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units.swepvgm42
This is an infantry soldier. Soldiers are the basic unit in Spring-1944, and you always want to have a number of them deployed along the battlefield... Don't stop recruiting them! Along this line, infantry units are the very only units that can capture terrain flags, and are one of the most efficient ways to provide a line of sight for armoured vehicles (it should be recalled that vehicles have in general a quite limite sight distance).
Infantry is cheap, but very fragile... And vulnerable to almost every weapon of the game. On top of that, infantry can be easily suppressed by fear.
Conversely to the short range anti-tank weapons, the Anti-Tank rifle is not meant to destroy enemy vehicles by a single shot, but to slightly damaging them while shooting from a safe distance. Moreover, a successfull hit of this gun has a chance to turn a vehicle inoperative to still moving for a short lapse of time. This kind of weapons can be useful in some contexts, but you should not rely on them at the time of setting up your anti-tank defenses.
Parameter | Value | Parameter | Value | Parameter | Value |
---|---|---|---|---|---|
Cost | 65 | Health points | 140 | Flag capturing | 0 |
Targeted as: minetrigger, infantry,
Damaged as: infantry
Parameter | Value | Parameter | Value | Parameter | Value |
---|---|---|---|---|---|
Sight range | 390.000031 | Air detection | 480.000031 | Noise detection | 840 |
Parameter | Value | Parameter | Value |
---|---|---|---|
Max speed | 10.7999992 km/h | Turn rate | 161.599991 º/s |
Max slope | 0.4122147 | Max water depth | 1.25 m |
Parameter | Minimum | Maximum | Speed |
---|---|---|---|
Heading | -85 º | 85 º | 161.599991 º/s |
Pitch | -85 º | 85 º | 161.599991 º/s |
Parameter | Value | Parameter | Value |
---|---|---|---|
Range | 384 m | Effect radius | 0.5 m |
Inaccuracy | 0.02700223 | Moving inaccuracy | 0.06187886 |
Penetration (100m) | 37.5433693 mm | Penetration (1000m) | 9.0194788 mm |
Fire rate | 0.08333334 bullets/s | Ammo cost | 0 units/bullet |
Targets: deployed, openveh, infantry, ship, building, softveh, largeship, hardveh,
Damage: armouredplanes = 402, armouredvehicles = 562.799988, bunkers = 201, guns = 402, hardships = 670, heavytanks = 361.799988, infantry = 402, invincible = 0.0001, lightbuildings = 25.125, lighttanks = 361.799988, mediumtanks = 361.799988, mines = 0.0001, planes = 402, ships = 402, shipturrets = 402, unarmouredvehicles = 804, default = 402,