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units.swepbilm31
Vehicles are in general faster and stronger than infantry, becoming by themselves a determinant factor in terrain battles. However, vehicles have some significant drawbacks to be considered as well: In general, manufacturing vehicles is not a cheap operation, and their line of sight is quite limited, usually requiring some infantry scouting support.
Light vehicles are fast vehicles specifically aimed to provide infatry skirmish support. They are fast enough to quickly take position at front, or even to run away just in case. Maybe this vehicles cannot be applied in a heavy armour encounteer, but they are cheap enough to worth making a couple of them.
Parameter | Value | Parameter | Value |
---|---|---|---|
![]() |
990 |
![]() |
1100.9502 |
Targeted as: minetrigger, openveh,
Damaged as: armouredvehicles
Max ammo: 19
Parameter | Value | Parameter | Value |
---|---|---|---|
![]() |
6 mm |
![]() |
0 º |
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6 mm |
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0 º |
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6 mm |
![]() |
0 º |
![]() |
0 mm |
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0 º |
Parameter | Value | Parameter | Value | Parameter | Value |
---|---|---|---|---|---|
![]() |
90 |
![]() |
480.000031 |
![]() |
0 |
Parameter | Value | Parameter | Value |
---|---|---|---|
![]() |
60.0000038 km/h |
![]() |
64 º/s |
![]() |
0.10899347 |
![]() |
1 m |
Parameter | Minimum | Maximum | Speed |
---|---|---|---|
![]() |
-360 º | 360 º | 80 º/s |
![]() |
-90 º | 90 º | 80 º/s |
Parameter | Value | Parameter | Value |
---|---|---|---|
![]() |
740 m |
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15 m |
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0.01777969 |
![]() |
0.03485691 |
![]() |
0 mm |
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0 mm |
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1.81818175 bullets/s |
![]() |
1 units/bullet |
Targets: air,
Damage: armouredplanes = 72.6000061, armouredvehicles = 60.5, bunkers = 60.5, guns = 72.6000061, hardships = 60.5, heavytanks = 40.3333359, infantry = 181.5, invincible = 0.0001, lightbuildings = 96.8000031, lighttanks = 40.3333359, mediumtanks = 40.3333359, mines = 121, planes = 121, ships = 259.285706, shipturrets = 72.6000061, unarmouredvehicles = 121, default = 121,
Parameter | Minimum | Maximum | Speed |
---|---|---|---|
![]() |
-360 º | 360 º | 80 º/s |
![]() |
-90 º | 90 º | 80 º/s |
Parameter | Value | Parameter | Value |
---|---|---|---|
![]() |
444.000031 m |
![]() |
12 m |
![]() |
0.02295268 |
![]() |
0.03485691 |
![]() |
0 mm |
![]() |
0 mm |
![]() |
1.81818175 bullets/s |
![]() |
1 units/bullet |
Targets: deployed, openveh, turret, ship, building, hardveh, largeship, softveh, infantry,
Damage: armouredplanes = 72.6000061, armouredvehicles = 60.5, bunkers = 60.5, guns = 72.6000061, hardships = 60.5, heavytanks = 40.3333359, infantry = 181.5, invincible = 0.0001, lightbuildings = 96.8000031, lighttanks = 40.3333359, mediumtanks = 40.3333359, mines = 121, planes = 121, ships = 259.285706, shipturrets = 72.6000061, unarmouredvehicles = 121, default = 121,
Parameter | Minimum | Maximum | Speed |
---|---|---|---|
![]() |
-15.000004 º | 15.0000038 º | 80 º/s |
![]() |
-15.000004 º | 15.0000038 º | 80 º/s |
Parameter | Value | Parameter | Value |
---|---|---|---|
![]() |
492.000031 m |
![]() |
0.5 m |
![]() |
0.01980275 |
![]() |
0.0696019 |
![]() |
0 mm |
![]() |
0 mm |
![]() |
2.33333325 bullets/s |
![]() |
0 units/bullet |
Targets: deployed, softveh, infantry, para,
Damage: armouredplanes = 3.66666675, armouredvehicles = 27.5, bunkers = 0.0001, guns = 33, hardships = 0.0001, heavytanks = 0.0001, infantry = 41.25, invincible = 0.0001, lightbuildings = 2.0625, lighttanks = 0.0001, mediumtanks = 0.0001, mines = 0.0001, planes = 22, ships = 2.63999987, shipturrets = 14.1428576, unarmouredvehicles = 33, default = 5.5,