Skip to content

units.gbrfairmiled_turret_vickers30_right

Jose Luis Cercos-Pita edited this page Oct 6, 2020 · 7 revisions

gbrfairmiled_turret_vickers30_right-buildpic Vickers 30cal Turret

Introduction

This is a turret. The turrets can be disabled one by one, or depending on the specific turret, even suppressed by enemy fire. However, the very only way to destroy a turret is destroying the owner vehicle/structure.

Unprotected ship turret, which can be easily suppresed and destroyed. Keep it away from enemy fire

Structural details

Parameter Value Parameter Value Parameter Value
Cost Cost 300 Health Health points 800 Armour Front armour 0 mm
Armour Rear armour 0 mm Armour Sides armour 0 mm Armour Top armour 0 mm

Category Targeted as: turret, minetrigger, ship,

Armor Damaged as: shipturrets

Line of sight

Parameter Value Parameter Value Parameter Value
LOS Sight range 180 AirLOS Air detection 600 SeismicLOS Noise detection 0

Weapons

vickers

Parameter Minimum Maximum Speed
Heading Heading 45 º 135 º 45 º/s
Pitch Pitch -45 º 45 º 45 º/s
Parameter Value Parameter Value
Range Range 762 m Explosion Effect radius 0.5 m
Accuracy Inaccuracy 0.01980275 Accuracy Moving inaccuracy 0.0696019
Penetration Penetration (100m) 0 mm Penetration Penetration (1000m) 0 mm
Reload Fire rate 5.18518496 bullets/s AmmoCost Ammo cost 0 units/bullet

Targets Targets: deployed, softveh, infantry, para,

Damage Damage: armouredplanes = 3.66666675, armouredvehicles = 27.5, bunkers = 0.0001, guns = 33, hardships = 0.0001, heavytanks = 0.0001, infantry = 41.25, invincible = 0.0001, lightbuildings = 2.0625, lighttanks = 0.0001, mediumtanks = 0.0001, mines = 0.0001, planes = 22, ships = 2.63999987, shipturrets = 14.1428576, unarmouredvehicles = 33, default = 5.5,

Clone this wiki locally