Skip to content

units.rusturret_45mm_rear

Jose Luis Cercos-Pita edited this page Oct 6, 2020 · 7 revisions

rusturret_45mm_rear-buildpic 45mm Turret

Introduction

This is a turret. The turrets can be disabled one by one, or depending on the specific turret, even suppressed by enemy fire. However, the very only way to destroy a turret is destroying the owner vehicle/structure.

Unprotected ship turret, which can be easily suppresed and destroyed. Keep it away from enemy fire

Structural details

Parameter Value Parameter Value Parameter Value
Cost Cost 300 Health Health points 800 Armour Front armour 0 mm
Armour Rear armour 0 mm Armour Sides armour 0 mm Armour Top armour 0 mm

Category Targeted as: turret, minetrigger, ship,

Armor Damaged as: shipturrets

Ammo Max ammo: 16

Line of sight

Parameter Value Parameter Value Parameter Value
LOS Sight range 180 AirLOS Air detection 600 SeismicLOS Noise detection 0

Weapons

m1937_40k45mmhe

Parameter Minimum Maximum Speed
Heading Heading -360 º 360 º 25 º/s
Pitch Pitch -90 º 90 º 30 º/s
Parameter Value Parameter Value
Range Range 588 m Explosion Effect radius 26 m
Accuracy Inaccuracy 0.00900172 Accuracy Moving inaccuracy 0.03485691
Penetration Penetration (100m) 0 mm Penetration Penetration (1000m) 0 mm
Reload Fire rate 0.30303031 bullets/s AmmoCost Ammo cost 8 units/bullet

Targets Targets: deployed, openveh, turret, ship, building, hardveh, largeship, softveh, infantry,

Damage Damage: armouredplanes = 162, armouredvehicles = 135, bunkers = 135, guns = 162, hardships = 135, heavytanks = 90, infantry = 405, invincible = 0.0001, lightbuildings = 216, lighttanks = 90, mediumtanks = 90, mines = 270, planes = 270, ships = 578.571411, shipturrets = 162, unarmouredvehicles = 270, default = 270,

Clone this wiki locally