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World 1

Achedon12 edited this page Nov 7, 2026 · 6 revisions

World 1: Toxic Jungle

Toxic Jungle is world 1 of 10, in the learning tier. Its rule is Toxin. You open it with the World 1 Seed, made from the core of the Block Guardian.

At a glance

Tier Learning
Rule Toxin
Station Spore Vat
Boss Spore Queen (500 health, 12 damage)
Core Queen Core
People Gatherer
Seed 1 Guardian Core, 16 Iron Ingot (vanilla), 16 Oak Log (vanilla)
Variants Withered Jungle (calm), Overgrown Jungle (wild)
Atmosphere Spore haze: green-gold fog closing in at 90 blocks, filtered green sunlight, spores drifting everywhere
Biomes Its own, with two lesser biomes at its edges: Bloom Hollow (moss block floor) and Rot Marsh (mud floor)
Surge Spore Bloom
Travelling merchant Wandering Gatherer
New gear Spore Bow

Opening the world

  • Seed recipe (Matrix Workbench, after the Block Guardian is defeated): 1 Guardian Core, 16 Iron Ingot (vanilla), 16 Oak Log (vanilla).
  • Soil: tilled World Soil 0.
  • Hatching condition: Water (any water block) within 4 blocks horizontally and 1 block vertically of the seed. See The way into each world.
  • Arrival: a Threshold platform at the centre of your group's parcel. The boss arena is 160 blocks south (positive Z).

Terrain

Jungle terrain built on the overworld generator: Spore Moss on the surface, Rootstone below, jungle trees, bamboo, vines and melons. It rains here.

Block Type Drops
Spore Moss Soft (shovel) itself
Rootstone Stone (pickaxe) itself
Spore Bloom Light level 13 itself
Sporite Ore Ore (pickaxe, correct tool needed) Sporite

The rule: Toxin

The toxin gauge goes from 0 to 100 and is updated once per second.

  • Gain: +1 per second whenever you are not in water or rain.
  • Recovery: -2 per second while you stand in water or rain.
  • Filter Mask (head slot) halves the gain. Survivor-class gear reduces it further (see Equipment classes).
  • Hits: each Sporeling hit adds 5 toxin. The Spore Queen's toxic cloud adds 15.
  • Thresholds: 50 gives Slowness I, 75 adds Weakness I, 100 deals 1 damage per second.
  • Antidote: -50 toxin. The Root Broth is checked by the code but eating it does not set its effect yet.

Creatures

Creatures spawn naturally in the world (regular ones in groups of 1 to 3, swarms in groups of 2 to 4, elites alone and rarer) and from spawners in combat structures. See the Bestiary for all fifty.

Creature Health Damage Traits Behavior (as coded) Drops
Sporeling 16 3 - Fast (speed 0.33). Each hit adds 5 toxin. Spores (60%), Roots (25%)
Root Creeper 24 4 - Invisible and still until you come within 3.5 blocks, then reveals itself and roots you (Slowness VI, 3 s). Roots (60%), Roots (25%)
Snare Flower 30 5 - Never moves. Every 3 s, if it sees you within 14 blocks, yanks you toward it. Spores (60%), seed_rare (15%, item does not exist: never drops), Roots (25%)
Spore Bearer 20 3 - Drops a poison cloud (radius 2.5, Poison I) every 2.5 s and runs away when you get within 5 blocks. Spores (60%), Roots (25%)
Chitin Guard 40 6 elite Hits from the front only deal 25% damage. Strike it from behind. Chitin (100%, 1-2), Roots (25%)

Items

Item Kind Rarity (souls) Effect
Spores resource common (1) Base of antidotes.
Roots resource common (1) Living wood.
Sporite gem rare (10) World 1 ore.
Chitin resource rare (10) Armor of the world.
Antidote consumable common (1) Reduces toxin by 50. In code: Right-click: toxin -50.
Filter Mask mask rare (10) Halves toxin gain. In code: Head slot. Halves toxin gain.
Sporite Sword weapon rare (10) Sword-type weapon, about 7 attack damage. Gets a random class when crafted.
Chitin Helmet armor rare (10) 3 armor, 0.25 toughness
Chitin Chestplate armor rare (10) 6 armor, 0.25 toughness
Chitin Leggings armor rare (10) 4 armor, 0.25 toughness
Chitin Boots armor rare (10) 3 armor, 0.25 toughness
Root Broth food common (1) Slows toxin for 5 minutes. Food: 6 hunger, 0.8 saturation, always edible.
Spore Bow bow rare (10) A bow (durability 480) whose arrows burst into a cloud of poison spores where they strike. Spore Vat. See New gear.

The World 1 Seed and the Hidden Doll 1 are listed on the Items page.

Station: Spore Vat

Result depends on fermentation time. Crafted at the Matrix Workbench from 1 Cauldron (vanilla), 4 Iron Ingot (vanilla) (Block Guardian defeated).

How it works: Always ready. The vat ferments one step per second, up to 600 (10 minutes), and every craft empties it. What a brew yields depends on how long it fermented: fresh (under 1 minute) gives the normal amount, ripe (1 to 5 minutes) half as much again, aged (5 minutes and more) twice as much. This counts for antidotes, dishes and other brews; gear is not brewed and always comes out one piece. The Filter Mask needs at least one minute of fermentation.

Output Ingredients Unlocked
Antidote x2 4 Spores, 2 Glass Bottle (vanilla) Always
Filter Mask 2 Chitin, 8 Spores, 2 String (vanilla) Always
Root Broth x2 3 Roots, 2 Bowl (vanilla) Always
Sporite Sword 8 Chitin, 1 Stick (vanilla) Always
Chitin Helmet 5 Chitin Always
Chitin Chestplate 8 Chitin Always
Chitin Leggings 7 Chitin Always
Chitin Boots 4 Chitin Always
Sporite Sword 8 Sporite, 1 Roots Always
Spore Bow 4 Roots, 12 Spores, 3 String (vanilla), 1 Chitin Always

Every weapon, tool and armor piece crafted here gets a random class (see Equipment classes).

Boss: Spore Queen

500 health, 12 damage, phases at 66% and 33% of its health. Summon it with the Arena Altar. It drops Queen Core, and every player within 64 blocks gets 100 souls and credit for the kill.

Attack What the code does
Light: Root Snare Frontal strike: 60% damage within 3.2 blocks.
Medium: Toxic Cloud Poison cloud (radius 4, Poison II) at the spot it aimed at; +15 toxin to players inside.
Signature: Call of Sporelings Summons 4 + 2 x phase Sporelings.
Final phase: Cocoon guarded by nodes At 33% health it summons 3 Chitin Guards; they and every other creature within 8 blocks become cocoon nodes, and the Queen takes no damage until all of them are dead.

Full mechanics, timings and multiplayer scaling: Bosses. Its animations, attack by attack: Boss attacks.

Structures

Eleven structure types generate in this world (the eleventh since 0.4.0). Each is built procedurally from a layout and the world's palette.

Structure Role Size Rarity Layout Frequency Contents
Spore Hive combat medium common hive about one per 18 x 18 chunks a mob spawner (a regular creature of the world) and a loot chest
Sporeling Nest combat small common nest about one per 18 x 18 chunks a mob spawner (a regular creature of the world) and a loot chest
Toxin Well combat medium rare well about one per 34 x 34 chunks a mob spawner (a regular creature of the world) and a loot chest
Hollow Tree exploration small common tower about one per 18 x 18 chunks two loot chests
Abandoned Greenhouse exploration medium rare garden about one per 34 x 34 chunks two loot chests
Giant Cocoon exploration medium rare cocoon about one per 34 x 34 chunks two loot chests
Root Temple story large unique temple about one per 72 x 72 chunks a chest with a Journal Page, and a painted frieze
Purified Clearing story medium unique shrine about one per 64 x 64 chunks a chest with a Journal Page, and a painted frieze
Gatherer Village utility large rare village about one per 42 x 42 chunks a member of the world's people
Artisan's Sanctuary secret small unique vault about one per 64 x 64 chunks a chest with a Journal Page and the world's Hidden Doll
Gatherers' Caravan utility medium rare caravan about one per 34 x 34 chunks a member of the world's people and a common chest

World events

While you are here, now and then (see World events):

  • Invasion: three waves of the world's creatures, the last led by a glowing warlord, one of its elites; beat it within four minutes for a reward chest and 10 souls each.
  • Surge: Spore Bloom. For two minutes the world's rule bites twice as hard. On top of it: Clouds of poison drift around you. Weather it for 15 souls.
  • Travelling merchant: Wandering Gatherer, for five minutes: Spore Bow for 24 Spores, Shell Shard for 6 Sporite, Chance Doll for 6 Emerald (each trade twice).

People: Gatherer

Herbalists, scouts and elders who know how to live with the toxin. They spawn naturally in small numbers and one stands in every utility structure of the world. Prices drop by 10% at karma +25 and rise by 10% at karma -25; at karma -50 or lower they refuse to trade one time in three (see Souls and karma).

They want They give
Spores x8 Antidote x2
Roots x6 Root Broth x2
Chitin x2 Filter Mask x1

Quests

Available once World 1 is open (that is, once the Block Guardian is defeated). See Quests.

Quest Type Description Objective as coded Reward
Breathe to Begin Guide Craft a Filter Mask. Craft Filter Mask 3 Antidote
The Vat Guide Ferment a first recipe. Craft Antidote 10 souls
Hard Harvest People Bring 16 spores to the herbalist. Carry 16 Spores (counted from your inventory, not taken) 5 Antidote
The Lost Scouts People Clear the jungle of 10 Sporelings. Kill 10 Sporeling 1 Labyrinth Map
The Clearing Karma Purify the clearing (+5) or burn it for loot (-5). Choose Help (+5 karma) or Betray (-5 karma) in the Journal 20 souls
No Filter Challenge Kill a Chitin Guard without a mask. Kill 1 Chitin Guard Title: Iron Lungs

Achievements

Achievement Type Description How it unlocks in the code Reward
First Seed progress Open World 1. Enter World 1. 5 souls
Breathe Anyway progress Craft a filter mask. Have Filter Mask in your inventory. 5 souls
Fallen Queen progress Defeat the Spore Queen. Land the killing blow on Spore Queen. 5 souls
Living Frescoes explore Find a fresco of the world. Step inside a Root Temple. 10 souls
Botanist explore Visit the 10 structure types. Step inside all 10 structure types of this world. 10 souls
Every Page explore Find the 5 Journal pages. Collect the 5 Journal Pages of this world. 10 souls
Broken Shield combat Defeat a Chitin Guard. Land the killing blow on Chitin Guard. -
Short of Breath combat Beat the Queen without a mask. Be near the Spore Queen when she dies without having worn a Filter Mask during the fight. -
Friend of Flowers hidden Get caught by a Snare Flower. Get pulled 10 times by Snare Flowers. -
First Doll hidden Find the hidden doll of the world. Have Hidden Doll 1 in your inventory. -

Next: World 2

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