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Jose Luis Cercos-Pita edited this page Oct 6, 2020 · 7 revisions

gerobserv-buildpic Scout

Introduction

This is an infantry soldier. Soldiers are the basic unit in Spring-1944, and you always want to have a number of them deployed along the battlefield... Don't stop recruiting them! Along this line, infantry units are the very only units that can capture terrain flags, and are one of the most efficient ways to provide a line of sight for armoured vehicles (it should be recalled that vehicles have in general a quite limite sight distance).

Infantry is cheap, but very fragile... And vulnerable to almost every weapon of the game. On top of that, infantry can be easily suppressed by fear.

This unit is not intended to can directly cause casualties, but to provide line of sight to another longer range weapons which may inflict significant damage from a safe position. This unit may sneak into enemy lines, since it cannot be detected until enemy comes close to him. When a good observation point is reached, this unit may use the binoculars to spot an specific area (use attack command to do that). Take care, while using the binoculars this unit is not invisible anymore. Don't try to use the unit as cloacked scout, because it has a very short sight range.

Structural details

Parameter Value Parameter Value Parameter Value
Cost Cost 50 Health Health points 110 Flag Flag capturing 0

Category Targeted as: minetrigger, infantry,

Armor Damaged as: infantry

Line of sight

Parameter Value Parameter Value Parameter Value
LOS Sight range 195.000015 AirLOS Air detection 480.000031 SeismicLOS Noise detection 840

Motion

Parameter Value Parameter Value
Speed Max speed 10.7999992 km/h Turn Turn rate 161.599991 º/s
Slope Max slope 0.4122147 Depth Max water depth 1.25 m

Weapons

waltherp38

Parameter Minimum Maximum Speed
Heading Heading -360 º 360 º 161.599991 º/s
Pitch Pitch -90 º 90 º 161.599991 º/s
Parameter Value Parameter Value
Range Range 108.000008 m Explosion Effect radius 0.5 m
Accuracy Inaccuracy 0.00900172 Accuracy Moving inaccuracy 0.06187886
Penetration Penetration (100m) 0 mm Penetration Penetration (1000m) 0 mm
Reload Fire rate 0.66666669 bullets/s AmmoCost Ammo cost 0 units/bullet

Targets Targets: deployed, softveh, infantry, para,

Damage Damage: armouredplanes = 3.44444442, armouredvehicles = 25.8333321, bunkers = 0.0001, guns = 31, hardships = 0.0001, heavytanks = 0.0001, infantry = 38.75, invincible = 0.0001, lightbuildings = 1.9375, lighttanks = 0.0001, mediumtanks = 0.0001, mines = 0.0001, planes = 20.6666679, ships = 2.48000002, shipturrets = 13.2857141, unarmouredvehicles = 31, default = 5.16666698,

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