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World 4

Achedon12 edited this page Nov 8, 2026 · 7 revisions

World 4: Storm Archipelago

Storm Archipelago is world 4 of 10, in the mastery tier. Its rule is Wind. You open it with the Storm Rod, made from the core of the World 3 boss (Grand Jailer).

At a glance

Tier Mastery
Rule Wind
Station Lightning Forge
Boss Storm King (1230 health, 20.7 damage)
Core Storm King Core
People Lighthouse Folk
Way in Storm Rod: 1 Jailer Core, 8 Dungeon Key, 8 Sealed Fragment
Variants Becalmed Archipelago (calm), Thundering Archipelago (wild)
Atmosphere Storm sky: slate sky, low dark clouds, grey-blue light, sparks crackling in the air
Biomes Its own, with two lesser biomes at its edges: Hail Meadows (calcite floor) and Thunder Heights (cloudstone floor)
Surge Tempest
Travelling merchant Drifting Lighthouse Keeper
New gear Storm Javelin

Opening the world

  • Recipe of the Storm Rod (Matrix Workbench, after the World 3 boss (Grand Jailer) is defeated): 1 Jailer Core, 8 Dungeon Key, 8 Sealed Fragment.
  • Rite: Set it on top of a lightning rod under the open sky. It opens during a storm, or at once when fed a Storm Essence. See The way into each world.
  • Arrival: a Threshold platform at the centre of your group's parcel. The boss arena is 160 blocks south (positive Z).

Terrain

Floating islands (floating islands template) between y 0 and y 256, with Skygrass, Cloudstone and meadow trees. Rain and storms are possible.

Block Type Drops
Skygrass Soft (shovel) itself
Cloudstone Stone (pickaxe) itself
Storm Glass Light level 13 itself
Celestial Crystal Ore Ore (pickaxe, correct tool needed) Celestial Crystal

The rule: Wind

Wind and lightning, timed on the server clock.

  • Gusts: every 30 seconds. A warning appears 2 seconds before. If you can see the sky and are not sneaking, the gust throws you sideways (horizontal speed 0.6 to 1.4) with a small lift. The direction turns from gust to gust. Sneak or take shelter.
  • Lightning: every 45 seconds while you are under the open sky. Sparks mark a spot within 4 blocks of you 3 seconds before the bolt lands there. Step away.
  • Elytra stop working in this world until your group has beaten the World 8 boss.
  • Answers: Glider, Grappling Hook, sneaking, roofs.

Creatures

Creatures spawn naturally in the world (regular ones in groups of 1 to 3, swarms in groups of 2 to 4, elites alone and rarer) and from spawners in combat structures. See the Bestiary for all fifty.

Creature Health Damage Traits Behavior (as coded) Drops
Wind Ray 44 8.6 flying Flies 4 blocks above you, swoops in and knocks you back hard (2.5) on hit. Ray Membrane (60%)
Storm Bird 39 8.6 flying Hovers above you and periodically dives to strike. Storm Essence (60%)
Island Warden 98 10.4 - Every 4.5 s, when you are within 6 blocks, slams the ground: full damage and a launch to everything within 4 blocks. Celestial Crystal (60%)
Cloud Mine 34 12.1 flying Floats toward you and explodes (power 2.2, no block damage) when close. Storm Essence (60%)
Sky Harpooner 59 8.6 elite Celestial Crystal (100%, 1-2)

Items

The world's ore is the Fulgurite, where lightning fuses cloudstone or sand (see World ores and the Matriarch Armour).

Item Kind Rarity (souls) Effect
Ray Membrane resource common (1) Glider cloth.
Storm Essence resource rare (10) Energy of the Lightning Forge.
Celestial Crystal gem rare (10) Gear and the Black Lantern (World 5).
Glider glider epic (30) Glide between islands. In code: Hold it while falling: you glide forward at a capped fall speed and take no fall damage.
Grappling Hook hook rare (10) Pulls you toward a surface. In code: Right-click a block up to 32 blocks away to be pulled toward it. Resets fall distance. 1 s cooldown.
Lightning Lance weapon rare (10) Sword-type weapon, about 13 attack damage. Gets a random class when crafted.
Celestial Helmet armor rare (10) 3 armor, 1 toughness, +1 max health
Celestial Chestplate armor rare (10) 7 armor, 1 toughness, +2 max health
Celestial Leggings armor rare (10) 6 armor, 1 toughness, +1 max health
Celestial Boots armor rare (10) 3 armor, 1 toughness, +1 max health
Cloud Fruit food common (1) Slow falling for 3 minutes. Food: 6 hunger, 0.8 saturation, always edible.
Storm Javelin weapon epic (30) 12 damage in hand; thrown (13 damage), lightning falls where it strikes and it flies back to you. Lightning Forge. See New gear.

The Storm Rod and the Hidden Doll 4 are listed on the Items page.

Station: Lightning Forge

Needs a lightning strike or storm essence. Crafted at the Matrix Workbench from 2 Lightning Rod (vanilla), 4 Ash Ingot, 4 Sealed Fragment (World 3 boss defeated).

How it works: Stores charge, up to 8: +1 every 10 seconds during a thunderstorm when the sky is open above it, or +2 for each Storm Essence you hold against it. Each craft uses 1 charge; crafting with an empty forge burns a Storm Essence from your inventory automatically, so the forge shows as ready when you carry one. It also makes Lacquer Layers for layered armor (see Nesting systems).

Output Ingredients Unlocked
Glider 8 Ray Membrane, 4 Stick (vanilla), 2 Storm Essence Always
Grappling Hook 2 Celestial Crystal, 8 String (vanilla), 3 Iron Ingot (vanilla) Always
Cloud Fruit x2 2 Apple (vanilla), 1 Storm Essence Always
Lacquer Layer x2 1 Celestial Crystal, 1 Storm Essence, 2 Honeycomb (vanilla) Always
Lightning Lance 8 Celestial Crystal, 1 Stick (vanilla) Always
Celestial Helmet 5 Celestial Crystal Always
Celestial Chestplate 8 Celestial Crystal Always
Celestial Leggings 7 Celestial Crystal Always
Celestial Boots 4 Celestial Crystal Always
Storm Censer 4 Storm Essence, 2 Celestial Crystal, 2 Ray Membrane Always
Storm Javelin 3 Celestial Crystal, 3 Storm Essence, 2 Stick (vanilla) Always

Every weapon, tool and armor piece crafted here gets a random class (see Equipment classes).

Boss: Storm King

1230 health, 20.7 damage, phases at 66% and 33% of its health. Summon it with the Arena Altar. It drops Storm King Core, and every player within 64 blocks gets 100 souls and credit for the kill.

Attack What the code does
Light: Gust Frontal strike: 60% damage within 3.2 blocks. Flies 5 blocks above its target.
Medium: Called Lightning Gust: throws everything within 14 blocks away from it.
Signature: Shattered Islet Calls 4 + phase lightning bolts around the aimed spot.
Final phase: Fight on drifting debris Phase change only.

Full mechanics, timings and multiplayer scaling: Bosses. Its animations, attack by attack: Boss attacks.

Structures

Eleven structure types generate in this world (the eleventh since 0.4.0). Each is built procedurally from a layout and the world's palette.

Structure Role Size Rarity Layout Frequency Contents
Ray Nest combat medium common nest about one per 18 x 18 chunks a mob spawner (a regular creature of the world) and a loot chest
Giant Lightning Rod combat large rare tower about one per 42 x 42 chunks a mob spawner (a regular creature of the world) and a loot chest
Flying Wreck combat medium rare wreck about one per 34 x 34 chunks a mob spawner (a regular creature of the world) and a loot chest
Hanging Ruin exploration medium common ruin about one per 18 x 18 chunks two loot chests
Broken Bridge exploration large common bridge about one per 26 x 26 chunks two loot chests
Storm Lighthouse exploration medium common lighthouse about one per 18 x 18 chunks two loot chests
Celestial Temple story large unique temple about one per 72 x 72 chunks a chest with a Journal Page, and a painted frieze
Observatory story medium rare tower about one per 34 x 34 chunks a chest with a Journal Page, and a painted frieze
Floating Village utility large rare village about one per 42 x 42 chunks a member of the world's people
Cloud Garden secret small unique garden about one per 64 x 64 chunks a chest with a Journal Page and the world's Hidden Doll
Sky Outpost combat medium common outpost about one per 18 x 18 chunks mob spawners and a guarded loot chest

World events

While you are here, now and then (see World events):

  • Invasion: three waves of the world's creatures, the last led by a glowing warlord, one of its elites; beat it within four minutes for a reward chest and 40 souls each.
  • Surge: Tempest. For two minutes the world's rule bites twice as hard. On top of it: A gust every five seconds in the open, lightning all around. Weather it for 15 souls.
  • Travelling merchant: Drifting Lighthouse Keeper, for five minutes: Storm Javelin for 6 Celestial Crystal, Lacquer Layer x2 for 4 Storm Essence, Storm Censer for 10 Ray Membrane (each trade twice).

People: Lighthouse Folk

Lighthouse keepers and cartographers who know the safe routes between islands. They spawn naturally in small numbers and one stands in every utility structure of the world. Prices drop by 10% at karma +25 and rise by 10% at karma -25; at karma -50 or lower they refuse to trade one time in three (see Souls and karma).

They want They give
Ray Membrane x6 Cloud Fruit x3
Storm Essence x2 Lightning Rod x1

Quests

Available once World 4 is open (that is, once the World 3 boss (Grand Jailer) is defeated). See Quests.

Quest Type Description Objective as coded Reward
First Flight Guide Craft a glider and cross three islands. Craft Glider 16 Ray Membrane
Catch the Lightning Guide Charge an item at the Forge. Craft Lightning Lance 30 souls
Light the Lighthouse People Rekindle 3 lighthouses. Carry 3 Storm Essence (counted from your inventory, not taken) 1 Grappling Hook
The Cartographer's Road People Clear the routes of 6 wind rays. Kill 6 Wind Ray 30 souls
The Wreck Karma Return the cargo (+5) or keep it (-5). Choose Help (+5 karma) or Betray (-5 karma) in the Journal 30 souls
Perfect Storm Challenge Defeat a Sky Harpooner. Kill 1 Sky Harpooner Title: Child of the Wind

Achievements

Achievement Type Description How it unlocks in the code Reward
Open Sky progress Open World 4. Enter World 4. 5 souls
No Net progress Craft a glider. Have Glider in your inventory. 5 souls
Fallen King progress Defeat the Storm King. Land the killing blow on Storm King. 5 souls
Wind Mapper explore Find the Storm Lighthouse. Step inside a Storm Lighthouse. 10 souls
View from Above explore Visit the 10 structure types. Step inside all 10 structure types of this world. 10 souls
Flying Paper explore Find the 5 Journal pages. Collect the 5 Journal Pages of this world. 10 souls
Misplaced combat Pull a mob into the void with the hook. Pull a creature with the Grappling Hook; it falls into the void within 10 seconds. -
Under the Lightning combat Beat the King without being struck. Be near the Storm King when it dies without having been struck by lightning during the fight. -
One Way hidden Fall from the highest island. Fly with elytra anywhere, or rise above y 220 in World 4. -
Cloud Doll hidden Find the hidden doll of the world. Have Hidden Doll 4 in your inventory. -

Previous: World 3 · Next: World 5

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