrix Workbench, after the World 1 boss (Spore Queen) is defeated): 1 Queen Core, 8 Sporite, 16 Spores.
- Rite: Set it down within 3 blocks of lava, with at least 4 Ashrock around it. See The way into each world.
- Arrival: a Threshold platform at the centre of your group's parcel. The boss arena is 160 blocks south (positive Z).
Cave-heavy terrain (vanilla caves template) from y -64 to y 128, with lava instead of water as the default fluid. Ashrock and Ember Stone everywhere.
| Block | Type | Drops |
|---|---|---|
| Ashrock | Stone (pickaxe) | itself |
| Ember Stone | Light level 13 | itself |
| Giant Vein | Giant ore (pickaxe, correct tool needed) | Giant Ore |
| Blazing Rock Ore | Ore (pickaxe, correct tool needed) | Blazing Rock |
The heat gauge goes from 0 to 100 and is updated once per second.
- In water: -2 per second.
- Near lava (within 3 blocks horizontally, 2 vertically): +1 per second.
- Below y 40, away from lava: +0.5 per second.
- At or above y 40, away from lava: -1 per second.
- Thermal armor: each piece cuts the gain by 12.5%, so the full set halves it. Survivor-class gear also helps.
- Hits: each Rock Salamander hit adds 6 heat.
- Thresholds: 50 gives Hunger II, 75 adds Mining Fatigue I, 100 deals 1 fire damage per second.
- Cooling Water: -50 heat. Ice Bread halves heat gain for 5 minutes.
Creatures spawn naturally in the world (regular ones in groups of 1 to 3, swarms in groups of 2 to 4, elites alone and rarer) and from spawners in combat structures. See the Bestiary for all fifty.
| Creature | Health | Damage | Traits | Behavior (as coded) | Drops |
|---|---|---|---|---|---|
| Ash Miner | 30 | 6 | - | Every 1.5 s breaks soft blocks (hardness under 3) in front of it to reach you. | Ash Ingot (60%) |
| Living Vein | 49 | 6 | nesting | Plain melee attacker. Nesting: on death splits into 2 smaller copies (60% size, 40% health, 30% faster) that drop nothing. | Giant Ore (60%) |
| Rock Salamander | 27 | 7.2 | - | Fire immune. Each hit adds 6 heat. | Blazing Rock (60%) |
| Dead Smith | 40 | 7.2 | - | Every 4 s dashes at you from up to 16 blocks. | Ash Ingot (60%) |
| Slag Golem | 61 | 8.4 | elite | Takes only 60% damage unless it is on fire or standing in lava. | Blazing Rock (100%, 1-2) |
The world's ore is the Living Ember, mined with your Heat at 70 or more (see World ores and the Matriarch Armour).
| Item | Kind | Rarity (souls) | Effect |
|---|---|---|---|
| Blazing Rock | resource | common (1) | Powerful fuel. |
| Giant Ore | resource | rare (10) | A whole vein in one block. |
| Ash Ingot | ingot | rare (10) | Base of World 2 gear. |
| Cooling Water | consumable | common (1) | Reduces heat by 50. In code: Right-click: heat -50. |
| Drill | drill | epic (30) | Mines 3x3, burns Blazing Rock. In code: mines a 3 x 3 square across the face you look at; one Blazing Rock (taken from your inventory when the tank is empty) feeds 8 squares. Without fuel, or when sneaking, it mines one block like a pickaxe. The tooltip shows the fuel left. |
| Ash Hammer | weapon | rare (10) | Sword-type weapon, about 9 attack damage. Gets a random class when crafted. |
| Thermal Helmet | armor | rare (10) | 3 armor, 0.5 toughness. Halves heat gain. (each piece -12.5% heat gain) |
| Thermal Chestplate | armor | rare (10) | 6 armor, 0.5 toughness. Halves heat gain. (each piece -12.5% heat gain) |
| Thermal Leggings | armor | rare (10) | 5 armor, 0.5 toughness. Halves heat gain. (each piece -12.5% heat gain) |
| Thermal Boots | armor | rare (10) | 3 armor, 0.5 toughness. Halves heat gain. (each piece -12.5% heat gain) |
| Ice Bread | food | common (1) | Slows heat for 5 minutes. Food: 6 hunger, 0.8 saturation, always edible. |
| Magma Flail | weapon | rare (10) | 11 damage, slow. Sets its target ablaze; every third blow bursts into a ring of flame within 3 blocks. Warms you in the Veins. Ash Foundry. See New gear. |
The Ember Heart and the Hidden Doll 2 are listed on the Items page.
Keep the temperature in the green. Crafted at the Matrix Workbench from 1 Blast Furnace (vanilla), 4 Sporite, 2 Chitin (World 1 boss defeated).
How it works: Needs 1 to 3 heat sources touching one of its six faces (lava, magma block, fire, soul fire or campfire). With 3 sources, each craft has a 1 in 4 chance to blow the foundry up (explosion power 2.5).
| Output | Ingredients | Unlocked |
|---|---|---|
| Ash Ingot | 1 Giant Ore, 1 Blazing Rock | Always |
| Cooling Water x2 | 2 Ice (vanilla), 2 Glass Bottle (vanilla) | Always |
| Drill | 6 Ash Ingot, 4 Blazing Rock, 4 Redstone (vanilla) | Always |
| Ice Bread x2 | 2 Bread (vanilla), 1 Ice (vanilla) | Always |
| Ash Hammer | 8 Ash Ingot, 1 Stick (vanilla) | Always |
| Thermal Helmet | 5 Ash Ingot | Always |
| Thermal Chestplate | 8 Ash Ingot | Always |
| Thermal Leggings | 7 Ash Ingot | Always |
| Thermal Boots | 4 Ash Ingot | Always |
| Magma Flail | 5 Ash Ingot, 4 Blazing Rock, 2 Iron Chain (vanilla) | Always |
Every weapon, tool and armor piece crafted here gets a random class (see Equipment classes).
675 health, 14.4 damage, phases at 66% and 33% of its health. Summon it with the Arena Altar. It drops Titan Core, and every player within 64 blocks gets 100 souls and credit for the kill.
| Attack | What the code does |
|---|---|
| Light: Hammer Blow | Frontal strike: 60% damage within 3.2 blocks. |
| Medium: Ash Spray | Ash burst at the aimed spot: 80% damage within 3.5 blocks. |
| Signature: Rising Lava | Lights a ring of fire of radius 6 + 2 x phase around itself, with a shockwave (50% damage) inside the ring. |
| Final phase: Molten armor, exposed heart | From 33% health it takes 30% more damage (molten armor). |
Full mechanics, timings and multiplayer scaling: Bosses. Its animations, attack by attack: Boss attacks.
Eleven structure types generate in this world (the eleventh since 0.4.0). Each is built procedurally from a layout and the world's palette.
| Structure | Role | Size | Rarity | Layout | Frequency | Contents |
|---|---|---|---|---|---|---|
| Salamander Cavern | combat | medium | common | nest | about one per 18 x 18 chunks | a mob spawner (a regular creature of the world) and a loot chest |
| Giant Furnace | combat | large | rare | forge | about one per 42 x 42 chunks | a mob spawner (a regular creature of the world) and a loot chest |
| Lava Well | combat | medium | common | well | about one per 18 x 18 chunks | a mob spawner (a regular creature of the world) and a loot chest |
| Collapsed Mine | exploration | medium | common | mine | about one per 18 x 18 chunks | two loot chests |
| Hanging Rail | exploration | medium | common | rail | about one per 18 x 18 chunks | two loot chests |
| Crystal Works | exploration | medium | rare | garden | about one per 34 x 34 chunks | two loot chests |
| Abandoned Forge | story | medium | rare | forge | about one per 34 x 34 chunks | a chest with a Journal Page, and a painted frieze |
| Vein Sanctuary | story | large | unique | temple | about one per 72 x 72 chunks | a chest with a Journal Page, and a painted frieze |
| Miners' Camp | utility | medium | rare | camp | about one per 34 x 34 chunks | a member of the world's people |
| Artisan's Workshop | secret | small | unique | vault | about one per 64 x 64 chunks | a chest with a Journal Page and the world's Hidden Doll |
| Ember Circle | combat | medium | common | circle | about one per 18 x 18 chunks | mob spawners and a guarded loot chest |
While you are here, now and then (see World events):
- Invasion: three waves of the world's creatures, the last led by a glowing warlord, one of its elites; beat it within four minutes for a reward chest and 20 souls each.
- Surge: Magma Surge. For two minutes the world's rule bites twice as hard. On top of it: Now and then the ground spits flame and sets you alight. Weather it for 15 souls.
- Travelling merchant: Wandering Free Miner, for five minutes: Magma Flail for 8 Ash Ingot, Shell Shard for 4 Giant Ore, Drill for 16 Blazing Rock (each trade twice).
A foreman and smiths who mine the giant veins by choice. They spawn naturally in small numbers and one stands in every utility structure of the world. Prices drop by 10% at karma +25 and rise by 10% at karma -25; at karma -50 or lower they refuse to trade one time in three (see Souls and karma).
| They want | They give |
|---|---|
| Blazing Rock x8 | Cooling Water x3 |
| Ash Ingot x3 | Redstone Dust x8 |
| Giant Ore x2 | Ash Ingot x3 |
Available once World 2 is open (that is, once the World 1 boss (Spore Queen) is defeated). See Quests.
| Quest | Type | Description | Objective as coded | Reward |
|---|---|---|---|---|
| Under Control | Guide | Keep the Foundry at the right temperature. | Craft Ash Ingot | 16 Blazing Rock |
| The First Vein | Guide | Extract a whole giant ore. | Carry 1 Giant Ore (counted from your inventory, not taken) | 4 Cooling Water |
| The Miners' Pay | People | Bring 8 ash ingots to the foreman. | Carry 8 Ash Ingot (counted from your inventory, not taken) | 20 souls |
| Flooded Shaft | People | Rescue a stuck team (8 salamanders). | Kill 8 Rock Salamander | 8 Cooling Water |
| The Strike | Karma | Support the miners (+5) or sell their plans (-5). | Choose Help (+5 karma) or Betray (-5 karma) in the Journal | 30 souls |
| Bare Hands | Challenge | Kill a Slag Golem without armor. | Kill 1 Slag Golem | Title: Ash Skin |
| Achievement | Type | Description | How it unlocks in the code | Reward |
|---|---|---|---|---|
| Rising Heat | progress | Open World 2. | Enter World 2. | 5 souls |
| The Right Fire | progress | Smelt an ash ingot. | Have Ash Ingot in your inventory. | 5 souls |
| Titan Snuffed | progress | Defeat the Ash Titan. | Land the killing blow on Ash Titan. | 5 souls |
| Deep Miner | explore | Mine a giant vein. | Have Giant Ore in your inventory. | 10 souls |
| Total Prospecting | explore | Visit the 10 structure types. | Step inside all 10 structure types of this world. | 10 souls |
| Site Notebooks | explore | Find the 5 Journal pages. | Collect the 5 Journal Pages of this world. | 10 souls |
| No Cooling | combat | Defeat a Slag Golem. | Land the killing blow on Slag Golem. | - |
| Molten Armor | combat | Beat the Titan without touching lava. | Be near the Ash Titan when it dies without having touched lava during the fight. | - |
| Too Greedy | hidden | Overheat a Foundry. | Have an Ash Foundry explode (3 heat sources, 1 in 4 chance per craft). | - |
| Ash Doll | hidden | Find the hidden doll of the world. | Have Hidden Doll 2 in your inventory. | - |
Matriochka is made by achedon12. Code under the MIT License; models, textures and other art assets all rights reserved. This wiki describes version 0.2.0 (alpha) and the changes since, for Minecraft 26.3.
Playing
- Getting started
- Core loop
- The way into each world
- Progression gates
- Doll of Life and death
- Souls and karma
- Equipment classes
- Talents
- Nesting systems
- Refuge Doll
- The Artisan's Journal
- World variants and mutations
- Effects between the scales
- Multiplayer and groups
- World events
Worlds
- 1. Toxic Jungle
- 2. Giant Veins
- 3. Endless Dungeon
- 4. Storm Archipelago
- 5. Lightless Deep
- 6. Upside Realm
- 7. Pressure Ocean
- 8. Hastened Seasons
- 9. Restless Ground
- 10. The Giant Workshop
- 0. The Smallest Doll
After the last boss
Reference
- Bosses
- Boss attacks
- Bestiary
- Creature attacks
- Items
- New gear
- Blocks and stations
- Structures
- New structures
- Wonders
- World ores and the Matriarch Armour
- Quests
- Achievements
- Difficulty formulas
- Balance
- Sounds and music
- Visuals
- Lore
Setting up
Server and development