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units.itasemovente47
Vehicles are in general faster and stronger than infantry, becoming by themselves a determinant factor in terrain battles. However, vehicles have some significant drawbacks to be considered as well: In general, manufacturing vehicles is not a cheap operation, and their line of sight is quite limited, usually requiring some infantry scouting support.
This is a tank destroyer, a special kind of tank specifically designed to hunt enemy vehicles, with its armour-piercing weapon.
Parameter | Value | Parameter | Value |
---|---|---|---|
Cost | 720 | Health points | 1365.86206 |
Targeted as: minetrigger, openveh,
Damaged as: lighttanks
Max ammo: 18
Parameter | Value | Parameter | Value |
---|---|---|---|
Front armour | 30 mm | Front armour slope | -7 º |
Rear armour | 15 mm | Rear armour slope | 0 º |
Sides armour | 15 mm | Sides armour slope | 0 º |
Top armour | 10 mm | Top armour slope | 0 º |
Parameter | Value | Parameter | Value | Parameter | Value |
---|---|---|---|---|---|
Sight range | 90 | Air detection | 480.000031 | Noise detection | 0 |
Parameter | Value | Parameter | Value |
---|---|---|---|
Max speed | 42.2999992 km/h | Turn rate | 24 º/s |
Max slope | 0.16132945 | Max water depth | 1 m |
Parameter | Minimum | Maximum | Speed |
---|---|---|---|
Heading | -15.000004 º | 15.0000038 º | 24 º/s |
Pitch | -15.000004 º | 15.0000038 º | 24 º/s |
Parameter | Value | Parameter | Value |
---|---|---|---|
Range | 588 m | Effect radius | 4 m |
Inaccuracy | 0.00900172 | Moving inaccuracy | 0.03485691 |
Penetration (100m) | 54.6138268 mm | Penetration (1000m) | 20.8654575 mm |
Fire rate | 0.20833333 bullets/s | Ammo cost | 8 units/bullet |
Targets: largeship, openveh, turret, ship, softveh, hardveh,
Damage: armouredplanes = 1200, armouredvehicles = 1680, bunkers = 600, guns = 1200, hardships = 2000, heavytanks = 1080, infantry = 1200, invincible = 0.0001, lightbuildings = 75, lighttanks = 1080, mediumtanks = 1080, mines = 0.0001, planes = 1200, ships = 1200, shipturrets = 1200, unarmouredvehicles = 2400, default = 1200,
Parameter | Minimum | Maximum | Speed |
---|---|---|---|
Heading | -15.000004 º | 15.0000038 º | 24 º/s |
Pitch | -15.000004 º | 15.0000038 º | 24 º/s |
Parameter | Value | Parameter | Value |
---|---|---|---|
Range | 588 m | Effect radius | 4 m |
Inaccuracy | 0.00900172 | Moving inaccuracy | 0.03485691 |
Penetration (100m) | 68 mm | Penetration (1000m) | 68 mm |
Fire rate | 0.20833333 bullets/s | Ammo cost | 8 units/bullet |
Targets: largeship, openveh, turret, ship, softveh, hardveh,
Damage: armouredplanes = 1048, armouredvehicles = 1048, bunkers = 1048, guns = 1048, hardships = 1310, heavytanks = 943.199951, infantry = 1048, invincible = 0.0001, lightbuildings = 104.800003, lighttanks = 943.199951, mediumtanks = 943.199951, mines = 1048, planes = 1048, ships = 524, shipturrets = 698.666687, unarmouredvehicles = 1048, default = 1048,