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units.gbrlcsl_turret_6pdr

Jose Luis Cercos-Pita edited this page Oct 6, 2020 · 7 revisions

gbrlcsl_turret_6pdr-buildpic 6Pdr Turret

Introduction

This is a turret. The turrets can be disabled one by one, or depending on the specific turret, even suppressed by enemy fire. However, the very only way to destroy a turret is destroying the owner vehicle/structure.

Armoured ship turret, which cannot be suppressed.

Structural details

Parameter Value Parameter Value Parameter Value
Cost Cost 1000 Health Health points 2500 Armour Front armour 0 mm
Armour Rear armour 0 mm Armour Sides armour 0 mm Armour Top armour 0 mm

Category Targeted as: turret, minetrigger, ship,

Armor Damaged as: shipturrets

Ammo Max ammo: 10

Line of sight

Parameter Value Parameter Value Parameter Value
LOS Sight range 180 AirLOS Air detection 600 SeismicLOS Noise detection 0

Weapons

qf6pdr57mmap

Parameter Minimum Maximum Speed
Heading Heading -360 º 360 º 21 º/s
Pitch Pitch -90 º 90 º 20 º/s
Parameter Value Parameter Value
Range Range 720 m Explosion Effect radius 4 m
Accuracy Inaccuracy 0.00900172 Accuracy Moving inaccuracy 0.04182457
Penetration Penetration (100m) 84.3302307 mm Penetration Penetration (1000m) 54.2490883 mm
Reload Fire rate 0.20202021 bullets/s AmmoCost Ammo cost 10 units/bullet

Targets Targets: largeship, openveh, turret, ship, softveh, hardveh,

Damage Damage: armouredplanes = 1795, armouredvehicles = 2513, bunkers = 897.5, guns = 1795, hardships = 2991.6665, heavytanks = 1615.5, infantry = 1795, invincible = 0.0001, lightbuildings = 112.1875, lighttanks = 1615.5, mediumtanks = 1615.5, mines = 0.0001, planes = 1795, ships = 1795, shipturrets = 1795, unarmouredvehicles = 3590, default = 1795,

qf6pdr57mmhe

Parameter Minimum Maximum Speed
Heading Heading -360 º 360 º 21 º/s
Pitch Pitch -90 º 90 º 20 º/s
Parameter Value Parameter Value
Range Range 720 m Explosion Effect radius 27.5 m
Accuracy Inaccuracy 0.00900172 Accuracy Moving inaccuracy 0.04182457
Penetration Penetration (100m) 0 mm Penetration Penetration (1000m) 0 mm
Reload Fire rate 0.20202021 bullets/s AmmoCost Ammo cost 10 units/bullet

Targets Targets: deployed, openveh, turret, ship, building, hardveh, largeship, softveh, infantry,

Damage Damage: armouredplanes = 456.000031, armouredvehicles = 380, bunkers = 380, guns = 456.000031, hardships = 380, heavytanks = 253.333344, infantry = 1140, invincible = 0.0001, lightbuildings = 608, lighttanks = 253.333344, mediumtanks = 253.333344, mines = 760, planes = 760, ships = 1628.57141, shipturrets = 456.000031, unarmouredvehicles = 760, default = 760,

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