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units.itaobice100_stationary

Jose Luis Cercos-Pita edited this page Oct 6, 2020 · 7 revisions

itaobice100_stationary-buildpic Deployed Obice da 100/22

Weapons

obice100mml22he

Parameter Minimum Maximum Speed
Heading Heading -17.499992 º 17.4999924 º 12 º/s
Pitch Pitch -17.499992 º 17.4999924 º 12 º/s
Parameter Value Parameter Value
Range Range 4320 m Explosion Effect radius 57.5 m
Accuracy Inaccuracy 0.09437864 Accuracy Moving inaccuracy 0.09437864
Penetration Penetration (100m) 0 mm Penetration Penetration (1000m) 0 mm
Reload Fire rate 0.09756097 bullets/s AmmoCost Ammo cost 24 units/bullet

Targets Targets: deployed, openveh, turret, ship, building, hardveh, largeship, softveh, infantry,

Damage Damage: armouredplanes = 2280, armouredvehicles = 1900, bunkers = 1900, guns = 2280, hardships = 1900, heavytanks = 1266.66675, infantry = 5700, invincible = 0.0001, lightbuildings = 3040, lighttanks = 1266.66675, mediumtanks = 1266.66675, mines = 3800, planes = 3800, ships = 8142.85693, shipturrets = 2280, unarmouredvehicles = 3800, default = 3800,

obice100mml22smoke

Parameter Minimum Maximum Speed
Heading Heading -17.499992 º 17.4999924 º 12 º/s
Pitch Pitch -17.499992 º 17.4999924 º 12 º/s
Parameter Value Parameter Value
Range Range 4320 m Explosion Effect radius 57.5 m
Accuracy Inaccuracy 0.09437864 Accuracy Moving inaccuracy 0.09437864
Penetration Penetration (100m) 0 mm Penetration Penetration (1000m) 0 mm
Reload Fire rate 0.09756097 bullets/s AmmoCost Ammo cost 24 units/bullet

Targets Targets: deployed, openveh, infantry, ship, building, softveh, largeship, hardveh,

Damage Damage: armouredplanes = 10, armouredvehicles = 10, bunkers = 10, guns = 10, hardships = 10, heavytanks = 10, infantry = 10, invincible = 10, lightbuildings = 10, lighttanks = 10, mediumtanks = 10, mines = 10, planes = 10, ships = 10, shipturrets = 10, unarmouredvehicles = 10, default = 10,

Transformations

This unit can be converted in the following ones:

itaobice100_truck-logo Towed Obice da 100/22

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