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mouse114514 edited this page Sep 12, 2026 · 1 revision

Give Item To Player

Give Item To Player

Overview

Adds an item to the player's inventory. The item spawns at the player's position and is picked up automatically.

Slots

Slot Type Description
ITEM Item slot the item to give; fill with an item/custom item value block (default bandage)
COUNT Number slot the amount (the current implementation inserts a single item instance)

Connections

Connection Type Description
Top Statement connects after a previous statement
Bottom Statement continues to the next statement

Generated Code

Emits instantiation of the item plus body.PickUpItem(item, 0, true).

Block ID: cu_give_item


中文 | World Action Blocks | Block Reference

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