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units.itasemovente47

Jose Luis Cercos-Pita edited this page Oct 6, 2020 · 8 revisions

itasemovente47-buildpic Semovente da 47/32

Introduction

Vehicles are in general faster and stronger than infantry, becoming by themselves a determinant factor in terrain battles. However, vehicles have some significant drawbacks to be considered as well: In general, manufacturing vehicles is not a cheap operation, and their line of sight is quite limited, usually requiring some infantry scouting support.

This is a tank destroyer, a special kind of tank specifically designed to hunt enemy vehicles, with its armour-piercing weapon.

Structural details

Parameter Value Parameter Value
Cost Cost 720 Health Health points 1365.86206

Category Targeted as: minetrigger, openveh,

Armor Damaged as: lighttanks

Ammo Max ammo: 18

Base armour

Parameter Value Parameter Value
Armour Front armour 30 mm ArmourSlope Front armour slope -7 º
Armour Rear armour 15 mm ArmourSlope Rear armour slope 0 º
Armour Sides armour 15 mm ArmourSlope Sides armour slope 0 º
Armour Top armour 10 mm ArmourSlope Top armour slope 0 º

Line of sight

Parameter Value Parameter Value Parameter Value
LOS Sight range 90 AirLOS Air detection 480.000031 SeismicLOS Noise detection 0

Motion

Parameter Value Parameter Value
Speed Max speed 42.2999992 km/h Turn Turn rate 24 º/s
Slope Max slope 0.16132945 Depth Max water depth 1 m

Weapons

cannoneda47mml32ap

Parameter Minimum Maximum Speed
Heading Heading -15.000004 º 15.0000038 º 24 º/s
Pitch Pitch -15.000004 º 15.0000038 º 24 º/s
Parameter Value Parameter Value
Range Range 588 m Explosion Effect radius 4 m
Accuracy Inaccuracy 0.00900172 Accuracy Moving inaccuracy 0.03485691
Penetration Penetration (100m) 54.6138268 mm Penetration Penetration (1000m) 20.8654575 mm
Reload Fire rate 0.20833333 bullets/s AmmoCost Ammo cost 8 units/bullet

Targets Targets: largeship, openveh, turret, ship, softveh, hardveh,

Damage Damage: armouredplanes = 1200, armouredvehicles = 1680, bunkers = 600, guns = 1200, hardships = 2000, heavytanks = 1080, infantry = 1200, invincible = 0.0001, lightbuildings = 75, lighttanks = 1080, mediumtanks = 1080, mines = 0.0001, planes = 1200, ships = 1200, shipturrets = 1200, unarmouredvehicles = 2400, default = 1200,

cannoneda47mml32heat

Parameter Minimum Maximum Speed
Heading Heading -15.000004 º 15.0000038 º 24 º/s
Pitch Pitch -15.000004 º 15.0000038 º 24 º/s
Parameter Value Parameter Value
Range Range 588 m Explosion Effect radius 4 m
Accuracy Inaccuracy 0.00900172 Accuracy Moving inaccuracy 0.03485691
Penetration Penetration (100m) 68 mm Penetration Penetration (1000m) 68 mm
Reload Fire rate 0.20833333 bullets/s AmmoCost Ammo cost 8 units/bullet

Targets Targets: largeship, openveh, turret, ship, softveh, hardveh,

Damage Damage: armouredplanes = 1048, armouredvehicles = 1048, bunkers = 1048, guns = 1048, hardships = 1310, heavytanks = 943.199951, infantry = 1048, invincible = 0.0001, lightbuildings = 104.800003, lighttanks = 943.199951, mediumtanks = 943.199951, mines = 1048, planes = 1048, ships = 524, shipturrets = 698.666687, unarmouredvehicles = 1048, default = 1048,

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