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units.itavedetta_turret_mg

Jose Luis Cercos-Pita edited this page Oct 6, 2020 · 7 revisions

itavedetta_turret_mg-buildpic MG Turret

Introduction

This is a turret. The turrets can be disabled one by one, or depending on the specific turret, even suppressed by enemy fire. However, the very only way to destroy a turret is destroying the owner vehicle/structure.

Unprotected ship turret, which can be easily suppresed and destroyed. Keep it away from enemy fire

Structural details

Parameter Value Parameter Value Parameter Value
Cost Cost 300 Health Health points 800 Armour Front armour 0 mm
Armour Rear armour 0 mm Armour Sides armour 0 mm Armour Top armour 0 mm

Category Targeted as: turret, minetrigger, ship,

Armor Damaged as: shipturrets

Line of sight

Parameter Value Parameter Value Parameter Value
LOS Sight range 180 AirLOS Air detection 600 SeismicLOS Noise detection 0

Weapons

bredam1931aa

Parameter Minimum Maximum Speed
Heading Heading -360 º 360 º 60 º/s
Pitch Pitch -90 º 90 º 60 º/s
Parameter Value Parameter Value
Range Range 1080 m Explosion Effect radius 0.5 m
Accuracy Inaccuracy 0.01394514 Accuracy Moving inaccuracy 0.08357594
Penetration Penetration (100m) 11.0621347 mm Penetration Penetration (1000m) 1.77270651 mm
Reload Fire rate 4 bullets/s AmmoCost Ammo cost 0 units/bullet

Targets Targets: air, para,

Damage Damage: armouredplanes = 5.55555582, armouredvehicles = 41.6666641, bunkers = 0.0001, guns = 50, hardships = 0.0001, heavytanks = 0.0001, infantry = 62.5, invincible = 0.0001, lightbuildings = 3.125, lighttanks = 0.0001, mediumtanks = 0.0001, mines = 0.0001, planes = 33.3333359, ships = 4, shipturrets = 21.4285717, unarmouredvehicles = 50, default = 8.33333397,

bredam1931

Parameter Minimum Maximum Speed
Heading Heading -360 º 360 º 60 º/s
Pitch Pitch -90 º 90 º 60 º/s
Parameter Value Parameter Value
Range Range 528 m Explosion Effect radius 0.5 m
Accuracy Inaccuracy 0.01980275 Accuracy Moving inaccuracy 0.03485691
Penetration Penetration (100m) 11.0621347 mm Penetration Penetration (1000m) 1.77270651 mm
Reload Fire rate 2 bullets/s AmmoCost Ammo cost 0 units/bullet

Targets Targets: deployed, openveh, turret, ship, para, softveh, infantry, largeship,

Damage Damage: armouredplanes = 5.55555582, armouredvehicles = 41.6666641, bunkers = 0.0001, guns = 50, hardships = 0.0001, heavytanks = 0.0001, infantry = 62.5, invincible = 0.0001, lightbuildings = 3.125, lighttanks = 0.0001, mediumtanks = 0.0001, mines = 0.0001, planes = 33.3333359, ships = 4, shipturrets = 21.4285717, unarmouredvehicles = 50, default = 8.33333397,

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