Repository navigation
World 4
Storm Archipelago is world 4 of 10, in the mastery tier. Its rule is Wind. You open it with the Storm Rod, made from the core of the World 3 boss (Grand Jailer).
| Tier | Mastery |
| Rule | Wind |
| Station | Lightning Forge |
| Boss | Storm King (1230 health, 20.7 damage) |
| Core | Storm King Core |
| People | Lighthouse Folk |
| Way in | Storm Rod: 1 Jailer Core, 8 Dungeon Key, 8 Sealed Fragment |
| Variants | Becalmed Archipelago (calm), Thundering Archipelago (wild) |
| Atmosphere | Storm sky: slate sky, low dark clouds, grey-blue light, sparks crackling in the air |
| Biomes | Its own, with two lesser biomes at its edges: Hail Meadows (calcite floor) and Thunder Heights (cloudstone floor) |
| Surge | Tempest |
| Travelling merchant | Drifting Lighthouse Keeper |
| New gear | Storm Javelin |
- Recipe of the Storm Rod (Matrix Workbench, after the World 3 boss (Grand Jailer) is defeated): 1 Jailer Core, 8 Dungeon Key, 8 Sealed Fragment.
- Rite: Set it on top of a lightning rod under the open sky. It opens during a storm, or at once when fed a Storm Essence. See The way into each world.
- Arrival: a Threshold platform at the centre of your group's parcel. The boss arena is 160 blocks south (positive Z).
Floating islands (floating islands template) between y 0 and y 256, with Skygrass, Cloudstone and meadow trees. Rain and storms are possible.
| Block | Type | Drops |
|---|---|---|
| Skygrass | Soft (shovel) | itself |
| Cloudstone | Stone (pickaxe) | itself |
| Storm Glass | Light level 13 | itself |
| Celestial Crystal Ore | Ore (pickaxe, correct tool needed) | Celestial Crystal |
Wind and lightning, timed on the server clock.
- Gusts: every 30 seconds. A warning appears 2 seconds before. If you can see the sky and are not sneaking, the gust throws you sideways (horizontal speed 0.6 to 1.4) with a small lift. The direction turns from gust to gust. Sneak or take shelter.
- Lightning: every 45 seconds while you are under the open sky. Sparks mark a spot within 4 blocks of you 3 seconds before the bolt lands there. Step away.
- Elytra stop working in this world until your group has beaten the World 8 boss.
- Answers: Glider, Grappling Hook, sneaking, roofs.
Creatures spawn naturally in the world (regular ones in groups of 1 to 3, swarms in groups of 2 to 4, elites alone and rarer) and from spawners in combat structures. See the Bestiary for all fifty.
| Creature | Health | Damage | Traits | Behavior (as coded) | Drops |
|---|---|---|---|---|---|
| Wind Ray | 44 | 8.6 | flying | Flies 4 blocks above you, swoops in and knocks you back hard (2.5) on hit. | Ray Membrane (60%) |
| Storm Bird | 39 | 8.6 | flying | Hovers above you and periodically dives to strike. | Storm Essence (60%) |
| Island Warden | 98 | 10.4 | - | Every 4.5 s, when you are within 6 blocks, slams the ground: full damage and a launch to everything within 4 blocks. | Celestial Crystal (60%) |
| Cloud Mine | 34 | 12.1 | flying | Floats toward you and explodes (power 2.2, no block damage) when close. | Storm Essence (60%) |
| Sky Harpooner | 59 | 8.6 | elite | Celestial Crystal (100%, 1-2) |
The world's ore is the Fulgurite, where lightning fuses cloudstone or sand (see World ores and the Matriarch Armour).
| Item | Kind | Rarity (souls) | Effect |
|---|---|---|---|
| Ray Membrane | resource | common (1) | Glider cloth. |
| Storm Essence | resource | rare (10) | Energy of the Lightning Forge. |
| Celestial Crystal | gem | rare (10) | Gear and the Black Lantern (World 5). |
| Glider | glider | epic (30) | Glide between islands. In code: Hold it while falling: you glide forward at a capped fall speed and take no fall damage. |
| Grappling Hook | hook | rare (10) | Pulls you toward a surface. In code: Right-click a block up to 32 blocks away to be pulled toward it. Resets fall distance. 1 s cooldown. |
| Lightning Lance | weapon | rare (10) | Sword-type weapon, about 13 attack damage. Gets a random class when crafted. |
| Celestial Helmet | armor | rare (10) | 3 armor, 1 toughness, +1 max health |
| Celestial Chestplate | armor | rare (10) | 7 armor, 1 toughness, +2 max health |
| Celestial Leggings | armor | rare (10) | 6 armor, 1 toughness, +1 max health |
| Celestial Boots | armor | rare (10) | 3 armor, 1 toughness, +1 max health |
| Cloud Fruit | food | common (1) | Slow falling for 3 minutes. Food: 6 hunger, 0.8 saturation, always edible. |
| Storm Javelin | weapon | epic (30) | 12 damage in hand; thrown (13 damage), lightning falls where it strikes and it flies back to you. Lightning Forge. See New gear. |
The Storm Rod and the Hidden Doll 4 are listed on the Items page.
Needs a lightning strike or storm essence. Crafted at the Matrix Workbench from 2 Lightning Rod (vanilla), 4 Ash Ingot, 4 Sealed Fragment (World 3 boss defeated).
How it works: Stores charge, up to 8: +1 every 10 seconds during a thunderstorm when the sky is open above it, or +2 for each Storm Essence you hold against it. Each craft uses 1 charge; crafting with an empty forge burns a Storm Essence from your inventory automatically, so the forge shows as ready when you carry one. It also makes Lacquer Layers for layered armor (see Nesting systems).
| Output | Ingredients | Unlocked |
|---|---|---|
| Glider | 8 Ray Membrane, 4 Stick (vanilla), 2 Storm Essence | Always |
| Grappling Hook | 2 Celestial Crystal, 8 String (vanilla), 3 Iron Ingot (vanilla) | Always |
| Cloud Fruit x2 | 2 Apple (vanilla), 1 Storm Essence | Always |
| Lacquer Layer x2 | 1 Celestial Crystal, 1 Storm Essence, 2 Honeycomb (vanilla) | Always |
| Lightning Lance | 8 Celestial Crystal, 1 Stick (vanilla) | Always |
| Celestial Helmet | 5 Celestial Crystal | Always |
| Celestial Chestplate | 8 Celestial Crystal | Always |
| Celestial Leggings | 7 Celestial Crystal | Always |
| Celestial Boots | 4 Celestial Crystal | Always |
| Storm Censer | 4 Storm Essence, 2 Celestial Crystal, 2 Ray Membrane | Always |
| Storm Javelin | 3 Celestial Crystal, 3 Storm Essence, 2 Stick (vanilla) | Always |
Every weapon, tool and armor piece crafted here gets a random class (see Equipment classes).
1230 health, 20.7 damage, phases at 66% and 33% of its health. Summon it with the Arena Altar. It drops Storm King Core, and every player within 64 blocks gets 100 souls and credit for the kill.
| Attack | What the code does |
|---|---|
| Light: Gust | Frontal strike: 60% damage within 3.2 blocks. Flies 5 blocks above its target. |
| Medium: Called Lightning | Gust: throws everything within 14 blocks away from it. |
| Signature: Shattered Islet | Calls 4 + phase lightning bolts around the aimed spot. |
| Final phase: Fight on drifting debris | Phase change only. |
Full mechanics, timings and multiplayer scaling: Bosses. Its animations, attack by attack: Boss attacks.
Eleven structure types generate in this world (the eleventh since 0.4.0). Each is built procedurally from a layout and the world's palette.
| Structure | Role | Size | Rarity | Layout | Frequency | Contents |
|---|---|---|---|---|---|---|
| Ray Nest | combat | medium | common | nest | about one per 18 x 18 chunks | a mob spawner (a regular creature of the world) and a loot chest |
| Giant Lightning Rod | combat | large | rare | tower | about one per 42 x 42 chunks | a mob spawner (a regular creature of the world) and a loot chest |
| Flying Wreck | combat | medium | rare | wreck | about one per 34 x 34 chunks | a mob spawner (a regular creature of the world) and a loot chest |
| Hanging Ruin | exploration | medium | common | ruin | about one per 18 x 18 chunks | two loot chests |
| Broken Bridge | exploration | large | common | bridge | about one per 26 x 26 chunks | two loot chests |
| Storm Lighthouse | exploration | medium | common | lighthouse | about one per 18 x 18 chunks | two loot chests |
| Celestial Temple | story | large | unique | temple | about one per 72 x 72 chunks | a chest with a Journal Page, and a painted frieze |
| Observatory | story | medium | rare | tower | about one per 34 x 34 chunks | a chest with a Journal Page, and a painted frieze |
| Floating Village | utility | large | rare | village | about one per 42 x 42 chunks | a member of the world's people |
| Cloud Garden | secret | small | unique | garden | about one per 64 x 64 chunks | a chest with a Journal Page and the world's Hidden Doll |
| Sky Outpost | combat | medium | common | outpost | about one per 18 x 18 chunks | mob spawners and a guarded loot chest |
While you are here, now and then (see World events):
- Invasion: three waves of the world's creatures, the last led by a glowing warlord, one of its elites; beat it within four minutes for a reward chest and 40 souls each.
- Surge: Tempest. For two minutes the world's rule bites twice as hard. On top of it: A gust every five seconds in the open, lightning all around. Weather it for 15 souls.
- Travelling merchant: Drifting Lighthouse Keeper, for five minutes: Storm Javelin for 6 Celestial Crystal, Lacquer Layer x2 for 4 Storm Essence, Storm Censer for 10 Ray Membrane (each trade twice).
Lighthouse keepers and cartographers who know the safe routes between islands. They spawn naturally in small numbers and one stands in every utility structure of the world. Prices drop by 10% at karma +25 and rise by 10% at karma -25; at karma -50 or lower they refuse to trade one time in three (see Souls and karma).
| They want | They give |
|---|---|
| Ray Membrane x6 | Cloud Fruit x3 |
| Storm Essence x2 | Lightning Rod x1 |
Available once World 4 is open (that is, once the World 3 boss (Grand Jailer) is defeated). See Quests.
| Quest | Type | Description | Objective as coded | Reward |
|---|---|---|---|---|
| First Flight | Guide | Craft a glider and cross three islands. | Craft Glider | 16 Ray Membrane |
| Catch the Lightning | Guide | Charge an item at the Forge. | Craft Lightning Lance | 30 souls |
| Light the Lighthouse | People | Rekindle 3 lighthouses. | Carry 3 Storm Essence (counted from your inventory, not taken) | 1 Grappling Hook |
| The Cartographer's Road | People | Clear the routes of 6 wind rays. | Kill 6 Wind Ray | 30 souls |
| The Wreck | Karma | Return the cargo (+5) or keep it (-5). | Choose Help (+5 karma) or Betray (-5 karma) in the Journal | 30 souls |
| Perfect Storm | Challenge | Defeat a Sky Harpooner. | Kill 1 Sky Harpooner | Title: Child of the Wind |
| Achievement | Type | Description | How it unlocks in the code | Reward |
|---|---|---|---|---|
| Open Sky | progress | Open World 4. | Enter World 4. | 5 souls |
| No Net | progress | Craft a glider. | Have Glider in your inventory. | 5 souls |
| Fallen King | progress | Defeat the Storm King. | Land the killing blow on Storm King. | 5 souls |
| Wind Mapper | explore | Find the Storm Lighthouse. | Step inside a Storm Lighthouse. | 10 souls |
| View from Above | explore | Visit the 10 structure types. | Step inside all 10 structure types of this world. | 10 souls |
| Flying Paper | explore | Find the 5 Journal pages. | Collect the 5 Journal Pages of this world. | 10 souls |
| Misplaced | combat | Pull a mob into the void with the hook. | Pull a creature with the Grappling Hook; it falls into the void within 10 seconds. | - |
| Under the Lightning | combat | Beat the King without being struck. | Be near the Storm King when it dies without having been struck by lightning during the fight. | - |
| One Way | hidden | Fall from the highest island. | Fly with elytra anywhere, or rise above y 220 in World 4. | - |
| Cloud Doll | hidden | Find the hidden doll of the world. | Have Hidden Doll 4 in your inventory. | - |
Matriochka is made by achedon12. Code under the MIT License; models, textures and other art assets all rights reserved. This wiki describes version 0.2.0 (alpha) and the changes since, for Minecraft 26.3.
Playing
- Getting started
- Core loop
- The way into each world
- Progression gates
- Doll of Life and death
- Souls and karma
- Equipment classes
- Talents
- Nesting systems
- Refuge Doll
- The Artisan's Journal
- World variants and mutations
- Effects between the scales
- Multiplayer and groups
- World events
Worlds
- 1. Toxic Jungle
- 2. Giant Veins
- 3. Endless Dungeon
- 4. Storm Archipelago
- 5. Lightless Deep
- 6. Upside Realm
- 7. Pressure Ocean
- 8. Hastened Seasons
- 9. Restless Ground
- 10. The Giant Workshop
- 0. The Smallest Doll
After the last boss
Reference
- Bosses
- Boss attacks
- Bestiary
- Creature attacks
- Items
- New gear
- Blocks and stations
- Structures
- New structures
- Wonders
- World ores and the Matriarch Armour
- Quests
- Achievements
- Difficulty formulas
- Balance
- Sounds and music
- Visuals
- Lore
Setting up
Server and development