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Jose Luis Cercos-Pita edited this page Oct 6, 2020 · 8 revisions

swepbilm31-buildpic PBil m/31 w/ 20mm Bofors m/40

Introduction

Vehicles are in general faster and stronger than infantry, becoming by themselves a determinant factor in terrain battles. However, vehicles have some significant drawbacks to be considered as well: In general, manufacturing vehicles is not a cheap operation, and their line of sight is quite limited, usually requiring some infantry scouting support.

Light vehicles are fast vehicles specifically aimed to provide infatry skirmish support. They are fast enough to quickly take position at front, or even to run away just in case. Maybe this vehicles cannot be applied in a heavy armour encounteer, but they are cheap enough to worth making a couple of them.

Structural details

Parameter Value Parameter Value
Cost Cost 990 Health Health points 1100.9502

Category Targeted as: minetrigger, openveh,

Armor Damaged as: armouredvehicles

Ammo Max ammo: 19

Base armour

Parameter Value Parameter Value
Armour Front armour 6 mm ArmourSlope Front armour slope 0 º
Armour Rear armour 6 mm ArmourSlope Rear armour slope 0 º
Armour Sides armour 6 mm ArmourSlope Sides armour slope 0 º
Armour Top armour 0 mm ArmourSlope Top armour slope 0 º

Line of sight

Parameter Value Parameter Value Parameter Value
LOS Sight range 90 AirLOS Air detection 480.000031 SeismicLOS Noise detection 0

Motion

Parameter Value Parameter Value
Speed Max speed 60.0000038 km/h Turn Turn rate 64 º/s
Slope Max slope 0.10899347 Depth Max water depth 1 m

Weapons

boforsm40_20mmaa

Parameter Minimum Maximum Speed
Heading Heading -360 º 360 º 80 º/s
Pitch Pitch -90 º 90 º 80 º/s
Parameter Value Parameter Value
Range Range 740 m Explosion Effect radius 15 m
Accuracy Inaccuracy 0.01777969 Accuracy Moving inaccuracy 0.03485691
Penetration Penetration (100m) 0 mm Penetration Penetration (1000m) 0 mm
Reload Fire rate 1.81818175 bullets/s AmmoCost Ammo cost 1 units/bullet

Targets Targets: air,

Damage Damage: armouredplanes = 72.6000061, armouredvehicles = 60.5, bunkers = 60.5, guns = 72.6000061, hardships = 60.5, heavytanks = 40.3333359, infantry = 181.5, invincible = 0.0001, lightbuildings = 96.8000031, lighttanks = 40.3333359, mediumtanks = 40.3333359, mines = 121, planes = 121, ships = 259.285706, shipturrets = 72.6000061, unarmouredvehicles = 121, default = 121,

boforsm40_20mmhe

Parameter Minimum Maximum Speed
Heading Heading -360 º 360 º 80 º/s
Pitch Pitch -90 º 90 º 80 º/s
Parameter Value Parameter Value
Range Range 444.000031 m Explosion Effect radius 12 m
Accuracy Inaccuracy 0.02295268 Accuracy Moving inaccuracy 0.03485691
Penetration Penetration (100m) 0 mm Penetration Penetration (1000m) 0 mm
Reload Fire rate 1.81818175 bullets/s AmmoCost Ammo cost 1 units/bullet

Targets Targets: deployed, openveh, turret, ship, building, hardveh, largeship, softveh, infantry,

Damage Damage: armouredplanes = 72.6000061, armouredvehicles = 60.5, bunkers = 60.5, guns = 72.6000061, hardships = 60.5, heavytanks = 40.3333359, infantry = 181.5, invincible = 0.0001, lightbuildings = 96.8000031, lighttanks = 40.3333359, mediumtanks = 40.3333359, mines = 121, planes = 121, ships = 259.285706, shipturrets = 72.6000061, unarmouredvehicles = 121, default = 121,

ksp_m1936

Parameter Minimum Maximum Speed
Heading Heading -15.000004 º 15.0000038 º 80 º/s
Pitch Pitch -15.000004 º 15.0000038 º 80 º/s
Parameter Value Parameter Value
Range Range 492.000031 m Explosion Effect radius 0.5 m
Accuracy Inaccuracy 0.01980275 Accuracy Moving inaccuracy 0.0696019
Penetration Penetration (100m) 0 mm Penetration Penetration (1000m) 0 mm
Reload Fire rate 2.33333325 bullets/s AmmoCost Ammo cost 0 units/bullet

Targets Targets: deployed, softveh, infantry, para,

Damage Damage: armouredplanes = 3.66666675, armouredvehicles = 27.5, bunkers = 0.0001, guns = 33, hardships = 0.0001, heavytanks = 0.0001, infantry = 41.25, invincible = 0.0001, lightbuildings = 2.0625, lighttanks = 0.0001, mediumtanks = 0.0001, mines = 0.0001, planes = 22, ships = 2.63999987, shipturrets = 14.1428576, unarmouredvehicles = 33, default = 5.5,

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