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cu_tile_set_property en

mouse114514 edited this page Sep 12, 2026 · 1 revision

Set Tile Property

Set Tile Property

Overview

Modifies a property of a registered tile (health, name, toxicity, spawn amount, etc.). Run it after register tile.

Slots

Slot Type Description
ID String slot (text field) target tile ID (default myTile)
PROP Dropdown slot the property to change (see below)
VALUE Combined slot the new value (numbers for numeric stats, booleans for metallic/slippery)

Connections

Connection Type Description
Top Statement connects after a previous statement
Bottom Statement continues to the next statement

Dropdown Options

Option Value Meaning
Health health tile health
Name name display name
Description description description
Metallic metallic whether the material is metallic
Toxicity toxicity toxicity
Slippery slippery whether it is slippery
Sleep quality sleepQuality sleep quality
Spawn amount spawnAmount natural spawn count
Collider collider whether it has a collider
Gen style genStyle generation style number

Generated Code

Emits TileRegistry.GetDefinition("<ID>").<prop> = <value>;.

Block ID: cu_tile_set_property


中文 | Tile Blocks | Block Reference

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