units.gerobserv
This is an infantry soldier. Soldiers are the basic unit in Spring-1944, and you always want to have a number of them deployed along the battlefield... Don't stop recruiting them! Along this line, infantry units are the very only units that can capture terrain flags, and are one of the most efficient ways to provide a line of sight for armoured vehicles (it should be recalled that vehicles have in general a quite limite sight distance).
Infantry is cheap, but very fragile... And vulnerable to almost every weapon of the game. On top of that, infantry can be easily suppressed by fear.
This unit is not intended to can directly cause casualties, but to provide line of sight to another longer range weapons which may inflict significant damage from a safe position. This unit may sneak into enemy lines, since it cannot be detected until enemy comes close to him. When a good observation point is reached, this unit may use the binoculars to spot an specific area (use attack command to do that). Take care, while using the binoculars this unit is not invisible anymore. Don't try to use the unit as cloacked scout, because it has a very short sight range.
Parameter | Value | Parameter | Value | Parameter | Value |
---|---|---|---|---|---|
Cost | 50 | Health points | 110 | Flag capturing | 0 |
Targeted as: minetrigger, infantry,
Damaged as: infantry
Parameter | Value | Parameter | Value | Parameter | Value |
---|---|---|---|---|---|
Sight range | 195.000015 | Air detection | 480.000031 | Noise detection | 840 |
Parameter | Value | Parameter | Value |
---|---|---|---|
Max speed | 10.7999992 km/h | Turn rate | 161.599991 º/s |
Max slope | 0.4122147 | Max water depth | 1.25 m |
Parameter | Minimum | Maximum | Speed |
---|---|---|---|
Heading | -360 º | 360 º | 161.599991 º/s |
Pitch | -90 º | 90 º | 161.599991 º/s |
Parameter | Value | Parameter | Value |
---|---|---|---|
Range | 108.000008 m | Effect radius | 0.5 m |
Inaccuracy | 0.00900172 | Moving inaccuracy | 0.06187886 |
Penetration (100m) | 0 mm | Penetration (1000m) | 0 mm |
Fire rate | 0.66666669 bullets/s | Ammo cost | 0 units/bullet |
Targets: deployed, softveh, infantry, para,
Damage: armouredplanes = 3.44444442, armouredvehicles = 25.8333321, bunkers = 0.0001, guns = 31, hardships = 0.0001, heavytanks = 0.0001, infantry = 38.75, invincible = 0.0001, lightbuildings = 1.9375, lighttanks = 0.0001, mediumtanks = 0.0001, mines = 0.0001, planes = 20.6666679, ships = 2.48000002, shipturrets = 13.2857141, unarmouredvehicles = 31, default = 5.16666698,