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Jose Luis Cercos-Pita edited this page Oct 6, 2020 · 8 revisions

jpnkami-buildpic Type 2 Ka-Mi

Introduction

Vehicles are in general faster and stronger than infantry, becoming by themselves a determinant factor in terrain battles. However, vehicles have some significant drawbacks to be considered as well: In general, manufacturing vehicles is not a cheap operation, and their line of sight is quite limited, usually requiring some infantry scouting support.

This a light tank, that is, a fast armoured vehicle with a good performance in close-quarters combat. This tank is not rival for medium or heavy tanks, don't even try to engage them. However, its velocity and relatively good weaponry make it an excellent unit to overrun and surround the enemy lines, to rush over the enemy base, or even to apply a hit & run strategy.

Structural details

Parameter Value Parameter Value
Cost Cost 1150 Health Health points 1924.09595

Category Targeted as: minetrigger, hardveh,

Armor Damaged as: lighttanks

Ammo Max ammo: 15

Base armour

Parameter Value Parameter Value
Armour Front armour 12 mm ArmourSlope Front armour slope 29 º
Armour Rear armour 10 mm ArmourSlope Rear armour slope 13 º
Armour Sides armour 10 mm ArmourSlope Sides armour slope 0 º
Armour Top armour 6 mm ArmourSlope Top armour slope 0 º

Turret armour

Parameter Value Parameter Value
Armour Front armour 12 mm ArmourSlope Front armour slope 7 º
Armour Rear armour 12 mm ArmourSlope Rear armour slope 14 º
Armour Sides armour 12 mm ArmourSlope Sides armour slope 10 º
Armour Top armour 6 mm ArmourSlope Top armour slope 0 º

Line of sight

Parameter Value Parameter Value Parameter Value
LOS Sight range 75 AirLOS Air detection 480.000031 SeismicLOS Noise detection 0

Motion

Parameter Value Parameter Value
Speed Max speed 37 km/h Turn Turn rate 24 º/s
Slope Max slope 0.20664668 Depth Max water depth 125000 m

Weapons

type137mmap

Parameter Minimum Maximum Speed
Heading Heading -360 º 360 º 36 º/s
Pitch Pitch -18.576332 º 90 º 36 º/s
Parameter Value Parameter Value
Range Range 570 m Explosion Effect radius 4 m
Accuracy Inaccuracy 0.00900172 Accuracy Moving inaccuracy 0.03485691
Penetration Penetration (100m) 47.4975777 mm Penetration Penetration (1000m) 14.9608011 mm
Reload Fire rate 0.22727272 bullets/s AmmoCost Ammo cost 8 units/bullet

Targets Targets: largeship, openveh, turret, ship, softveh, hardveh,

Damage Damage: armouredplanes = 818, armouredvehicles = 1145.19995, bunkers = 409, guns = 818, hardships = 1363.33325, heavytanks = 736.199951, infantry = 818, invincible = 0.0001, lightbuildings = 51.125, lighttanks = 736.199951, mediumtanks = 736.199951, mines = 0.0001, planes = 818, ships = 818, shipturrets = 818, unarmouredvehicles = 1636, default = 818,

type137mmhe

Parameter Minimum Maximum Speed
Heading Heading -360 º 360 º 36 º/s
Pitch Pitch -18.576332 º 90 º 36 º/s
Parameter Value Parameter Value
Range Range 570 m Explosion Effect radius 13 m
Accuracy Inaccuracy 0.00900172 Accuracy Moving inaccuracy 0.03485691
Penetration Penetration (100m) 0 mm Penetration Penetration (1000m) 0 mm
Reload Fire rate 0.22727272 bullets/s AmmoCost Ammo cost 8 units/bullet

Targets Targets: building, infantry, deployed,

Damage Damage: armouredplanes = 132, armouredvehicles = 110, bunkers = 110, guns = 132, hardships = 110, heavytanks = 73.3333359, infantry = 330, invincible = 0.0001, lightbuildings = 176, lighttanks = 73.3333359, mediumtanks = 73.3333359, mines = 220, planes = 220, ships = 471.428558, shipturrets = 132, unarmouredvehicles = 220, default = 220,

type97mg

Parameter Minimum Maximum Speed
Heading Heading -10.000008 º 10.0000076 º 36 º/s
Pitch Pitch -10.000008 º 10.0000076 º 36 º/s
Parameter Value Parameter Value
Range Range 522 m Explosion Effect radius 0.5 m
Accuracy Inaccuracy 0.01980275 Accuracy Moving inaccuracy 0.0696019
Penetration Penetration (100m) 0 mm Penetration Penetration (1000m) 0 mm
Reload Fire rate 2.14285707 bullets/s AmmoCost Ammo cost 0 units/bullet

Targets Targets: deployed, softveh, infantry, para,

Damage Damage: armouredplanes = 3.66666675, armouredvehicles = 27.5, bunkers = 0.0001, guns = 33, hardships = 0.0001, heavytanks = 0.0001, infantry = 41.25, invincible = 0.0001, lightbuildings = 2.0625, lighttanks = 0.0001, mediumtanks = 0.0001, mines = 0.0001, planes = 22, ships = 2.63999987, shipturrets = 14.1428576, unarmouredvehicles = 33, default = 5.5,

type97mg

Parameter Minimum Maximum Speed
Heading Heading -360 º 360 º 36 º/s
Pitch Pitch -90 º 90 º 36 º/s
Parameter Value Parameter Value
Range Range 522 m Explosion Effect radius 0.5 m
Accuracy Inaccuracy 0.01980275 Accuracy Moving inaccuracy 0.0696019
Penetration Penetration (100m) 0 mm Penetration Penetration (1000m) 0 mm
Reload Fire rate 2.14285707 bullets/s AmmoCost Ammo cost 0 units/bullet

Targets Targets: deployed, softveh, infantry, para,

Damage Damage: armouredplanes = 3.66666675, armouredvehicles = 27.5, bunkers = 0.0001, guns = 33, hardships = 0.0001, heavytanks = 0.0001, infantry = 41.25, invincible = 0.0001, lightbuildings = 2.0625, lighttanks = 0.0001, mediumtanks = 0.0001, mines = 0.0001, planes = 22, ships = 2.63999987, shipturrets = 14.1428576, unarmouredvehicles = 33, default = 5.5,

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