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units.jpnseta_turret_76mm_rear

Jose Luis Cercos-Pita edited this page Oct 6, 2020 · 7 revisions

jpnseta_turret_76mm_rear-buildpic Seta 76mm Turret

Introduction

This is a turret. The turrets can be disabled one by one, or depending on the specific turret, even suppressed by enemy fire. However, the very only way to destroy a turret is destroying the owner vehicle/structure.

Partially enbclosed ship turret, which enjoys an armoured frontal protection, but can be easily suppressed or even destroyed from behind.

Structural details

Parameter Value Parameter Value Parameter Value
Cost Cost 700 Health Health points 1600 Armour Front armour 0 mm
Armour Rear armour 0 mm Armour Sides armour 0 mm Armour Top armour 0 mm

Category Targeted as: turret, minetrigger, ship,

Armor Damaged as: shipturrets

Ammo Max ammo: 16

Line of sight

Parameter Value Parameter Value Parameter Value
LOS Sight range 180 AirLOS Air detection 600 SeismicLOS Noise detection 0

Weapons

type376mml40he

Parameter Minimum Maximum Speed
Heading Heading -360 º 360 º 15 º/s
Pitch Pitch -90 º 90 º 15 º/s
Parameter Value Parameter Value
Range Range 858.000061 m Explosion Effect radius 40 m
Accuracy Inaccuracy 0.02700223 Accuracy Moving inaccuracy 0.04182457
Penetration Penetration (100m) 0 mm Penetration Penetration (1000m) 0 mm
Reload Fire rate 0.30303031 bullets/s AmmoCost Ammo cost 12 units/bullet

Targets Targets: deployed, openveh, turret, ship, building, hardveh, largeship, softveh, infantry,

Damage Damage: armouredplanes = 1350, armouredvehicles = 1125, bunkers = 1125, guns = 1350, hardships = 1125, heavytanks = 750, infantry = 3375, invincible = 0.0001, lightbuildings = 1800, lighttanks = 750, mediumtanks = 750, mines = 2250, planes = 2250, ships = 4821.42822, shipturrets = 1350, unarmouredvehicles = 2250, default = 2250,

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