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cu_when_heal en
mouse114514 edited this page Sep 12, 2026
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1 revision

Triggers when the player is healed (health restored). Good for heal feedback, heal enhancement, or healing statistics.
This is a hat block: it must be placed at the top of a script.
This block has no parameter slots.
| Connection | Type | Description |
|---|---|---|
| Top | - | hat block, cannot connect |
| Bottom | Statement | connected blocks run when the player is healed |
- Play a sound or shout when healing
- Stack extra buffs on top of a heal
- Count total healing amount
when healed
├── play sound "heal"
├── change healCount by 1
└── talk "Feeling better"
Emits the event marker //EVENT:OnHeal, wired into the plugin's event handling.
Block ID: cu_when_heal