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Jose Luis Cercos-Pita edited this page Oct 6, 2020 · 8 revisions

jpnkatsu-buildpic Type 4 Ka-Tsu

Introduction

Vehicles are in general faster and stronger than infantry, becoming by themselves a determinant factor in terrain battles. However, vehicles have some significant drawbacks to be considered as well: In general, manufacturing vehicles is not a cheap operation, and their line of sight is quite limited, usually requiring some infantry scouting support.

This unit has 2 main objectives: Fast transport of infantry, which might be helpful to provide fast support, and resupply ammo. Even thought this unit does not require to be deployed in order to supply ammo, it's supply radius is quite small. Hence, if you are planning to statically feed your weapons, then you should consider a supply truck instead.

Structural details

Parameter Value Parameter Value
Cost Cost 2070 Health Health points 2183.26123

Category Targeted as: minetrigger, openveh,

Armor Damaged as: armouredvehicles

Base armour

Parameter Value Parameter Value
Armour Front armour 12 mm ArmourSlope Front armour slope 21 º
Armour Rear armour 10 mm ArmourSlope Rear armour slope 0 º
Armour Sides armour 10 mm ArmourSlope Sides armour slope 0 º
Armour Top armour 10 mm ArmourSlope Top armour slope 0 º

Line of sight

Parameter Value Parameter Value Parameter Value
LOS Sight range 90 AirLOS Air detection 480.000031 SeismicLOS Noise detection 0

Motion

Parameter Value Parameter Value
Speed Max speed 19.9999981 km/h Turn Turn rate 64 º/s
Slope Max slope 0.20664668 Depth Max water depth 125000 m

Weapons

type93hmg

Parameter Minimum Maximum Speed
Heading Heading -360 º 360 º 36 º/s
Pitch Pitch -90 º 90 º 36 º/s
Parameter Value Parameter Value
Range Range 672 m Explosion Effect radius 0.5 m
Accuracy Inaccuracy 0.01980275 Accuracy Moving inaccuracy 0.03485691
Penetration Penetration (100m) 11.0621347 mm Penetration Penetration (1000m) 1.77270651 mm
Reload Fire rate 2 bullets/s AmmoCost Ammo cost 0 units/bullet

Targets Targets: deployed, openveh, turret, ship, para, softveh, infantry, largeship,

Damage Damage: armouredplanes = 5.55555582, armouredvehicles = 41.6666641, bunkers = 0.0001, guns = 50, hardships = 0.0001, heavytanks = 0.0001, infantry = 62.5, invincible = 0.0001, lightbuildings = 3.125, lighttanks = 0.0001, mediumtanks = 0.0001, mines = 0.0001, planes = 33.3333359, ships = 4, shipturrets = 21.4285717, unarmouredvehicles = 50, default = 8.33333397,

type93hmg

Parameter Minimum Maximum Speed
Heading Heading -360 º 360 º 36 º/s
Pitch Pitch -90 º 90 º 36 º/s
Parameter Value Parameter Value
Range Range 672 m Explosion Effect radius 0.5 m
Accuracy Inaccuracy 0.01980275 Accuracy Moving inaccuracy 0.03485691
Penetration Penetration (100m) 11.0621347 mm Penetration Penetration (1000m) 1.77270651 mm
Reload Fire rate 2 bullets/s AmmoCost Ammo cost 0 units/bullet

Targets Targets: deployed, openveh, turret, ship, para, softveh, infantry, largeship,

Damage Damage: armouredplanes = 5.55555582, armouredvehicles = 41.6666641, bunkers = 0.0001, guns = 50, hardships = 0.0001, heavytanks = 0.0001, infantry = 62.5, invincible = 0.0001, lightbuildings = 3.125, lighttanks = 0.0001, mediumtanks = 0.0001, mines = 0.0001, planes = 33.3333359, ships = 4, shipturrets = 21.4285717, unarmouredvehicles = 50, default = 8.33333397,

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