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units.rusvalentine
Vehicles are in general faster and stronger than infantry, becoming by themselves a determinant factor in terrain battles. However, vehicles have some significant drawbacks to be considered as well: In general, manufacturing vehicles is not a cheap operation, and their line of sight is quite limited, usually requiring some infantry scouting support.
This a light tank, that is, a fast armoured vehicle with a good performance in close-quarters combat. This tank is not rival for medium or heavy tanks, don't even try to engage them. However, its velocity and relatively good weaponry make it an excellent unit to overrun and surround the enemy lines, to rush over the enemy base, or even to apply a hit & run strategy.
Parameter | Value | Parameter | Value |
---|---|---|---|
![]() |
2000 |
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2217.92334 |
Targeted as: minetrigger, hardveh,
Damaged as: lighttanks
Max ammo: 18
Parameter | Value | Parameter | Value |
---|---|---|---|
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60 mm |
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0 º |
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17 mm |
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59 º |
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60 mm |
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0 º |
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17 mm |
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0 º |
Parameter | Value | Parameter | Value |
---|---|---|---|
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65 mm |
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5 º |
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65 mm |
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1 º |
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60 mm |
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0 º |
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15 mm |
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0 º |
Parameter | Value | Parameter | Value | Parameter | Value |
---|---|---|---|---|---|
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75 |
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480.000031 |
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0 |
Parameter | Value | Parameter | Value |
---|---|---|---|
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23.9999981 km/h |
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24 º/s |
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0.16132945 |
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1 m |
Parameter | Minimum | Maximum | Speed |
---|---|---|---|
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-360 º | 360 º | 36 º/s |
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-18.576332 º | 90 º | 36 º/s |
Parameter | Value | Parameter | Value |
---|---|---|---|
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642 m |
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4 m |
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0.00900172 |
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0.03485691 |
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57.8279762 mm |
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36.8190155 mm |
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0.35714287 bullets/s |
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8 units/bullet |
Targets: largeship, openveh, turret, ship, softveh, hardveh,
Damage: armouredplanes = 1105, armouredvehicles = 1547, bunkers = 552.5, guns = 1105, hardships = 1841.66663, heavytanks = 994.5, infantry = 1105, invincible = 0.0001, lightbuildings = 69.0625, lighttanks = 994.5, mediumtanks = 994.5, mines = 0.0001, planes = 1105, ships = 1105, shipturrets = 1105, unarmouredvehicles = 2210, default = 1105,
Parameter | Minimum | Maximum | Speed |
---|---|---|---|
![]() |
-360 º | 360 º | 36 º/s |
![]() |
-18.576332 º | 90 º | 36 º/s |
Parameter | Value | Parameter | Value |
---|---|---|---|
![]() |
642 m |
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21 m |
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0.00900172 |
![]() |
0.03485691 |
![]() |
0 mm |
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0 mm |
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0.35714287 bullets/s |
![]() |
8 units/bullet |
Targets: building, infantry, deployed,
Damage: armouredplanes = 210.000015, armouredvehicles = 175, bunkers = 175, guns = 210.000015, hardships = 175, heavytanks = 116.666672, infantry = 525, invincible = 0.0001, lightbuildings = 280, lighttanks = 116.666672, mediumtanks = 116.666672, mines = 350, planes = 350, ships = 750, shipturrets = 210.000015, unarmouredvehicles = 350, default = 350,
Parameter | Minimum | Maximum | Speed |
---|---|---|---|
![]() |
-360 º | 360 º | 36 º/s |
![]() |
-90 º | 90 º | 36 º/s |
Parameter | Value | Parameter | Value |
---|---|---|---|
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540 m |
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0.5 m |
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0.01980275 |
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0.0696019 |
![]() |
0 mm |
![]() |
0 mm |
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2.85714293 bullets/s |
![]() |
0 units/bullet |
Targets: deployed, softveh, infantry, para,
Damage: armouredplanes = 3.66666675, armouredvehicles = 27.5, bunkers = 0.0001, guns = 33, hardships = 0.0001, heavytanks = 0.0001, infantry = 41.25, invincible = 0.0001, lightbuildings = 2.0625, lighttanks = 0.0001, mediumtanks = 0.0001, mines = 0.0001, planes = 22, ships = 2.63999987, shipturrets = 14.1428576, unarmouredvehicles = 33, default = 5.5,