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units.gbrlcsl_turret_4inmortar
Jose Luis Cercos-Pita edited this page Oct 6, 2020
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This is a turret. The turrets can be disabled one by one, or depending on the specific turret, even suppressed by enemy fire. However, the very only way to destroy a turret is destroying the owner vehicle/structure.
Unprotected ship turret, which can be easily suppresed and destroyed. Keep it away from enemy fire
Parameter | Value | Parameter | Value | Parameter | Value |
---|---|---|---|---|---|
Cost | 300 | Health points | 800 | Front armour | 0 mm |
Rear armour | 0 mm | Sides armour | 0 mm | Top armour | 0 mm |
Targeted as: turret, minetrigger, ship,
Damaged as: shipturrets
Max ammo: 4
Parameter | Value | Parameter | Value | Parameter | Value |
---|---|---|---|---|---|
Sight range | 180 | Air detection | 600 | Noise detection | 0 |
Parameter | Minimum | Maximum | Speed |
---|---|---|---|
Heading | -360 º | 360 º | 30 º/s |
Pitch | -90 º | 90 º | 20 º/s |
Parameter | Value | Parameter | Value |
---|---|---|---|
Range | 739.200012 m | Effect radius | 15 m |
Inaccuracy | 0.04364505 | Moving inaccuracy | 0.04364505 |
Penetration (100m) | 0 mm | Penetration (1000m) | 0 mm |
Fire rate | 0.08333334 bullets/s | Ammo cost | 15 units/bullet |
Targets: deployed, openveh, building, softveh, infantry, hardveh,
Damage: armouredplanes = 10, armouredvehicles = 10, bunkers = 10, guns = 10, hardships = 10, heavytanks = 10, infantry = 10, invincible = 10, lightbuildings = 10, lighttanks = 10, mediumtanks = 10, mines = 10, planes = 10, ships = 10, shipturrets = 10, unarmouredvehicles = 10, default = 10,