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units.ita_47mm32_turret_rear
This is a turret. The turrets can be disabled one by one, or depending on the specific turret, even suppressed by enemy fire. However, the very only way to destroy a turret is destroying the owner vehicle/structure.
Armoured ship turret, which cannot be suppressed.
Parameter | Value | Parameter | Value | Parameter | Value |
---|---|---|---|---|---|
Cost | 1000 | Health points | 2500 | Front armour | 0 mm |
Rear armour | 0 mm | Sides armour | 0 mm | Top armour | 0 mm |
Targeted as: minetrigger, turret, hardveh,
Damaged as: shipturrets
Max ammo: 12
Parameter | Value | Parameter | Value | Parameter | Value |
---|---|---|---|---|---|
Sight range | 75 | Air detection | 480.000031 | Noise detection | 0 |
Parameter | Minimum | Maximum | Speed |
---|---|---|---|
Heading | -360 º | 360 º | 15 º/s |
Pitch | -18.576332 º | 90 º | 20 º/s |
Parameter | Value | Parameter | Value |
---|---|---|---|
Range | 654 m | Effect radius | 4 m |
Inaccuracy | 0.044994 | Moving inaccuracy | 0.03485691 |
Penetration (100m) | 115 mm | Penetration (1000m) | 115 mm |
Fire rate | 0.40000001 bullets/s | Ammo cost | 8 units/bullet |
Targets: largeship, openveh, turret, ship, softveh, hardveh,
Damage: armouredplanes = 980, armouredvehicles = 980, bunkers = 980, guns = 980, hardships = 1225, heavytanks = 882, infantry = 980, invincible = 0.0001, lightbuildings = 98, lighttanks = 882, mediumtanks = 882, mines = 980, planes = 980, ships = 490, shipturrets = 653.333374, unarmouredvehicles = 980, default = 980,
Parameter | Minimum | Maximum | Speed |
---|---|---|---|
Heading | -360 º | 360 º | 15 º/s |
Pitch | -18.576332 º | 90 º | 20 º/s |
Parameter | Value | Parameter | Value |
---|---|---|---|
Range | 654 m | Effect radius | 4 m |
Inaccuracy | 0.00900172 | Moving inaccuracy | 0.03485691 |
Penetration (100m) | 68.410965 mm | Penetration (1000m) | 29.6580505 mm |
Fire rate | 0.40000001 bullets/s | Ammo cost | 8 units/bullet |
Targets: largeship, openveh, turret, ship, softveh, hardveh,
Damage: armouredplanes = 1225, armouredvehicles = 1715, bunkers = 612.5, guns = 1225, hardships = 2041.66663, heavytanks = 1102.5, infantry = 1225, invincible = 0.0001, lightbuildings = 76.5625, lighttanks = 1102.5, mediumtanks = 1102.5, mines = 0.0001, planes = 1225, ships = 1225, shipturrets = 1225, unarmouredvehicles = 2450, default = 1225,
Parameter | Minimum | Maximum | Speed |
---|---|---|---|
Heading | -360 º | 360 º | 15 º/s |
Pitch | -18.576332 º | 90 º | 20 º/s |
Parameter | Value | Parameter | Value |
---|---|---|---|
Range | 654 m | Effect radius | 26 m |
Inaccuracy | 0.00900172 | Moving inaccuracy | 0.03485691 |
Penetration (100m) | 0 mm | Penetration (1000m) | 0 mm |
Fire rate | 0.40000001 bullets/s | Ammo cost | 8 units/bullet |
Targets: deployed, openveh, turret, ship, building, hardveh, largeship, softveh, infantry,
Damage: armouredplanes = 162, armouredvehicles = 135, bunkers = 135, guns = 162, hardships = 135, heavytanks = 90, infantry = 405, invincible = 0.0001, lightbuildings = 216, lighttanks = 90, mediumtanks = 90, mines = 270, planes = 270, ships = 578.571411, shipturrets = 162, unarmouredvehicles = 270, default = 270,