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units.ruspr161_turret_85mm_front

Jose Luis Cercos-Pita edited this page Oct 6, 2020 · 6 revisions

ruspr161_turret_85mm_front-buildpic 85mm Turret

Introduction

This is a turret. The turrets can be disabled one by one, or depending on the specific turret, even suppressed by enemy fire. However, the very only way to destroy a turret is destroying the owner vehicle/structure.

Armoured ship turret, which cannot be suppressed.

Structural details

Parameter Value Parameter Value Parameter Value
Cost Cost 1000 Health Health points 2500 Armour Front armour 0 mm
Armour Rear armour 0 mm Armour Sides armour 0 mm Armour Top armour 0 mm

Category Targeted as: turret, minetrigger, ship,

Armor Damaged as: shipturrets

Ammo Max ammo: 16

Line of sight

Parameter Value Parameter Value Parameter Value
LOS Sight range 180 AirLOS Air detection 600 SeismicLOS Noise detection 0

Weapons

s5385mmap

Parameter Minimum Maximum Speed
Heading Heading -360 º 360 º 15 º/s
Pitch Pitch -90 º 90 º 20 º/s
Parameter Value Parameter Value
Range Range 963.000061 m Explosion Effect radius 4 m
Accuracy Inaccuracy 0.00900172 Accuracy Moving inaccuracy 0.04182457
Penetration Penetration (100m) 109.829819 mm Penetration Penetration (1000m) 70.7165375 mm
Reload Fire rate 0.14814815 bullets/s AmmoCost Ammo cost 17 units/bullet

Targets Targets: largeship, openveh, turret, ship, softveh, hardveh,

Damage Damage: armouredplanes = 3033, armouredvehicles = 4246.19971, bunkers = 1516.5, guns = 3033, hardships = 5055, heavytanks = 2729.69995, infantry = 3033, invincible = 0.0001, lightbuildings = 189.5625, lighttanks = 2729.69995, mediumtanks = 2729.69995, mines = 0.0001, planes = 3033, ships = 3033, shipturrets = 3033, unarmouredvehicles = 6066, default = 3033,

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