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Refuge Doll

Achedon12 edited this page Nov 6, 2026 · 2 revisions

Refuge Doll

The Refuge Doll is a pocket base for your group, in its own small dimension.

Getting it

  • Every player who takes part in the fight against the Grand Jailer (World 3 boss) receives one.
  • A lost doll can be crafted again at the Matrix Workbench once your group has beaten World 3: 8 Painted Wood, 4 Sealed Fragments, 2 Gold Ingots.

Using it

  • Use the doll to slip inside. Use it again inside, or use the Threshold set in the floor, to come back exactly where you stood.
  • The doll stays shut while a boss is awake within 64 blocks.
  • The room belongs to the group: every member arrives in the same room. A player who leaves or is kicked from a group gets a room of their own.
  • The room is a lacquered cabinet: painted wood walls between lacquer pillars, a lacquer cornice and ceiling beams, hanging lanterns. It comes furnished with a red carpet, a crafting table, a Nesting Chest, a barrel, bookshelves and flowers.
  • Dig through the floor and you fall back onto the Threshold.

Growing

Group progression Room (inside) Height
World 3 beaten 9 x 9 4
World 5 beaten 13 x 13 5
World 7 beaten 17 x 17 6
World 9 beaten 21 x 21 7

When the room grows, the old walls and ceiling are taken down and new ones are built further out. Everything you placed stays where it is; the old floor border remains as a ring in the new floor.

Trial stages

The Trials are fought on lacquered stages inside the Refuge dimension, far from the rooms (at z 40,000), one per running trial and painted for each world. A trial does not need a Refuge Doll: it opens from the Journal, a Trial Altar or a command.

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