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mouse114514 edited this page Sep 12, 2026 · 1 revision

Is Alive

Is Alive

Overview

Checks whether the player is currently alive (not in the dying/death state).

Slots

This block has no slots.

Connections

Connection Type Description
Output Boolean true when alive, false when dying/dead

Typical Uses

  • Use as an if condition to run recovery logic when alive
  • Combine with the not block for a death branch

Generated Code

Emits !body.isDying.

Block ID: cu_is_alive


中文 | Boolean Blocks | Block Reference

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